localization_string_table =

{

    ["user_name"] = "Username",
    ["login_passwd"] = "Password",
    ["login_game"] = "Enter",
    ["exit"] = "Quit",
    ["please_input_username"] = "Please enter user name",
    ["save_hero_setting"] = "The selected Gumball is modified. Do you want to save the setting?",
    ["hero_setting_saved"] = "Selected successfully",
    ["hero_talent_final_effect"] = "Talent Ultimate Effect",
    ["function_is_not_open"] = "The function is not available yet",
    ["buy"] = "Buy",
    ["btn_text_buy"] = "Buy",
    ["exchange"] = "Exchange",
    ["goods_sold_out"] = "The target item is sold out.",
    ["fail_to_do_operate"] = "Not enough %s. Can't %s.",
    ["something_not_enough"] = "Not enough %s!",
    ["item"] = "Item",
    ["dungeon_bank_exchange_ok"] = "Successful. You received %s×%d.",
    ["hero_not_active"] = "Haven't activated the target hero",
    ["altar_not_select_option"] = "Please select a project.",
    ["operate_succ"] = "Successful",
    ["no_enough_mp"] = "Not enough MP",
    ["no"] = "None",
    ["need_learn"] = "Must learn",
    ["attack"] = "Attack",
    ["magic"] = "Power",
    ["hp"] = "HP",
    ["mp"] = "MP",
    ["dodge"] = "Dodge",
    ["accuracy"] = "Accuracy",
    ["defense"] = "Defense",
    ["money"] = "Coins",
    ["search_point"] = "EP",
    ["not_enough_life"] = "Not enough Vigor",
    ["bank_desc"] = "Adventurer, do you want to exchange [red]EP[-]?",
    ["has_exchange_times"] = "(Already exchanged [blue]%d[-] times)",
    ["equip_resolve"] = "Disenchant Gear",
    ["you_are_dead"] = "Oops! You are dead.",
    ["cost_search_point"] = "EP Cost: %d",
    ["improve_attrib"] = "Increase %s x%d",
    ["item_count_format"] = "/%d",
    ["surplus_spell_count"] = "Scroll Left: %d",
    ["gold_altar_brief"] = "You can learn new skills or upgrade skills.",
    ["silver_altar_brief"] = "You can select to enhance an attribute.",
    ["silver_altar_done"] = "Successfully enhanced %s ×%d",
    ["gold_altar_done"] = "Successfully learnt the skill %s",
    ["gold_altar_done2"] = "Successfully upgraded the skill from %s to %s",
    ["no_enough_mp_use"] = "Not enough MP.You can't cast %s.\nLONG-PRESS the spell and disenchant it to recover MP.",
    ["require_skill"] = "Requires %s%s",
    ["cannot_use_spell"] = "%s is too complex. You can't cast it yet.",
    ["forbidden_use_spell"] = "You are deep in Voodoo and can't cast %s",
    ["hero_level_introduce"] = "It affects Hero's HP and MP. You can unlock a Skill Slot every 10 levels.",
    ["hero_attack_introduce"] = "It affects the damage dealt by Normal Attack.",
    ["hero_magic_introduce"] = "It affects the damage dealt by magic and the effects.",
    ["hero_hp_introduce"] = "It needs to consume HP after suffering damage.",
    ["hero_mp_introduce"] = "It needs to consume MP when using Spell Scrolls.",
    ["dungeon_bank_exchange_confirm"] = "Are you sure you want to exchange?\nConsume %s ×%d to exchange for %s ×%d",
    ["upgraderank_money"] = "Consume %s to promote the rank.\nDo you want to continue?",
    ["hero_upgrade_rank_no_enough"] = "Not enough %s. Can't upgrade.",
    ["hero_rank_cannot_up"] = "Reached feeding Max",
    ["hero_skill_tip"] = "%s %s\r\n%s",
    ["hero_attribute_buff_tip"] = "%s [blue](Left %s rounds)[-]",
    ["hero_attribute_buff_tip1"] = "%s\n[blue](only valid on this floor)[-]",
    ["hero_attribute_buff_tip2"] = "%s [blue](Valid in the maze this time)[-]",
    ["hero_skill_options_full_tip"] = "All skill slots are full. You need to unequip one first.",
    ["hero_upgrade_rank_need_Goods_tip"] = "Can't promote without <%s>\nYou can combine to receive <%s>",
    ["upgrade_level_money"] = "Consume %s to upgrade.\nDo you want to continue?",
    ["btn_text_select"] = "Select",
    ["btn_text_unload"] = "Unequip",
    ["operate_failed"] = "Successful",
    ["skill_config_change_notify_save"] = "Skill configuration has been modified. Do you want to save?",
    ["score_title"] = "Maze Credit",
    ["special_score_title"] = "Special Credit",
    ["colon"] = ":",
    ["total_score_title"] = "Maze Score",
    ["equip_compose_and_name"] = "Craft and equip %s",
    ["equip_compose_material_tip"] = "%s %d/%d",
    ["select_target"] = "(Select a target)",
    ["no_select_target"] = "(Click to cast)",
    ["equip_compose_not_enough_tip"] = "Not enough %s. Can't craft %s\n",
    ["get_material"] = "You can receive materials from Alchemy Workshop",
    ["requireSkillId"] = "It requires Level {0} Wisdom",
    ["already_full_level_tip"] = "Your gumball has already reached the maximum level available.",
    ["already_full_rank_tip"] = "Your gumball has already reached the highest rank currently available.",
    ["already_max_rank_tip"] = "You can upgrade after passing %s",
    ["revive_tip"] = "You've been defeated and can no longer fight on. Do you want to [red]revive[-] to fight on?",
    ["revive_times_format"] = "(Already revived for [blue]%d[-] times)",
    ["refuse_revive_tip"] = "Are you sure you don't want to revive?\n[blue](You will quit the maze.)[-]",
    ["buy_gem_confirm"] = "Not enough Gems. \nDo you want to buy more?",
    ["hero_upgrade_rank_no_enough_money"] = "Not enough Coins to upgrade.\nAlchemy Workshop can continually produce Coins.",
    ["take_legacy_done"] = "You discovered predecessor's gravestone\n",
    ["legacy_attrib_desc"] = "%s increases %d\n",
    ["legacy_gain_item"] = "Received following items\n",
    ["legacy_item_desc"] = "%s×%d\n",
    ["legacy_search_tip"] = "You have been killed in this floor before. \nYou can find your gravestone.\n[blue](Inherit a part of attribute and legacy.)[-]",
    ["legacy_not_take_tip"] = "You haven't claimed all legacies here, are you sure you want to leave?",
    ["area_is_not_unlocked"] = "The target area is locked",
    ["buy_goods_done"] = "You bought %s ×%d",
    ["own_goods_amount"] = "Have: %d",
    ["current_language"] = "Chinese",
    ["switch_language"] = "Change Language",
    ["gold_worker"] = "Coin Artisan",
    ["iron_worker"] = "Magic Iron Artisan",
    ["crystal_worker"] = "Crystal Artisan",
    ["steel_worker"] = "Dark Steel Artisan",
    ["soul_worker"] = "Soul Crystal Artisan",
    ["silver_worker"] = "Mithril Artisan",
    ["arcance_worker"] = "Arcane Crystal Artisan",
    ["au_worker"] = "Eternal Gold Artisan",
    ["holy_worker"] = "Holy Crystal Artisan",
    ["talent_fruit_worker"] = "Garden Artisan",
    ["compose_enough_arrt"] = "Not enough %s. Can't promote.",
    ["Promote_unlock_skill"] = "Reach level %s to unlock this skill.",
    ["need_unload_skill"] = "You must unequip a skill first",
    ["load_kill_level"] = "Unlock at level %s",
    ["workshop_rule_1"] = "Produce resources once every [blue]%s[-] seconds.",
    ["workshop_rule_2"] = "Consume Coins to hire Gumball Artisans.",
    ["workshop_rule_3"] = "You can rescue more Gumball Artisans during your adventure.",
    ["workshop_rule_4"] = "After you off line, you can accumulate resources up to [blue]%s[-] hours.",
    ["workshop_rule_5"] = "Upgrade World Tree to prolong the duration to accumulate resources.",
    ["res_workshop_rule_1"] = "Coin Artisans produce gold coins.",
    ["res_workshop_rule_2"] = "Produce [blue]%d[-] [blue]Magic Iron Ores[-] and automatically smelt into [blue]Magic Iron[-].",
    ["res_workshop_rule_3"] = "Produce [blue]%d[-] [blue]Crystal Shards[-] and automatically smelt into [blue]Crystal[-].",
    ["res_workshop_rule_4"] = "Produce [blue]%d[-] [blue]Dark Steel Ores[-] and automatically smelt into [blue]Dark Steel[-].",
    ["res_workshop_rule_5"] = "Produce [blue]%d[-] [blue]Soul Crystal Shards[-] and automatically smelt into [blue]Soul Crystal[-].",
    ["res_workshop_rule_6"] = "Produce [blue]%d[-] [blue]Mithril Ores[-] and automatically smelt into [blue]Mithril[-].",
    ["res_workshop_rule_7"] = "Produce [blue]%d[-] [blue]Arcane Crystal Shards[-] and automatically smelt into [blue]Arcane Crystal[-].",
    ["res_workshop_rule_8"] = "Produce [blue]%d[-] [blue]Eternal Gold Ores[-] and automatically smelt into [blue]Eternal Gold[-].",
    ["res_workshop_rule_9"] = "Produce [blue]%d[-] [blue]Holy Crystal Shards[-] and automatically smelt into [blue]Holy Crystal[-].",
    ["res_workshop_rule_10"] = "Produce [blue]%d[-] [blue]Buds[-] and automatically combine [blue]World Tree Fruit[-].",
    ["idle_woker_num"] = "%d Idle",
    ["buy_worker_confirm"] = "It costs %d Coins to buy a Gumball Artisan. Are you sure?",
    ["not_enough_money"] = "Not enough Coins to buy.",
    ["not_enough_item"] = "Not enough %s to buy.",
    ["reach_max_buy_count"] = "Already reached the max purchase",
    ["buy_worker_success"] = "Successful",
    ["workshop_bonus1"] = "Welcome back. While you were away, alchemy workshop has produced:\n",
    ["workshop_bonus2"] = "(Compound [blue]%d [-]%s)",
    ["equip_weapons"] = "Do you want to equip %s now?",
    ["please_equip_weapons"] = "Haven't equipped %s",
    ["lack_equip_uprank"] = "Can't upgrade without %s",
    ["add_arr_tip"] = "%s + %s",
    ["golden_altar"] = "Golden Altar",
    ["silver_altar"] = "Silver Altar",
    ["learn_skill"] = "Learn Skill",
    ["upgrade_skill"] = "Level Up",
    ["upgrade_prop"] = "Enhance Attribute",
    ["bank_title"] = "Goblin's Bank",
    ["confirm_exchange"] = "Confirm",
    ["ok_confirm_exchange"] = "Are you sure you want to exchange?",
    ["bonus_title"] = "Reward Statistics",
    ["unit"] = "",
    ["level_clear"] = "Perfect kill!",
    ["loading"] = "Loading",
    ["entering"] = "Entering the next floor",
    ["change_skill"] = "Change Skill",
    ["continueDungeon"] = "You're currently in a Maze.\nDo you want to [blue]continue the fight[-]?",
    ["gain_search_point2"] = "EP Bonus +",
    ["slime"] = "Gumball",
    ["rescue_slime_succ"] = "Successfully rescued %s",
    ["bonus_material_patch"] = "%s × %s",
    ["alchemy"] = "Alchemy",
    ["talent"] = "Talent",
    ["talent2"] = "%s Talent",
    ["shop"] = "Shop",
    ["friend"] = "Friend",
    ["helmet"] = "Helmet",
    ["armor"] = "Armor",
    ["glove"] = "Gloves",
    ["belt"] = "Belt",
    ["necklace"] = "Necklace",
    ["ring"] = "Ring",
    ["boot"] = "Boots",
    ["cloak"] = "Cloak",
    ["trump"] = "Trump",
    ["weapon"] = "Weapon",
    ["medal"] = "Badge",
    ["addition"] = " +",
    ["reduce"] = " -",
    ["resolve_one"] = "One",
    ["quit_game"] = "Quit",
    ["skill_level_1"] = "Primary",
    ["skill_level_2"] = "Advanced",
    ["skill_level_3"] = "Expert",
    ["skill_level_4"] = "Master",
    ["disconnect"] = "Disconnected from the server. Please log in again.",
    ["unlockDungeonTip"] = "Congratulations! You unlocked new Maze\n%s",
    ["equip_hp_not_enough"] = "Not enough HP to remove the equipment!",
    ["equip_mp_not_enough"] = "Not enough MP to remove the equipment!",
    ["change_equip_hp_not_enough"] = "Not enough HP. Can't remove item!",
    ["change_equip_mp_not_enough"] = "Not enough MP. Can't remove the equipment!",
    ["award_no_complete"] = "Finish all exploration goals to claim rewards",
    ["award"] = "Do you want to claim rewards?\n%s",
    ["poisoned"] = "Poisoned",
    ["curse"] = "Curse",
    ["market_goods_type_name1"] = "New Mazes",
    ["market_goods_type_name2"] = "Precious Items",
    ["market_goods_type_name3"] = "Special Gumballs",
    ["market_goods_type_name4"] = "Fragment",
    ["bonus_format"] = "%d %s",
    ["market_goods_sold_out"] = "You've already purchased %s",
    ["market_buy_fail"] = "Failed",
    ["sold_out"] = "Bought",
    ["market_buy_succ"] = "You bought %s",
    ["market_buy_succ_10003"] = "Get extra lots of Ingredients",
    ["gem_buy_desc1"] = "Several Gems",
    ["gem_buy_desc2"] = "Bag of Gems",
    ["gem_buy_desc3"] = "Chest of Gems",
    ["gem_buy_desc4"] = "Lost Treasure",
    ["dragon_wish_tip1"] = "Adventurer...You summoned me...",
    ["dragon_wish_tip2"] = "Please select your [red]wish[-]!",
    ["dragon_wish_option1"] = "I want to become stronger!",
    ["dragon_wish_option2"] = "I want to become richer!",
    ["dragon_wish_option3"] = "I want more companions!",
    ["dragon_wish_option4"] = "I want more Honor!",
    ["dragon_wish_option5"] = "I want a new Talent!",
    ["dragon_wish_option6"] = "I want to enhance my Talent!",
    ["dragon_wish_option7"] = "Join me, please!",
    ["dragon_wish_fail"] = "Failed",
    ["dragon_wish_succ"] = "Successful\n%s",
    ["item_bonus_format"] = "%s ×%d",
    ["item_bonus_format2"] = "%s +%d",
    ["attrib_bonus_format"] = "%s +%d",
    ["hero_bonus_format"] = "%d %s",
    ["talent_bonus_format"] = "Received %s",
    ["revalidation"] = "The session already expired. Please log in again.",
    ["incorrect_data"] = "Data abnormality. Please log in again.",
    ["disable_function"] = "The target function is not available yet.",
    ["incorrect_monster_id"] = "The monster ID you entered doesn't exist.",
    ["incorrect_effect_id"] = "The light effect ID you entered doesn't exist.",
    ["auth_success"] = "Logging in, please wait...",
    ["type_name_material"] = "Material",
    ["type_name_weapon"] = "Weapon",
    ["type_name_spell"] = "Spell",
    ["type_name_other"] = "Sundries",
    ["type_name_fire"] = "Fire",
    ["type_name_ice"] = "Water",
    ["type_name_thunder"] = "Air",
    ["type_name_lighter"] = "Light",
    ["type_name_dark"] = "Dark",
    ["type_name_earth"] = "Earth",
    ["type_name_all"] = "All",
    ["start_name_1"] = "1-star",
    ["start_name_2"] = "2-star",
    ["start_name_3"] = "3-star",
    ["start_name_4"] = "4-star",
    ["start_name_5"] = "5-star",
    ["start_name_6"] = "6-star",
    ["sound_on"] = "Music On",
    ["sound_off"] = "Music Off",
    ["fx_on"] = "Sound Effect On",
    ["fx_off"] = "Sound Effect Off",
    ["already_award"] = "You've already claimed the reward!",
    ["hurttype1"] = "Damage",
    ["hurttype2"] = "AOE Damage",
    ["hurttype3"] = "Strengthen",
    ["hurttype4"] = "Weaken",
    ["hurttype5"] = "Recover",
    ["hurttype6"] = "Special",
    ["reset_skill_cost"] = "Consume %d %s (%d/%d) to replace the target skill with a random one.",
    ["reset_lacking"] = "You don't have enough %s. You have a chance to receive %s from exploring the Maze!",
    ["reset_skill_succ"] = "Successfully replaced the skill",
    ["promote"] = "Enhance",
    ["dungeon_stat"] = "Maze Score",
    ["prop_stat"] = "Ability Score",
    ["skill_stat"] = "Title Score",
    ["equip_stat"] = "Treasure Score",
    ["talent_activate_help"] = "Talent Instruction",
    ["talent_activate_help_title"] = "Talent",
    ["talent_activate_help_desc1"] = "Every Gumball has a unique Talent that effects others. When you promote a Gumball's rank, the corresponding Talent will be enhanced.",
    ["talent_apply_help_title"] = "World Tree",
    ["talent_apply_help_desc1"] = "World Tree is the Gumballs' habitat. After you upgrade it, it will offer you more abilities and yield Fruit of World Tree.\n",
    ["talent_upgrade_help_desc"] = "Next Level: %d EXP",
    ["world_tree_energy"] = "Energy: %d/%d",
    ["reach_hole_limit"] = "World Tree's slots already reached the upper limit.",
    ["talent_buy_hole_confirm"] = "Summon a Magic Woodpecker to socket Talent Tree and increase the upper limit of available Talents. It requires %d Coins. Are you sure?",
    ["reach_max_talent_level"] = "The target Talent has already reached the level cap.",
    ["talent_lack_fruit"] = "Not enough Fruits of World Tree",
    ["talent_upgrade_ok"] = "Successfully upgraded the Talent",
    ["not_enough_hole"] = "Already exceeded the max slots of World Tree",
    ["talent_power_cost_limit"] = "World Tree doesn't have enough energy",
    ["talent_upgrade_money_lack"] = "Not enough Coins",
    ["and"] = " and",
    ["and2"] = " and ",
    ["style_summon"] = "Machine",
    ["piece_summon1"] = "Queen, The Tower, Bishop",
    ["piece_summon2"] = "Queen, The Tower, Knight",
    ["piece_summon3"] = "Queen, The Tower, Lifeguard",
    ["piece_summon4"] = "Queen, Bishop, Knight",
    ["piece_summon5"] = "Queen, Bishop, Lifeguard",
    ["talent_upgrade_rank_limit"] = "%s's level can't exceed %s's rank",
    ["activate"] = "Activate",
    ["warning_title"] = "Attention! Attention!",
    ["disconnect_tip"] = "Cannot connect to the Gumball Server! [blue](Please ensure the network is normal)[-]",
    ["connect_timeout_title"] = "Connection timeout",
    ["connect_timeout_tip"] = "Sorry, failed to connect...",
    ["btn_text_reconnect"] = "Reconnect",
    ["loading_data"] = "Data loading...",
    ["unlock_hero"] = "Unlocked Class %s/%s",
    ["slime_talent_upgrade_tip"] = "The target Talent is brought by %s. Promote %s's rank to upgrade the Talent.",
    ["mop_up"] = "Raid",
    ["mop_up_times_tip"] = "(%d/%d)",
    ["mop_up_succ"] = "Successfully raided\n%s",
    ["user_level_up_succ"] = "Upgraded World Tree to level %d\n%s",
    ["life_limit_improve"] = "Max Vigor +%d",
    ["offline_produce_time_improve"] = "Duration of Offline Benefit +%0.1f h",
    ["start_auto_fight"] = "Start",
    ["stop_auto_fight"] = "Pause",
    ["level_up_bonus_format"] = "%s+%d",
    ["level_up_apprentice_bonus_format"] = "Gumball Artisan +%d\n",
    ["level_up_life_bonus_format"] = "Recover all Vigor\n",
    ["extreme_mode_tip"] = "Get 3 stars to unlock Endless mode",
    ["pass_mode_tip"] = "Already unlocked Endless mode",
    ["get_gold_coin"] = "Received Coins",
    ["get_exp"] = "Received EXP",
    ["exp_progress"] = "Next Level",
    ["show_all_tex"] = "View Texture Usage",
    ["remove_unused"] = "No Texture",
    ["effect_text"] = "Please enter light effect ID:",
    ["class_id_caption"] = "Please enter monster ID:",
    ["scale_caption"] = "Please enter monster model's scaling:",
    ["offset_x_caption"] = "Please enter lateral deviation:",
    ["offset_y_caption"] = "Please enter longitudinal deviation:",
    ["create"] = "Create",
    ["play"] = "Play",
    ["confirm"] = "Confirm",
    ["legacy_tip"] = "You found tons of legacy",
    ["dungeon_task_title"] = "Mysterious Entrance",
    ["stop_research"] = "Stop",
    ["revive"] = "Revive",
    ["leave"] = "Quit",
    ["cost"] = "Cost",
    ["enter"] = "Enter",
    ["btn_text_resolve"] = "Disenchant",
    ["btn_text_resolve_all"] = "All",
    ["weapon_info"] = "Weapon Info",
    ["honor_info"] = "Badge Info",
    ["weapon_compose"] = "Craft Weapon",
    ["honor_compose"] = "Combine Badge",
    ["secret_silver"] = "Mithril",
    ["magic_crystal"] = "Magic Crystal",
    ["exclusive_equipment"] = "Exclusive Equipment",
    ["cofirm_to_compose"] = "Confirm",
    ["level"] = "Level:",
    ["hit"] = "Accuracy:",
    ["reduce_enemy_attack"] = "Defense:",
    ["evasion"] = "Dodge:",
    ["show_slimes"] = "Gumball Overview",
    ["choose"] = "Select",
    ["unload_all"] = "Unequip All",
    ["save"] = "Save",
    ["level_up"] = "Rank Promoted",
    ["level_up2"] = "Level up",
    ["register"] = "Register",
    ["mystic_shop"] = "Miracle Shop",
    ["greet"] = "Respected Guest:",
    ["market_consume_tip"] = "You totally consumed %d Gems here.",
    ["error_info"] = "Error info",
    ["error_info_tip"] = "Please send the error info to us to improve our product.Thanks.",
    ["sound"] = "Volume",
    ["sound_bgm"] = "Music",
    ["sound_fx"] = "Fx",
    ["language"] = "English",
    ["error_log"] = "Error Log",
    ["choose_goods"] = "Please select your purchase.",
    ["confirm_to_buy"] = "Confirm",
    ["choose_skill"] = "Select Skill",
    ["talent_tree"] = "World Tree",
    ["slime_talent"] = "Gumball's Talent",
    ["work_shop"] = "Alchemy Workshop",
    ["storehouse"] = "Warehouse",
    ["work_explain"] = "Alchemy Instruction",
    ["resources_explain"] = "Resource Instruction",
    ["storehouse_show"] = "Warehouse Overview",
    ["department"] = "Class",
    ["rank"] = "Rank",
    ["type"] = "Type",
    ["special"] = "Special",
    ["please_input_passwd"] = "Please enter password",
    ["get_scores"] = "Scores Earned:",
    ["dungeonMapName"] = "Map %s",
    ["pass_tip"] = "You already got 3 stars in %s\nMaze: Activated the function to Raid and Endless mode in %s",
    ["mine_bonus"] = "Mine Reward",
    ["btn_text_ok"] = "Confirm",
    ["btn_text_back"] = "Return",
    ["btn_text_mine"] = "Mine",
    ["blacksmith_text"] = "Workshop",
    ["fountain_text"] = "Fountain of Fortune",
    ["amount_format"] = "×%d",
    ["mine_tip"] = "Discovered a mine. Occupy it now to receive resources everytime you advance to a new floor. A mine can continually yield resources for %d floors.",
    ["occupy_mine_succ"] = "Successfully occupied the mine!",
    ["mine_bonus_taken"] = "Mine Output %s × %d",
    ["mine_bonus_over"] = "The target mine has been completely exploited.",
    ["not_enough_prop_fruit"] = "You don't have enough %s.",
    ["reach_max_prop_upgrade_limit"] = "You have maxed out your chances to upgrade.",
    ["pause_dungeon"] = "PAUSE",
    ["enter_dungeon"] = "Enter",
    ["continue_dungeon"] = "Continue",
    ["fountain_tip"] = "Discovered Fountain of Fortune! Why not try your luck here?",
    ["fountain_cost_desc1"] = "EP Cost: [blue]%d[-]",
    ["fountain_cost_desc2"] = "EP Cost: [red]%d[-]",
    ["pausing_forbid"] = "PAUSE now. Can't perform the function.",
    ["upgrade_pet_prop_succ"] = "Successful. %s+%s",
    ["blacksmith_tip"] = "Click the icon on the left side to add equipment.\n[blue](Upgrades the equipment's rank.)[-]",
    ["please_input_equip"] = "You haven't selected equipment you want to upgrade",
    ["upgrade_equip_fail"] = "You need more EP to upgrade.",
    ["upgrade_equip_succ"] = "Equipment upgraded.",
    ["this_equip_cannot_upgrade"] = "Can't upgrade the target equipment.",
    ["talent_bonus"] = "Fruit Reward",
    ["take_bonus"] = "Claim",
    ["fruit_bonus_title"] = "Fruit of World Tree Reward",
    ["fruit_bonus_require"] = "Required",
    ["take_fruit_bonus_fail"] = "Not enough Fruits of World Tree to be claimed.",
    ["pick_up_instance_target_fail"] = "Kill all monsters to pick up the reward.",
    ["all_taken"] = "Claimed all rewards",
    ["unlock_res"] = "You unlocked the output of %s and %s. You can assign Gumball Artisans in Alchemy Workshop to yield resources.",
    ["unlocl_hero_rank"] = "The maximum rank of you Gumballs has been raised to %s",
    ["leave_instance_confirm2"] = "You haven't looted all rewards.",
    ["cannot_buy_life"] = "Vigor is full. Don't need to buy.",
    ["not_pickup_map"] = "Kill all monsters at this floor to claim the map",
    ["not_pickup_slime"] = "Kill all monsters at this floor to rescue",
    ["upgrade_prop_ex"] = "Attribute\nEnhanced",
    ["in_pause_state"] = "You are now PAUSED from the current Maze. Some actions will be restricted.",
    ["bonus_not_taken_tip"] = "You haven't claimed all rewards. Are you sure you want to leave?",
    ["cannot_use_spell_in_instance"] = "Can't use that spell in %s.",
    ["cannot_use_spell_in_boss_layer"] = "Can't use that spell on this floor.",
    ["new_dungeon"] = "New Maze",
    ["setting"] = "Assign",
    ["store"] = "Warehouse",
    ["heart"] = "Heart of Lava",
    ["furnace"] = "Alchemy Furnace",
    ["new_dungeon1"] = "N",
    ["new_dungeon2"] = "E",
    ["new_dungeon3"] = "W",
    ["Congratulations"] = "Congratulations!\n",
    ["bonus_attrib_desc"] = "%s + %d\n",
    ["bonus_gain_item"] = "Received following items\n",
    ["bonus_item_desc"] = "%s × %d\n",
    ["network_is_unavailable"] = "Unavailable network. Please double check.",
    ["replace_account"] = "Your account has been logged in elsewhere.",
    ["btn_text_activate_pet"] = "Select",
    ["btn_text_intro"] = "Story",
    ["btn_text_help"] = "Instruction",
    ["btn_text_award"] = "Claim",
    ["talent_level_format"] = "Lv.%d",
    ["food_material"] = "Ingredients",
    ["require"] = "Required",
    ["own"] = "Possess",
    ["btn_text_feed"] = "Feed",
    ["compound_and_feed"] = "Combine and feed",
    ["special_skill_name_format"] = "%s Lv.%d",
    ["attrib_value_format"] = "%d/%d",
    ["way_of_gain"] = "How to get",
    ["compound_pet_food_fail"] = "You need more food ingredients to combine",
    ["compound_pet_food_money_lack"] = "You need more coins to combine",
    ["buy_raw_food_fail_1"] = "You can't purchase the target Ingredient.",
    ["buy_raw_food_fail_2"] = "You must clear %s first.",
    ["buy_raw_food_succ"] = "Purchased %d %s %s.",
    ["feed_times_format"] = "%d/%d",
    ["own_item_format"] = "Now you have [blue]%d[-] %s",
    ["btn_text_buy_one"] = "Buy One",
    ["btn_text_buy_ten"] = "Buy Ten",
    ["tree_exp"] = "EXP",
    ["sub_area_layer"] = "Floors %d (Difficulty %d)",
    ["sub_area_layer2"] = "Floor %d (Some tactics are contained)",
    ["sub_area_layer3"] = "%d Floor",
    ["sub_area_diff"] = "Difficulty: %d",
    ["sub_area_pass"] = "Cleared",
    ["can_buy"] = "Buy Ingredients",
    ["can_not_buy"] = "Unavailable for purchase",
    ["can_be_taken"] = "Reward",
    ["btn_text_learn_skill"] = "Learn new title",
    ["upgrade_skill_text"] = "Upgrade title",
    ["learn_skill_title"] = "Select New Title",
    ["upgrade_skill_title"] = "Upgrade title",
    ["learn_new_skill_text"] = "New Title",
    ["cost_sp_format"] = "EP Cost: [blue]%d[-]",
    ["cost_sp_format2"] = "EP Cost: [blue]%d[-]",
    ["cost_sp_format3"] = "EP Cost: --",
    ["next_rank_skill_format"] = "Next rank title: [red]%s[-]",
    ["repair"] = "Repair",
    ["durability"] = "Durability %d",
    ["fragment"] = "%d/%d",
    ["durability_show"] = "Durability [blue]%d/%d[-]",
    ["fragment_show"] = "Fragment [blue]%d[-]",
    ["fragment_show1"] = "Fragment %d/%d",
    ["special_prop"] = "Feature",
    ["exclusive_skill"] = "Exclusive Skill",
    ["lack_life"] = "Not enough Vigor. Do you want to buy some?",
    ["cannot_buy_dlc"] = "You must clear %s first.",
    ["map_set"] = "Unlock Map",
    ["dungeon_progress"] = "Floor Setting",
    ["slime_copy"] = "Copy Hero",
    ["combat_attrib"] = "Add Attrib",
    ["item_copy"] = "Copy Items",
    ["gd_title"] = "GD Function",
    ["cancel"] = "Cancel",
    ["gd_msg1"] = "Can't perform the action in the dungeon",
    ["gd_msg2"] = "The target map doesn't exist.",
    ["gd_msg3"] = "The target map already unlocked",
    ["gd_msg4"] = "The data you entered is illegal",
    ["gd_msg5"] = "Exceed the max floor",
    ["gd_msg6"] = "The target Gumball doesn't exist",
    ["gd_msg7"] = "Already have %s",
    ["gd_msg8"] = "Attribute error",
    ["gd_msg9"] = "Not enough attributes",
    ["gd_msg10"] = "The target item doesn't exist",
    ["bonus_not_clear"] = "You haven't claimed all rewards yet.",
    ["monster_not_clear"] = "Kill all monsters in the floor to claim rewards.",
    ["not_artifact"] = "You don't have any Artifact",
    ["package"] = "Bag",
    ["join_career_succ"] = "Congratulations! You honored the title %s",
    ["career_level_upper"] = "You have reached the highest level of this title.",
    ["upgrade_career_succ"] = "Upgrade %s to level %d",
    ["repair_tip"] = "Spend Artifact Fragment or Coins to Repair Durability",
    ["repair_btn"] = "Repair 1 point",
    ["repair_btn_all"] = "Repair All",
    ["not_enough"] = "Not enough %s",
    ["in_low_dungeon"] = "You cannot acquire the title %s in the dungeon.",
    ["in_low_rank"] = "You need to upgrade %s's star level to acquire the title %s",
    ["durable"] = "Durability %d",
    ["pause_mark"] = ",",
    ["world_tree_level"] = "Level %d World Tree",
    ["take_fruit_bonus_succ"] = "You received the World Tree reward!\n\n",
    ["next_level_effect"] = "Effect of Next Level",
    ["btn_text_upgrade"] = "Upgrade",
    ["btn_text_learn"] = "Learn",
    ["btn_text_intensify"] = "Enhance",
    ["career_level_upper_tip"] = "You have already reached the highest level",
    ["default_value_text"] = "--",
    ["default_value_text2"] = "-",
    ["feature_upgrade_succ"] = "%s' %s upgrade to Level %d",
    ["feature_lever_upper"] = "%s has already reached the highest level.",
    ["career_title"] = "Title",
    ["auto_compound_ok"] = "Automatically combined %s+%d",
    ["endless"] = "Endless Mode",
    ["use_times_format"] = "[blue](Usage: %d/%d)[-]",
    ["mem_leak_collect"] = "Collect Snapshot",
    ["mem_leak_report"] = "Generate Snapshot",
    ["take_fruit_got_debuff"] = "You ate a poisonous fruit.",
    ["career_bonus_desc"] = "%s + %d",
    ["get_career_bonus"] = "\nYou received\n%s",
    ["new_passed_area_tip"] = "You cleared %s! \nUnlocked the Endless mode in %s",
    ["btn_text_use"] = "Use",
    ["btn_text_read"] = "Read",
    ["use_property_succ"] = "Used %s Successfully",
    ["use_property_fail"] = "Failed to use %s",
    ["select_property_target"] = "(Select a target to use)",
    ["get_res_tip"] = "You received %s!",
    ["get_res_tip_1"] = "Your %s has been upgraded!",
    ["get_res_tip_2"] = "Your %s has been recovered!",
    ["new_career_bonus"] = "Title Reward",
    ["upgrade_career_bonus"] = "Title Upgrade Reward",
    ["seperator"] = ",",
    ["gain_new_career"] = "New title",
    ["store_title"] = "Material Warehouse",
    ["tab_material"] = "Alchemy Material",
    ["tab_food"] = "Ingredients",
    ["tab_honor_piece"] = "Gumball Fragments",
    ["tab_bottle"] = "Potions",
    ["tab_artifact_chip"] = "Artifact Fragment",
    ["tab_artifact"] = "Artifact",
    ["btn_text_enter"] = "Enter",
    ["btn_text_leave"] = "Leave",
    ["gambling_table"] = "Gaming Table",
    ["gamble_dialog"] = "A vagrant pats you on the shoulder, \"Dare to try your luck?\"\n[blue](Bet EP, Winners double their stake)[-]",
    ["gamble_win_dialog"] = "The vagrant glares at you saying: \"Get out of here! You are not welcome!\"",
    ["gamble_lose_dialog"] = "The stroller whistles and contemptuously says: \"Alright! Don't blame me, its your rotten luck.\"",
    ["tent_refresh_monster"] = "%s came out of the tent!",
    ["wager_format"] = "Toss %d",
    ["gamble_win"] = "You won and earned %d EP",
    ["gamble_loss"] = "You lost and lost %d EP.",
    ["got_poisoned"] = "You are poisoned!",
    ["got_curse"] = "You are cursed!",
    ["statue_tip"] = "You attracted the attention from Hero's Statue",
    ["grid_unreachable"] = "You need to make it through.",
    ["sub_area_bonus_tip"] = "Maze Reward",
    ["fruit_tree_bonus_tip"] = "World Tree Reward",
    ["dungeon_achiv_bonus_tip"] = "Quest Bonus",
    ["treasure_study_tip"] = "Treasure Research Reward",
    ["number_nine"] = "Nine",
    ["number_eight"] = "Eight",
    ["number_seven"] = "Seven",
    ["number_six"] = "Six",
    ["number_five"] = "Five",
    ["number_four"] = "Four",
    ["number_three"] = "Three",
    ["number_two"] = "Two",
    ["number_one"] = "One",
    ["number_zero"] = "Zero",
    ["spell_name_style"] = "%s Spell",
    ["spell_name_rank"] = "Rank %s Spell",
    ["bine_name"] = "Magic Vine",
    ["btn_text_recover"] = "Recover",
    ["btn_text_revive"] = "Revive",
    ["garden_plant_lack_cost"] = "You don't have a suitable plant!",
    ["garden_plant_succ"] = "You planted the Magic Bean in the garden!",
    ["bine_tip"] = "\"Feed me Seymore! More black thorn seeds! Feed me now!\"",
    ["bine_tip2"] = "1. It attacks once every 5 rounds\n2. Magic Vine recovers HP/MP every floor",
    ["item_not_enough"] = "You have no %s!",
    ["item_not_enough2"] = "Not enough %s!",
    ["bine_cultivate_title"] = "Cultivate Magic Vine",
    ["bine_level_up_confirm"] = "Spend [blue]%d[-] %s%s to upgrade Magic Vine to [blue]Lv.%d[-]!\n",
    ["own_item_format1"] = "[blue](%s %d/%d)[-]",
    ["own_item_format2"] = "[red](%s %d/%d)[-]",
    ["bine_cure_confirm"] = "Spend [blue]%d[-] %s%s to help Magic Vine recover [blue]%d[-] HP and MP!\n",
    ["bine_revive_confirm"] = "Consume [blue]%d[-]%s%s to revive Magic Vine and recover [blue]%d[-] HP!\n",
    ["bine_level_up"] = "Upgrade Magic Vine to level %d",
    ["no_need_to_cure_bine"] = "Magic Vine hasn't suffered any damage. No need to recover.",
    ["cannot_cure_dead_bine"] = "Magic Vine is dead. Can't recover.",
    ["bine_cure_succ"] = "Magic Vine successfully recovered.",
    ["bine_revive_succ"] = "Magic Vine revived successfully.",
    ["btn_text_bine_learn"] = "Parasitism",
    ["bine_skill_tip1"] = "[red]After the plant attaches to a host, it can grant special abilities.[-]\n",
    ["bine_skill_tip2"] = "The target plant has become a parasite on the Magic Vine and provided the host with some special abilities.\n",
    ["bine_skill_initiative_cast"] = "[blue]\"Active Skill\" Consume %d MP[-]\n",
    ["bine_skill_initiative_cast2"] = "[gray]\"Active Skill\" Consume %d MP[-]\n",
    ["bine_learn_skill_succ"] = "Parasitic magic vine:\n%s",
    ["bine_upgrade_skill_succ"] = "Upgrade %s to level %d",
    ["bine_is_dead"] = "Your Magic Vine is dead. Hurry up to revive it.",
    ["select_target_tip"] = "(Select Target)",
    ["leaderboard"] = "Ranking",
    ["level_format"] = "Lv.%d",
    ["max_floor"] = "Target Floor: %s",
    ["last_progress"] = "Highest floor reached: %d",
    ["legacy_floor"] = "Last Death: Floor %d (gravestone available for claim)",
    ["workshop_strengthen"] = "Enhance Alchemy Workshop",
    ["btn_text_strengthen"] = "Enhance",
    ["btn_text_recruit"] = "Recruit",
    ["strengthen_cost"] = "Cost:",
    ["not_enough_money_to_strengthen"] = "You need more Coins to enhance.",
    ["not_enough_item_to_strengthen"] = "Not enough items!",
    ["workshop_config"] = "Artisan Assign",
    ["hint"] = "Prompt",
    ["level_up_title"] = "Level enhanced!",
    ["skill_upgrade_title"] = "Skill enhanced!",
    ["gain_skill_title"] = "New skill mastered!",
    ["bine_die"] = "Magic Vine is dead.",
    ["add_one_gold"] = "Coin +1",
    ["type_name_department_fighter"] = "Melee",
    ["type_name_department_wizard"] = "Magic",
    ["type_name_department_risker"] = "Venture",
    ["type_name_department_dragon"] = "Dragon",
    ["please_click_highlight_part"] = "Please follow arrows",
    ["required_engine_version_mismatch"] = "The version number doesn't match.\nPlease download the complete pack and install again.",
    ["queen_corpse_default_dialog"] = "Discovered woman's remains. According to her clothes, she must have led an extravagant life.",
    ["type_name_damage"] = "Damage",
    ["type_name_assist"] = "Assistant",
    ["type_name_cure"] = "Recovery",
    ["all_type_name"] = "All Magic",
    ["type_damage_name"] = "Damage Dealing Magic",
    ["type_assist_name"] = "Assistant Magic",
    ["type_cure_name"] = "Recovery Magic",
    ["lab_cost_desc"] = "[blue](Required to forge: %s × %d)[-]",
    ["lab_cost_desc2"] = "[blue](Required to upgrade: %s × %d)[-]",
    ["lab_button_text"] = "Forge %s",
    ["lab_button_text2"] = "%s+%d",
    ["lab_equip_level_upper"] = "%s has already reached the highest level.",
    ["lab_compound_succ"] = "Successful. You received %s!",
    ["lab_upgrade_succ"] = "Successful. %s's level was increased to %d",
    ["lab_upgrade_failed"] = "Failed. You lost the materials.",
    ["lab_compound_lack"] = "Not enough materials",
    ["lab_upgrade_lack"] = "Not enough materials to upgrade",
    ["bine_attrib_upgrade"] = "Magic Vine's attributes are enhanced",
    ["do_summon_fail"] = "%s is still alive. Failed to summon.",
    ["do_summon_fail2"] = "Unable to find the valid location. Failed to summon.",
    ["cannot_reach"] = "You can't get there",
    ["rescue_tied_pig"] = "The boar rubbed against you gently...\nIt decided to join you in battle!",
    ["rescue_tied_pig2"] = "The boar rubbed against you gently...\nHowever, you couldn't keep it...",
    ["pig_barbecue_tip"] = "You have roasted the boar.",
    ["pig_barbecue_btn"] = "Keep BBQ",
    ["rescue_pig_btn"] = "Rescue",
    ["summon_low_hp"] = "%s has low HP. Unequip failed",
    ["money_cost"] = "Need Coins: %d",
    ["elem_altar"] = "Elemental Altar",
    ["elem_altar_desc"] = "Various mysterious runes are engraved on this ancient altar. You can try to activate it.\n[blue](Submit different elemental crystals combinations to activate the corresponding effects.)[-]",
    ["input_elem_item"] = "Add Crystal",
    ["lack_item_tip"] = "You don't have %s",
    ["submit_elem_item_succ"] = "You inserted %s Crystal!",
    ["submit_special_elem_item_succ"] = "You insert the crystal into the Altar.",
    ["elem_altar_active"] = "You activated the Elemental Altar!",
    ["elem_diary_append"] = "You recorded the new crystal combination effect",
    ["diary_name"] = "Jones' Diary",
    ["btn_text_diary"] = "Diary",
    ["not_be_active"] = "Not activated",
    ["not_be_active2"] = "(Inactive)",
    ["not_captured"] = "(Not owned)",
    ["workshop_buy_equip_confirm"] = "Do you want to pay 100 Coins for equipment?",
    ["zh_brackets_left"] = "\"",
    ["zh_brackets_right"] = "\"",
    ["lack_bullet"] = "Not enough %s!",
    ["btn_text_cancel"] = "Cancel",
    ["revive_succ"] = "Revived successfully",
    ["revive_tip_content"] = "You've been defeated and can no longer fight on.\n Do you want to [blue]revive[-] to fight on?",
    ["revive_confirm"] = "Spend [blue]%d[-] Gems to revive. [blue](Already revived %d times)[-]",
    ["workshop_buy_equip"] = "Adventure Equipment",
    ["workshop_buy_equip_desc1"] = "Evolve to \"Adventurer Gumball\"[blue](Able to adventure in the maze)[-]",
    ["workshop_buy_equip_cost"] = "Coin Cost:",
    ["tab_title_strengthen"] = "Enhance",
    ["tab_title_res"] = "Resource",
    ["tab_title_summon"] = "Summon",
    ["hint_reach_max_level"] = "Upgraded to the max level",
    ["hint_chapter_limit"] = "Required: pass %s",
    ["max_times"] = "Upgraded to the max level",
    ["unlock_res_desc"] = "Can unlock more resources",
    ["prologue_1"] = "PROLOGUE",
    ["prologue_2"] = "Furnace in the Cave",
    ["prologue_3"] = "how the heroes defeat the monsters",
    ["prologue_4"] = "but our story",
    ["prologue_5"] = "begins with",
    ["prologue_6"] = "a puny little monster",
    ["new_dungeon_title"] = "New Maze",
    ["light_magic_stone_title"] = "Pillar of Light",
    ["dark_magic_stone_title"] = "Pillar of Dark",
    ["unclose_light_magic_stone_desc"] = "The pillar is covered by dark halo. There is a slate in the middle where you can insert a crystal here.\n[blue](Insert a Light Elemental Crystal to remove the Magic Ward.)[-]",
    ["closed_light_magic_stone_desc"] = "You found a paragraph of ancient rune writing after the pillar disappeared:\n%s\n[blue] (Consume %d Light Elemental Crystals to copy the runes)[-]",
    ["unclose_dark_magic_stone_desc"] = "The pillar is covered by dark halo. There is a slate in the middle where you can insert a crystal here.\n[blue](Insert a Dark Elemental Crystal to remove the Curse Ward.)[-]",
    ["closed_dark_magic_stone_desc"] = "You found a paragraph of ancient rune writing after the pillar disappeared:\n%s\n[blue] (Consume %d Dark Elemental Crystals to copy the runes)[-]",
    ["learn_magic_stone_skill_succ"] = "You copied Saint's Whisper.%s",
    ["magic_stone_operate_fail"] = "Not enough %s!",
    ["btn_text_close_stone"] = "Remove Ward",
    ["btn_text_learn_stone_skill"] = "Copy Rune",
    ["close_light_magic_stone_ok"] = "You removed the Magic Ward!",
    ["close_dark_magic_stone_ok"] = "You removed the Curse Ward!",
    ["stone_skill_level_upper"] = "%s has already reached the max level.",
    ["forbid_magic_tip"] = "You are now affected by a Magic Ward. You can't cast any spells.",
    ["forbidden_magic_tip"] = "You are now affected by a Magic Ward. You can't cast any spells.",
    ["btn_text_refresh"] = "Refresh",
    ["black_market"] = "Traveling Merchant",
    ["black_market_is_gone"] = "Traveling Merchant has already left.",
    ["black_market_auto_refresh"] = "Refreshes in %s",
    ["refresh_black_market"] = "Refresh Shop",
    ["black_market_refresh_confirm"] = "Spend Gem ×[blue]%d[-] to refresh the shop and reset all goods.\n[blue](Already refreshed %d times today.)[-]",
    ["light_stone_skill_title"] = "Saint's Whisper-Light",
    ["dark_stone_skill_title"] = "Saint's Whisper-Dark",
    ["recharge"] = "Recharge",
    ["tab_artifact_1"] = "Artifact",
    ["mop_up_succ_title"] = "Raid Completed",
    ["food_compounded_title"] = "Food combined",
    ["forbid_floor"] = "Can't use %s in this floor",
    ["cannot_use_property"] = "Not enough %s. Can't use %s.",
    ["artifactt_damage"] = "Damaged",
    ["max_score"] = "Best Score: %d",
    ["group_buy_tips"] = "Extra Rewards for Group Buyers!",
    ["artifact_chip_not_gain"] = "Defeat the maze bosses to get Artifact Fragments.After you collect enough Artifact Fragments, you can use them in the Alchemist's Workshop to upgrade your gumball.",
    ["artifact_not_active"] = " [gray](Not yet unlocked)[-]",
    ["repair_all_durability"] = "Repair all Durability",
    ["repair_durability"] = "Repair Durability [blue]%d[-]",
    ["repair_by_money"] = "Coins",
    ["repair_by_chip"] = "Fragment",
    ["gain_max_durability"] = "Reached the max Durability",
    ["rummage_button"] = "Search",
    ["bury_button"] = "Bury",
    ["bury_sailor_tip"] = "A soul appeared after you buried the remains! \"Thank you!\"",
    ["world_tree_fruit"] = "Fruit of World Tree",
    ["world_tree_award"] = "World Tree Reward",
    ["achive_award"] = "Reward",
    ["trial_type_1"] = "Canas' Trial",
    ["trial_type_2"] = "Aoluwei's Trial",
    ["trial_type_3"] = "Ranger's Trial",
    ["trial_type_4"] = "Abyss' Trial",
    ["life_limit"] = "Max Vigor",
    ["has_received"] = "Claimed",
    ["has_complete"] = "Achieved",
    ["long_press_hint"] = "Please Press longer",
    ["employ_ship_succ"] = "You hired Ghost Ship",
    ["employ_ship_confirm"] = "Spend [blue]%d[-] %s to hire Ghost Ship which can help you in battles.\n[blue](Valid in the maze this time)[-]",
    ["ghost_ship"] = "Ghost Ship",
    ["btn_text_employ"] = "Hire",
    ["ship_attack_tip"] = "It attacks once every %d rounds\nMore Ghost Sailors, more powerful",
    ["ship_skill_initiative_cast"] = "[blue]\"Active Skill\" requires %d rounds to cool down[-]\n",
    ["ship_skill_initiative_cast2"] = "[gray]\"Active Skill\" requires %d rounds to cool down[-]\n",
    ["ship_skill_tip1"] = "[red]Install it to give Ghost Ship special abilities.[-]\n",
    ["ship_skill_tip2"] = "This item has already equipped on the boat and it can provide some special powers to the Ghost Ship!\n",
    ["btn_text_install"] = "Install",
    ["ship_learn_skill_succ"] = "Enhance Ghost Ship: %s",
    ["ship_upgrade_skill_succ"] = "Upgrade %s to level %d",
    ["skill_cd_tip"] = "The skill is cooling down",
    ["ship_level_format"] = "×%d",
    ["no_attack_target"] = "Select a target to attack first",
    ["guide_longpress_monster"] = "Please long-press the spider",
    ["guide_not_attack_monster"] = "Danger! Keep away from the monster.",
    ["adventurer_slime"] = "Adventurer Gumball",
    ["brave_slime"] = "Warrior Gumball",
    ["dungeon_layer"] = "F",
    ["dungeon_score"] = "Score",
    ["has_been_sold"] = "Sold",
    ["tab_lictor_1"] = "Sold",
    ["has_chosen"] = "Linked",
    ["not_lictor"] = "No available assistant can be selected",
    ["lictor_title"] = "Soul-Link %s",
    ["lictor_title_explain"] = "Faction: %s",
    ["lictor_explain"] = "[blue]Share %s exclusive skill![-]",
    ["lictor_explain2"] = "[blue]can learn the title of %s![-]",
    ["lictor_explain3"] = "[gray]You can get effect of %s after linking.\nYou haven't got %s, unkown effect! [-]",
    ["lictor_not_get"] = "[gray]Haven't received %s.[-]",
    ["lictor_rank_request"] = "[gray]%s can't activate Soul Link now.[-]",
    ["need_passed_34"] = "Must clear \"Lost Temple\" first",
    ["need_passed_66"] = "Must clear \"Whisper Forest\" first",
    ["need_passed_94"] = "Must clear \"Bloody Fortress\" first",
    ["need_passed_107"] = "Must clear \"Dracula's Castle\" first",
    ["training_room"] = "Training Room",
    ["select_pet_to_upgrade"] = "Select a Gumball you want to promote",
    ["max_rank_to_upgrade"] = "Promote up to Rank %d",
    ["please_select_a_pet"] = "Select a Gumball first",
    ["slime_album"] = "Please select a Gumball",
    ["pet_is_active"] = "Selecting",
    ["pet_is_upgrading"] = "Promoting %s",
    ["your_pet_is_active"] = "The target Gumball is in adventure. Cannot promote.",
    ["your_pet_is_lictor"] = "The target Gumball is in Soul-link. Can't promote",
    ["lack_of_weapon"] = "Cannot promote without the required Exclusive Weapon",
    ["lack_of_medal"] = "Cannot promote without the required Badge",
    ["training_room_level_too_low"] = "Unable to promote. The Training Room must be upgraded first.",
    ["reach_max_star_num"] = "The Gumball has already reached the highest level.",
    ["slime_upgrade"] = "Promote Gumball",
    ["slime_upgrade_time"] = "It takes",
    ["slime_upgrading"] = "Remaining Time %02d:%02d:%02d",
    ["slime_upgrade_finish"] = "Completed!",
    ["slime_upgrade_boost"] = "Speed Up",
    ["pet_upgrade_ok"] = "Confirm",
    ["slime_upgrade_boost_comfirm"] = "Spend Gem ×[blue]%d[-] to accelerate and complete promoting the Gumball straight away.",
    ["boss_hp_text"] = "HP",
    ["forbid_to_use_beehive"] = "Wild bees block your way. Please take a detour.",
    ["forbid_to_learn_skill"] = "Take it easy. Please explore the maze first.",
    ["gain_scroll"] = "Received scroll",
    ["gain_search_point"] = "Received EP",
    ["max_carriable_item"] = "Max Carried: %d",
    ["has_carriable_item"] = "Have: %d",
    ["soul_link"] = "Soul-Link",
    ["carriable_item"] = "Exploration Potion",
    ["dont_has_item"] = "Exploration potion is not available. You can brew it in the Alchemy Workshop!",
    ["modulation_reagent"] = "Brew Reagent",
    ["modulation_cost_attrib"] = "Brew costs %s: %d",
    ["confirm_to_modulation"] = "Confirm",
    ["modulation_goods_done"] = "You brewed %s×%d",
    ["btn_text_modulation"] = "Brew",
    ["slime_upgrading2"] = "Promoting",
    ["slime_carving"] = "The statue is under construction",
    ["cant_gain_bonus1"] = "Not qualified to claim yet",
    ["cant_gain_bonus2"] = "Claimed the group purchase rewards\n",
    ["group_buy_bonus"] = "Group Purchase Reward",
    ["buy_pets_gain_bonus"] = "Buy Gumballs to claim super rewards",
    ["not_buy"] = "Not purchased",
    ["group_buy_tip"] = "Buy [red]%s[-] to claim the reward.",
    ["require_people_amount1"] = "Still need [blue]0[-]\n",
    ["require_people_amount2"] = "Still need [blue]%d[-] purchase before you claim the next level reward\n",
    ["has_buy_amount"] = "%d players have already bought this.",
    ["feed_pet_hint"] = "\n\n[blue]Feed Gumballs to upgrade their Exclusive Skills.[-]",
    ["pet_shop"] = "Mercenary Camp",
    ["pet_shop_subhead"] = "Recruit rare Gumball",
    ["pet_shop_price"] = "Exchange %d %s for %s",
    ["pet_shop_buy"] = "Exchange",
    ["pets_camp_desc"] = "It belongs to the faction \"%s\"",
    ["money_lack"] = "You need more Coins",
    ["dont_have_artifact"] = "You have not received any Artifacts yet.\nDefeat bosses in the mazes to gain Artifacts.",
    ["artifact_room"] = "Artifact Workshop",
    ["select_artifact_help1"] = "Select one to craft or enhance",
    ["please_select_a_artifact"] = "Please select a Artifact first",
    ["artifact_scrap_num"] = "Fragment %d",
    ["artifact_compound_cost"] = "Consume %s Artifact Fragments and %s Coins to combine the target Artifact.",
    ["artifact_upgrade_cost"] = "Consume %s Artifact Fragments and %s Coins to combine the target Artifact.",
    ["btn_text_compound"] = "Combine",
    ["artifact_upgrade_help"] = "After the enhancement, attribute enjoy an additional increase of %s",
    ["select_artifact_help"] = "Please select a Artifact",
    ["not_enough_money_to_upgrade"] = "You need more Coins to enhance.",
    ["not_enough_scrap_to_upgrade"] = "You need more fragments to enhance.",
    ["not_enough_money_to_compound"] = "You need more Coins to combine",
    ["not_enough_scrap_to_compound"] = "You need more fragments to combine",
    ["money_lack"] = "You need more Coins",
    ["no_pos_for_mine"] = "No more room for ore! Collect and try again.",
    ["linked"] = "Linked",
    ["artifact_repair"] = "Each time you repair, your Durability increases by 1!",
    ["artifact_repair_way"] = "Select to consume Artifact Fragment ×%s or Coin ×%s to repair!",
    ["artifact_level_up"] = "Lv.%d",
    ["artifact_can_compound"] = "Can be combined",
    ["durability_consume"] = "Consume 1 Durability each time",
    ["artifact_choose"] = "Select Artifact",
    ["career_name"] = "Career Title",
    ["career_department"] = "Type",
    ["script_desc_scrap1"] = "\n[blue]Can be used to hire %s (%d/%d)[-]",
    ["script_desc_scrap2"] = "\n[blue]Can be used to combine %s (%d/%d)[-]",
    ["script_desc_scrap3"] = "\n[blue]Can be used to combine certificate after receiving %s[-]",
    ["script_desc_scrap_dungeon"] = "\n[blue]The target Gumball can be rescued in a maze (%s)[-]",
    ["script_desc_scrap_dungeon_egg"] = "\n[blue]The target Gumball can be found in (%s) in a maze[-]",
    ["script_desc_scrap_egg1"] = "\n[blue]The target Gumball can be found in a maze ( Special Event )[-]",
    ["script_desc_scrap_egg2"] = "\n[blue]The target Gumball can be found in \"Divine Dragon's Wish\"[-]",
    ["script_desc_scrap_rare1"] = "\n[blue]The target Gumball can be found in \"Mercenary Camp\"[-]",
    ["script_desc_scrap_rare2"] = "\n[blue](Can find Mercenary Camp after clearing Borderland)[-]",
    ["script_desc_scrap_sky1"] = "\n[blue]The target Gumball can be rescued from \"Celestial Floating Island\"[-]",
    ["script_desc_scrap_sky2"] = "[blue](Can pilot airship to exploer the sky after clearing Ancient Arena)[-]",
    ["script_desc_food_material1"] = "Gumballs love food as much as humans. An epicure once stated: \"For a Gumball, the taste bud is the most developed part of their whole body!\"",
    ["script_desc_food_material2"] = "\n[blue]Can be used to make Gumball food (Rank %d-%d)[-]",
    ["script_desc_food_material3"] = "\n[blue]Can be used to make Gumball food (Rank %d)[-]",
    ["script_desc_material1"] = "This alchemical material, regardless of color or quality, is perfect. An excellent alchemy artisan can use it to create a wide range of magical equipments.",
    ["script_desc_material2"] = "\n[blue]Can be used to combine Gumball's exclusive weapon (Rank %s)[-]",
    ["script_desc_artifact_scrap1"] = "This piece of wrecked equipment fragment was from an unknown hero. It is inferred from the marks on the fragment that this hero must had been through exceptional ventures. Though the fragment cannot be used as it is, the effect of magic attached to it can still be extracted for equipment forging and upgrading.",
    ["script_desc_artifact_scrap2"] = "\n[blue]Can be used to combine %s (%d/%d)[-]",
    ["script_desc_artifact_scrap3"] = "\n[blue]Can be used to enhance %s (%d/%d)[-]",
    ["script_desc_artifact_scrap4"] = "\n[blue]Can be used to repair %s's Durability[-]",
    ["script_desc_artifact"] = "This equipment was produced by your Alchemy Workshop. Its materials were from the heroes' relics you found in every part of the world. When you put the fragments of relics together and tempered, the energy contained will evolve into a new equipment.",
    ["script_desc_reggents"] = "The reagent is made from your Alchemy Workshop. Just like any other handmade goods, it's in a simple package, but it has great effects.",
    ["script_desc_reggent_formula"] = "This yellow paper smells sour. It seems like it was used for blowing noses. Some askew words and hasty patterns are marked on the paper. You really hope that the writer's alchemy skill exceeds his writing level.",
    ["script_desc_reggent_formula_use"] = "Learn how to concoct \"%s\" once you have left the maze",
    ["script_formula"] = "Formula",
    ["script_desc_macig_crystal"] = "Use to promote Rank V %s",
    ["script_desc_soul1"] = "This broken soul is like a dying fire, leaping slightly in your palm. Pinch it gently to obtain the energy stored inside.",
    ["script_desc_soul2"] = "This soft, tender spirit is like a freezing cold flame, constantly leaping in your palm and crying sadly as if it was trying to extricate itself from your control. However, you, like a deity, can manipulate its fate at will. You can crumb it to absorb its energy whenever needed.",
    ["script_desc_soul3"] = "This spirit is extraordinarily powerful, like a violently burning flame constantly leaping in your palm and roaring loud. Apparently, it has been enraged by your constraint! However, its struggle and resistance seems pale and vain no matter how powerful it used to be in its life time. You can crumb it to absorb its energy whenever needed.",
    ["script_desc_hide_shelf"] = "Use: Receive %d~%d Coins at random",
    ["script_desc_hide_shelf1"] = "Use: Receive %d Gems",
    ["dungeon_event"] = "Quest",
    ["enter_dungeon_1"] = "Enter Maze",
    ["endless_dungeon"] = "Endless Mode",
    ["press_again_to_exit"] = "Click again to exit",
    ["purchase_failed"] = "Payment failed",
    ["has_slimes_count"] = "Now you have %d Gumballs",
    ["unknow_slime"] = "Unknown Gumball",
    ["pet_is_advanture"] = "Venturing",
    ["slimes_handbook"] = "Album",
    ["remainder_times"] = "Remaining %d",
    ["mopup_text"] = "Bandit's Raid",
    ["arrive_max_layer"] = "Reach up to",
    ["communicate_with_server"] = "Loading",
    ["delivering"] = "Transmitting",
    ["feed_times"] = "Max feeding",
    ["talent_skill_level"] = "Talent Level",
    ["open_career_type"] = "Unlock Title %s",
    ["upgrade_training_room_desc"] = "Do you want to use Branch of World Tree to upgrade your Tree Hole Training Room to level %d?",
    ["upgrade_training_room_desc2"] = "Your Tree Hole Training Room is now level %d. Clear more Mazes to continue upgrading it.",
    ["training_room_level_up"] = "Upgrade Training Room to level %d",
    ["login"] = "Log in",
    ["google_login_desc"] = "To enable achievements and playing with friends.",
    ["need_item_amount"] = "%s [{0}]%d[-]",
    ["need_money_amount"] = "%s [{0}]%d[-]",
    ["current_amount"] = "[{0}] (Own %d) [-]",
    ["reagent"] = "Potion Workshop",
    ["reagent_choice"] = "Please choose a potion to produce",
    ["reagent_no_active"] = "You have not received the formula for the target potion.",
    ["attrib_stat"] = "Attribute Score",
    ["dungeon_stat_title"] = "Maze Settlement",
    ["share"] = "Share",
    ["spoils"] = "Trophy",
    ["when_learn_1"] = "Award",
    ["when_learn_2"] = "Upgrade the title to receive",
    ["when_learn_3"] = "Enhance the title to receive",
    ["food_compound"] = "(Feed %d/%d)",
    ["equip_compound"] = "Upgrade Equipment",
    ["compound_cost"] = "Cost",
    ["compound_cost_item_info"] = "%s [blue]%d[-]",
    ["compound_cost_item_num1"] = "[green](Have %d)[-]",
    ["compound_cost_item_num2"] = "[red](Have %d)[-]",
    ["compound_cost_attrib"] = "and [blue]%d[-]%s",
    ["achieve"] = "How to Get",
    ["compound_and_equip"] = "Craft and Equip",
    ["own_num"] = "Have: %d",
    ["compound"] = "Combine %s",
    ["material_food"] = "Can be used to combine Gumball Food (Rank %d)",
    ["material_weapon"] = "Can be used to craft Gumball's Exclusive Weapon (Rank %d)",
    ["search"] = "Explore",
    ["searching"] = "Exploring",
    ["scout_call_back"] = "Stop",
    ["slimes_in_searching"] = "Exploring",
    ["finish_seaching"] = "Exploration Finished",
    ["upgrade_titel"] = "Promote to %d-star",
    ["go_training"] = "Go to Training Room",
    ["is_closed"] = "The function is still locked!",
    ["not_active_reagent"] = "Exploration potion is not available.\nYou can brew it in the Alchemist's Workshop!",
    ["carriable_item_tip"] = "You can't take the potions back out of the maze.",
    ["carriable_item_amount"] = "Amount [blue]%d[-]",
    ["can_carry_count"] = "Can carry one potion bottle each time.",
    ["new_reagent"] = "You can concoct new potion:\n[blue]%s[-]",
    ["waite_for_training"] = "I am in training now. Please come back later.\n(The training will end after %02d:%02d:%02d)",
    ["waite_for_training2"] = "I have already finished training. Wait a minute.\n(The training ended. Please remove the Gumball)",
    ["get_pirate_treasure"] = "Receive Pirates' Treasure!",
    ["get_villager_treasure1"] = "Villagers helped you.",
    ["get_villager_treasure2"] = "You ate the truffles the villager gave you!",
    ["get_villager_treasure3"] = "You read the manuscript which was given by villagers.",
    ["get_villager_treasure4"] = "You drank the potion which was given by villagers.",
    ["get_villager_treasure5"] = "You read the scroll which was given by villagers.",
    ["get_villager_treasure6"] = "A woman kissed you.",
    ["get_villager_treasure7"] = "Villagers helped you cultivate Magic Vine!",
    ["get_villager_treasure8"] = "You have received Warrior Gumball's encouragement %d times.",
    ["get_villager_treasure9"] = "Warrior Gumball joins your troop.",
    ["get_villager_treasure10"] = "You have received help from Warrior.",
    ["get_villager_treasure11"] = "Magic Vine's Attack +3, Power +3, HP +30, MP +30",
    ["get_villager_treasure12"] = "Persuaded the villager to fight for you!",
    ["get_villager_treasure13"] = "Persuaded the fighter to fight for you!",
    ["villager_treasure"] = "Your attribute has been enhanced!",
    ["slime_food"] = "The Cookbook",
    ["slime_food_open"] = "Unlock after clearing %s",
    ["slime_note"] = "Gumball's Note",
    ["build_training_room_desc"] = "Building the \"Training Room\" [blue](Train Gumball to promote its rank)[-]",
    ["btn_text_build"] = "Build",
    ["forbid_wear_equip"] = "Can't equip with the target gear",
    ["no_artifact_workshop_building"] = "You haven't built Artifact Workshop",
    ["artifact_compound"] = "Combine Artifact",
    ["max_durability"] = "Artifact's durability reached the max level.\nNo need to repair it.",
    ["leave_dungeon_confirm_again"] = "Do you wish to [red]quit the maze[-] and count the rewards?",
    ["workshop_bonus_tip_title"] = "Alchemy Resource",
    ["scout_find_items_number"] = "Discovered %d total items",
    ["feed_already"] = "Feeding completed",
    ["artifact_upgrade_title"] = "Enhance Artifact (%d/%d)",
    ["no_aritfact_scrap"] = "No available Artifact. \nYou can get Artifacts after defeating bosses in the maze.",
    ["activate_soulstone1_to_unlock"] = "Soul-Link I not activated. \nYou can unlock it in the Alchemy Workshop.",
    ["get_soulstone1_to_unlock"] = "Unlock the function after you clear Lost Temple.",
    ["activate_soulstone2_to_unlock"] = "Soul-Link II not activated. \nYou can unlock it in the Alchemy Workshop.",
    ["get_soulstone2_to_unlock"] = "Unlock the function after you clear Ancient Arena.",
    ["scouts_not_find_items"] = "No items discovered yet.",
    ["scouts_not_find_items2"] = "(Exploration continues if you click \"Return\")",
    ["dp_bonus_take_tip"] = "Reach %d dp to claim mysterious rewards",
    ["dp_bonus_take_tip2"] = "Leave the maze to claim mysterious rewards!",
    ["dungeon_event_completed"] = "Quest Finished",
    ["dungeon_event_completed_desc"] = "%s\n[blue]dp +%d[-]",
    ["dungeon_event_progress"] = "Quest %d/%d",
    ["bulk_purchase"] = "Buy %d",
    ["not_open"] = "(Locked)",
    ["hour"] = "Hours",
    ["minute"] = "Minutes",
    ["second"] = "Seconds",
    ["not_enough_gem_to_strengthen"] = "Not enough Gems to enhance",
    ["gain_scout_items"] = "%s+%d",
    ["puppet_research_hint"] = "Unlock new technology:\n[blue]Golem Research[-]",
    ["mystery_research_hint"] = "Unlock new technology:\n[blue]Mystic Research[-]",
    ["sign_in_title"] = "(Sign-in %d/7)",
    ["sign_in"] = "Sign-in",
    ["sign_in_bonus"] = "Sign-in Reward",
    ["signed"] = "(Received)",
    ["not_sign"] = "(Haven't Received)",
    ["can_sign"] = "(Available)",
    ["sign_in_bonus_desc"] = "Receive bonus after sign-in:",
    ["login_hint"] = "Connecting, please wait",
    ["sign_in_subhead"] = "Receive bonus after sign-in",
    ["sign_in_remain_time"] = "Sign-in after %s",
    ["buy_slime_scrap"] = "Buy Fragment",
    ["has_bought_slime"] = "Only for Gumballs you have obtained",
    ["career_bonus_tip"] = "From Reward of \"%s\"",
    ["hero_upgrade_hint"] = "%s has already reached its max rank. You can continue promoting after you have the Branch of World Tree.\n[blue] (Loot from %s)[-]",
    ["spokesman_talk1"] = "Ah! You are not afraid to die...\nI can see you are brave. I'll follow\nyou and explore the world with you.",
    ["spokesman_talk2"] = "Ah! You are persistent...\nTake this reward.",
    ["blackmarket_talk1"] = "Thanks for coming. If you don't mind...\nI'll travel with you for a while.",
    ["blackmarket_talk2"] = "Thanks for coming. Well, you are my\ncompanion...Please take this.",
    ["upgrade_titel2"] = "(Promote to %d-star)",
    ["camp_tip"] = "(Faction)",
    ["career_tip"] = "(Title)",
    ["shop_exchange"] = "Exchange (%s %s/%d)",
    ["reset_days"] = "%dd",
    ["reset_hour"] = "%dh",
    ["reset_minute"] = "%dm",
    ["reset_second"] = "%ds",
    ["ranking_list_reset_time"] = "Reset in %s",
    ["btn_text_end_dungeon"] = "Quit",
    ["btn_text_think_again"] = "Later",
    ["bad_network_tip"] = "No network connection",
    ["black_marker_bonus"] = "Fragment Reward",
    ["get_spokesman_bonus"] = "You have received Soul Reaper's rewards.",
    ["stop_flag"] = ",",
    ["group_buying"] = "Group Purchase (Claim reward after purchase)",
    ["status_title"] = "Status %s",
    ["slime_legacy_title"] = "Gumball's Legacy",
    ["full_attrib"] = "Attribute has already reached the max.",
    ["ghost_ship_desc_title"] = "Ghost Ship",
    ["spell_split"] = "Disenchant Scroll",
    ["leave_dungeon"] = "Leave",
    ["leave_dungeon_confirm"] = "Do you wish to [red]quit the maze[-] and count the rewards?",
    ["bank_exchange"] = "Bank Exchange",
    ["bank_exchange_confirm"] = "Spend Gem ×[blue]%d[-] to exchange EP ×[blue]%d[-]\n[blue] (Already exchanged %d times)[-]",
    ["btn_text_exhcange"] = "Exchange",
    ["slime_note"] = "Gumball's Note",
    ["btn_text_go"] = "Go",
    ["spell_need_career"] = "(Learning Rank 3 Melee Title required)",
    ["spell_need_career2"] = "(Learning Rank 1 Spells title required)",
    ["qq_group"] = "[blue]Email: service@gdmaze.com[-]",
    ["sync_error_title"] = "Data Exception",
    ["sync_error"] = "Sorry. Data error.\nPlease log in again.\n[blue](Please contact us in time if there is still a problem)[-]",
    ["spell_split_title"] = "Disenchant Scroll",
    ["equip_split_title"] = "Disenchant Treasure",
    ["btn_text_split"] = "Disenchant %d",
    ["split_spell_confirm"] = "Do you want to disenchant [blue]%s[-]? You will recover [blue]%d[-] MP after that.",
    ["split_spell_confirm2"] = "Do you want to disenchant [blue]%s[-]? \nYou can disenchant one to recover [blue]%d[-] MP and disenchant all to recover [blue]%d[-] MP.",
    ["split_equip_confirm"] = "Do you want to disenchant [blue]%s[-]? You will get [blue]%d[-] EP after that.",
    ["split_equip_confirm2"] = "Do you want to disenchant [blue]%s[-]? \nYou can disenchant one to get [blue]%d[-] EP. You can disenchant all to get [blue]%d[-] EP.",
    ["find_legacy"] = "You discovered a lot of Legacy.",
    ["cannot_take_life_bonus"] = "Vigor is full. Can't claim rewards any more.",
    ["strengthen_confirm"] = "Spend Gem ×[blue]%d[-] to enhance and upgrade to [blue]LV.%d[-].",
    ["btn_text_open"] = "Unlock",
    ["btn_text_leave_dungeon"] = "Quit",
    ["btn_text_continue_dungeon"] = "Continue",
    ["input_nation"] = "Region:",
    ["input_nickname"] = "Nickname",
    ["please_input_nickname"] = "Please enter your nickname",
    ["select_nation"] = "Select...",
    ["rank_tip"] = "Please enter your nickname and select a region when you take your place on the World Ranking for the first time. \nNote: Your information will be displayed to other players. You won't be able to change nickname again.",
    ["set_nickname_confirm"] = "Are you sure you want to use [blue]%s[-] as your nickname? You won't be able to change it again!",
    ["nick_existed"] = "The target nickname already exists.",
    ["check_dba_faild"] = "Operation failed,please try again.",
    ["soul_chip"] = "[blue]Soul Fragment: %s/%d[-]",
    ["vital_essence"] = "[blue]Life Essence: %s/%d[-]",
    ["opti_point"] = "[blue]Optimization Point: %s/%d[-]",
    ["opti_point2"] = "Optimization Point",
    ["dungeon_attrib_str"] = "[blue]%s: %s/%d[-]",
    ["life_not_enough"] = "Not enough Vigor",
    ["nickname_too_short"] = "A nickname can't less than %d letters.",
    ["nickname_too_long"] = "Your nickname is too long",
    ["nickname_contain_invalid_char"] = "Your nickname contains inappropriate characters, please re-enter your name.\n[blue] (English Letters, Number, Space and Underline only)[-]",
    ["cur_has_buy_amount"] = "Current purchased: %d",
    ["cur_require_people"] = "You can claim the rewards if the number of purchase reaches %d!",
    ["simplified_chinese"] = "Simplified Chinese",
    ["facebook_url"] = "http://rs.qcplay.com/html/gumball/url/fb_en.htm",
    ["btn_text_feedback"] = "Rating",
    ["feedback_google_url"] = "http://rs.qcplay.com/html/gumball/url/google_review.htm",
    ["feedback_ios_url"] = "http://rs.qcplay.com/html/gumball/url/ios_review.htm",
    ["feedback_amazon_url"] = "http://rs.qcplay.com/html/gumball/url/amazon_review.htm",
    ["btn_text_custom_email"] = "Mail to us",
    ["custom_service_email"] = "service@gdmaze.com",
    ["cur_have_bought"] = "%d players have purchased",
    ["last_killed"] = "Last Killed: %dF",
    ["task_info"] = "Floor: %dF (%s)",
    ["task_info_finished"] = "Target Floor: %dF(%s, completed)",
    ["task_info_cannot_finish"] = "[red]Floor: %dF(%s,cannot complete)[-]",
    ["search_point_exchange"] = "EP Exchange",
    ["quit_game_confirm"] = "Connection disconnected, please log in again!",
    ["exit_game_title"] = "Exit the Game?",
    ["exit_game_confirm"] = "Do you want to Exit the game?",
    ["no_durance"] = "The target isn't affected by the control effect. \nRemaining %d rounds",
    ["no_durance2"] = "The target is immune to any control effect.",
    ["pet_sold_out_tips"] = "No Gumballs can be recruited currently. \nStay tuned for new version",
    ["btn_text_all"] = "All",
    ["btn_text_one"] = "One",
    ["hyphen"] = "~",
    ["google_play_not_available"] = "Google Play Services is not avalilable.",
    ["google_play_connect_fail"] = "Failed to connect GooglePlay",
    ["spacing_symbol"] = " ",
    ["buy_cost_attrib"] = "Cost %s: %d",
    ["daily_task_title"] = "Circus Quest",
    ["gem_lack"] = "Not enough Gems",
    ["item_lack"] = "Not enough Materials",
    ["daily_task_extra_bonus"] = "QUEST %d/%d",
    ["daily_task"] = "Circus Quest",
    ["btn_text_go_dungeon"] = "Go to Maze",
    ["daily_task_desc1"] = "\"Oh, no! My %s is gone. I must have lost it on my way here. If I can't get it back tomorrow, I will be unable to give the performance and get my wage deducted by that greedy bastard. Would you do me a favour and retrieve it for me? In return, I'll reward you with a handsome reward.\"",
    ["daily_task_desc2"] = "\"Hey! Friend, are you here to watch the %s's ball acrobatics? Unfortunately, you're out of luck...It broke its chain and took off into the maze while its trainer nodded off. But if you can fetch it back, we'll offer you a performance for free as a reward!\"",
    ["daily_task_desc3"] = "\"...I've got another group of young visitors who are wishing for my heritage and to be a great %s. Hehe, only those brave and hardworking enough, will deserve my heritage. I will grant my approval to those who manage to return, safe and sound, from a journey into the maze. %s's warriors, do you want to have a try?\"",
    ["daily_task_aim1"] = "Go to %s (%dF) to recover %s.",
    ["daily_task_aim2"] = "Go to %s (%dF) to catch %s.",
    ["daily_task_aim3"] = "Reach %s (%dF). Only use the Gumballs from %s faction.",
    ["daily_task_bonus"] = "%s × %d",
    ["daily_task_refresh_confirm"] = "Spend [blue]%d[-] %s to refresh, the undone quests will be reset!\n[blue](Already refreshed %d times today)[-]",
    ["daily_task_refresh_confirm_limit"] = "Spend [blue]%d[-] %s to refresh, the undone quests will be reset!\n[blue]（Already refreshed %d times today, %d times left）[-]",
    ["refresh_tasks"] = "Refresh Quest",
    ["daily_task_extra_bonus_title"] = "Circus Package",
    ["daily_task_extra_bonus_desc"] = "Finish all quests to claim the package!\n[blue](Already finished %d/%d)[-]",
    ["daily_task_cumulation_bonus_title"] = "Circus Luxury Package",
    ["daily_task_cumulation_bonus_desc"] = "Accumulated finish quests to open the luxury package! [blue](Progress %d/%d)[-]",
    ["daily_task_bonus_title"] = "Quest Bonus",
    ["daily_task_notice1"] = "You've heard a suspicious noise. The item you're looking for must be in here somewhere [blue] (Find and catch %s)[-]",
    ["daily_task_notice2"] = "You've heard a suspicious noise. The animal you're looking for must be in here somewhere [blue] (Find and catch %s)[-]",
    ["daily_task_notice3"] = "You got %s's approval! [blue](Reach up to %d floors)[-]",
    ["daily_task_notice4"] = "You found [blue]%s[-]!",
    ["daily_task_notice5"] = "You catched [blue]%s[-]!",
    ["daily_task_notice6"] = "You haven't found [blue]%s[-], are you sure you want to leave? [red]( You cannot complete the quest once you leave)[-]",
    ["daily_task_notice7"] = "You haven't catched [blue]%s[-], are you sure you want to leave? [red]( You cannot complete the quest once you leave)[-]",
    ["daily_task_notice8"] = "%s must use gumball from this particular faction, or you [red]cannot get[-] Heritage in the Maze! [blue](Only %s Gumball can be selected)[-]",
    ["daily_task_inherit_text"] = "Er, there is a book on the floor!\nThis is...[blue]%s[-]!\nSo I got approved!",
    ["daily_task_snares_animal_text"] = "Purr...You [blue]%s[-],\nI finally got you.\nNow my quest is accomplised!",
    ["daily_task_find_item_text"] = "Humm...This [blue]%s[-] looks\nexactly like what they guy described.\nIn that case, I've finished my quest!",
    ["btn_text_no_care"] = "Ignore",
    ["remaining_time"] = "%02d:%02d",
    ["monster_flee"] = "%s slipped away",
    ["activity_title"] = "Event",
    ["activity_grade_easy"] = "Simple",
    ["activity_grade_normal"] = "Common",
    ["activity_grade_difficult"] = "Hard",
    ["activity_is_over"] = "The event has ended!",
    ["gd_hp"] = "HP",
    ["gd_mp"] = "MP",
    ["gd_attack"] = "Attack",
    ["gd_magic"] = "Power",
    ["gd_money"] = "Coin",
    ["gd_gem"] = "Gem",
    ["gd_search_point"] = "EP",
    ["gd_max_hp"] = "Max HP",
    ["gd_max_mp"] = "Max MP",
    ["gd_attrib_name"] = "Attribute Name",
    ["gd_attrib_value"] = "Attribute Amount",
    ["gd_add_hp"] = "Add HP:",
    ["gd_add_mp"] = "Add MP:",
    ["gd_add_attack"] = "Add Attack:",
    ["gd_add_magic"] = "Add Power:",
    ["gd_add_money"] = "Add Coin:",
    ["gd_add_gem"] = "Add Gem:",
    ["gd_add_search_point"] = "Add EP:",
    ["gd_add_max_hp"] = "Increase HP:",
    ["gd_add_max_mp"] = "Increase MP:",
    ["gd_add_attrib_name"] = "Attribute Name:",
    ["gd_add_attrib_value"] = "Attribute Amount:",
    ["gd_add_map"] = "Map ID:",
    ["gd_change_dungeon_progress_1"] = "Maze ID:",
    ["gd_change_dungeon_progress_2"] = "Floor:",
    ["gd_add_pet"] = "Gumball:",
    ["gd_add_item_1"] = "Item:",
    ["gd_add_item_2"] = "Copy Amount:",
    ["task_bonus_text"] = "Circus Quest Reward:",
    ["btn_text_message"] = "Message",
    ["push_special"] = "Message Notification",
    ["push_life"] = "Vigor is full",
    ["push_scout"] = "Scout Exploration finished",
    ["push_upgrade"] = "Gumball training complete",
    ["push_offline"] = "Offline benefit duration is over",
    ["push_market"] = "Traveling Merchant's shop\nrefreshed",
    ["system_setting"] = "Settings",
    ["game_notify"] = "Notice",
    ["choose_language"] = "Language",
    ["sound_setting"] = "Sound",
    ["push_setting"] = "Message Notification",
    ["world_time"] = "GameTime %02d.%02d - %02d:%02d",
    ["the_last_twenty"] = "The latest 20 news",
    ["sound_setting_explain"] = "Music & Fx",
    ["push_setting_explain"] = "Please notify me when",
    ["setting_tab"] = "Settings",
    ["notify_tab"] = "Notice",
    ["system_account"] = "Account Info",
    ["system_language"] = "Language",
    ["system_sound"] = "Sound",
    ["system_push"] = "Notification",
    ["system_help"] = "Guide",
    ["system_weibo"] = "Microblog",
    ["system_weixin"] = "Email",
    ["system_lobi"] = "LOBI",
    ["system_account_center"] = "User Center",
    ["system_lt_operation"] = "活动",
    ["sound_music"] = "Music",
    ["sound_sound"] = "Fx",
    ["language_zh"] = "简体中文",
    ["language_tw"] = "繁體中文",
    ["language_en"] = "English",
    ["language_th"] = "ภาษาไทย",
    ["language_ja"] = "日本語",
    ["language_pt"] = "Português",
    ["language_fr"] = "Français",
    ["language_es"] = "Español",
    ["language_ru"] = "Рус.яз",
    ["language_de"] = "Deutsch",
    ["language_ko"] = "한국어",
    ["switch_language_limit"] = "Only allowed to switch languages in the main interface",
    ["debug_gd"] = "GD Function",
    ["debug_error"] = "Error Log",
    ["debug_clear"] = "Clean veins",
    ["get_dragon_bonus"] = "You gained the rewards from Divine Dragon Gumball",
    ["boss_layer_cost_life_title"] = "The Deeper Maze",
    ["boss_layer_cost_life_msg"] = "Consume [blue]%d[-] Vigor to enter next floor, do you want to continue? [blue](Current Vigor: %d/%d)[-]",
    ["boss_layer_cost_life_msg2"] = "Consume [blue]%d[-] Vigor to enter next floor, do you want to continue? [red](Vigor recovery time: %02d:%02d)[-]",
    ["btn_text_still_in"] = "Continue",
    ["nickname_bonus"] = "Gem Reward",
    ["mail_list_title"] = "Oak Mailbox",
    ["mail_list_tip"] = "%d new mail",
    ["mail_from_name"] = "From: %s",
    ["mail_from_default"] = "World Tree",
    ["btn_text_close"] = "Close",
    ["fetch_mail_bonus"] = "You claimed the rewards!",
    ["i_need_workers"] = "Huh! I'm so busy. I think I need help.",
    ["i_need_workers2"] = "Too busy... Hire some new blood to help!",
    ["guide_slime_talk1"] = "There's a whole wide world out there, I'd like to see.",
    ["guide_slime_response1"] = "No worries. Go ahead!",
    ["guide_slime_response2"] = "You can trust us!",
    ["preface"] = "PROLOGUE",
    ["special_event"] = "Special Quest",
    ["normal_event"] = "General Quest",
    ["special_event_tip"] = "The Quest only can be finished in [blue]Endless Mode[-]!",
    ["normal_event_tip"] = "You can finish this quest in [blue]Common Mode[-] and [blue]Endless Mode[-]",
    ["change_language_tips"] = "The game will be restarted after you changed the language!",
    ["change_language_tips2"] = "You have changed the Language!",
    ["sound_on_tips"] = "Music On",
    ["sound_off_tips"] = "Music Off",
    ["fx_on_tips"] = "Sound On",
    ["fx_off_tips"] = "Sound Off",
    ["push_on_tips"] = "Enabled this Notification",
    ["push_off_tips"] = "Disabled this Notification",
    ["area_unlock_dp_desc"] = "Accumulate %s dp to unlock this Maze. \nYou currently have %s dp! [blue]\n(Complete Maze quest to earn dp)[-]",
    ["blue_value"] = "[blue]%d[-]",
    ["red_value"] = "[red]%d[-]",
    ["area_unlock_bonus_tip"] = "You have unlocked New Maze [blue]%s[-], please accept the rewards!",
    ["waiting"] = "Waiting",
    ["achievement_title"] = "Knightage's Certificate",
    ["achievement_point"] = "xp",
    ["dungeon"] = "Maze",
    ["achievement_bonus"] = "Achievement Reward",
    ["achievement_bonus_tip"] = "Achieve %d xp to claim rewards! [blue](xp %d/%d)[-]",
    ["can_take_bonus"] = "Reward",
    ["cur_world_time"] = "Current Game Time: %s-%s-%s %s:%s:%s",
    ["bonus_achievement_score"] = "Award xp: %d",
    ["achievement_progress"] = "(Completion %d/%d)",
    ["achievement_complete"] = "Finished: %s",
    ["leave_dungeon_tip"] = "Do you wish to [red]quit the maze[-] and count the rewards?",
    ["btn_text_in_dungeon"] = "Stay Here",
    ["btn_text_bug_life"] = "Buy",
    ["already_got_superior"] = "You had %s Status already",
    ["strong_box_open"] = "You've successfully opened the Safe!",
    ["strong_box_no_open"] = "The safe shows no response...",
    ["btn_text_monkey_ok"] = "OK!",
    ["btn_text_monkey_cancel"] = "No need",
    ["dragon_wish_monkey"] = " \"Shush! Keep it down! If you don't mind... I can help you modify game data! Only 10 coins!\"",
    ["achievement_reached"] = "Finished [green]%s[-]\n[blue](Gained xp: %d)[-]",
    ["btn_text_change_nation"] = "Region",
    ["market_goods_type_name5"] = "Luxury Gift Bag",
    ["off_next_time"] = "Next claim will be available in [blue]%02d:%02d:%02d[-]\n[blue](Day(s) left: %d days)[-]",
    ["awards_have_received"] = "Reward already claimed.",
    ["can_receive"] = "%d /%d (can claim rewards)",
    ["can_not_receive"] = "%d / %d",
    ["kill_boss_gift"] = "%s(%s)",
    ["not_kill_boss"] = "%s(%s)",
    ["have_took_boss_gift"] = "%s",
    ["can_not_gain_gift"] = "The reward can't be received yet.",
    ["monthly_card_buff"] = "Extend the duration of offline production by [blue]%d[-] hours. Claim [blue]%d[-] Gems and [blue]%d[-] %s each day.",
    ["superior_upgrade"] = "Spend [blue]%d[-] Gems to upgrade the Signboard to extend the remaining valid time by [blue]%d[-] days\n\n[gray]%d days remain after upgrading\nReceive %d Gems each day [-]\n[blue](Total yield:%d Gems, %d%% more)[-]",
    ["cur_can_take_num"] = "Able to claim the reward!",
    ["next_time_bonus"] = "Next Rank Reward: %d/%d",
    ["board_refreshing"] = "The board is making a peculiar beeping noise...",
    ["odd_altar_open_failed"] = "The altar makes no response...",
    ["odd_altar_open_failed2"] = "This combination doesn't seem right!",
    ["odd_altar_open_succ"] = "You've activated a Rune!",
    ["btn_text_odd_altar"] = "Press",
    ["craven_skeleton_leave"] = "The skeleton has left with joy and ebullience!",
    ["one_coin_tip"] = "You throw one coin into the well! \nNothing happens...",
    ["pixy_well_coin_tip"] = "You throw one Fairy Coin into the well! \nYou receive Elf's rewards.",
    ["btn_text_throw_coin"] = "Toss %d Coins",
    ["throw_coin_to_well_tip"] = "You've thrown %d coins into the well!\n\"My kind Gumball, here is your reward!\"",
    ["item_compund_title"] = "Item Combination",
    ["stone_box_open_failed"] = "The stone chest shows no response...",
    ["stone_box_open_succ"] = "You've successfully opened the stone chest!",
    ["pixy_give_item"] = "The Little Fairy hands you a gem and then flies away.",
    ["pixy_give_item2"] = "The Little Fairy hands you 100 coins and then flies away.",
    ["pixy_give_item3"] = "The Little Fairy hands you 800 coins and then flies away!",
    ["pixy_been_resued"] = "The Little Fairy joyfully flies away!",
    ["use_scissors_tips"] = "Durability of Gardener's Scissors -1",
    ["scissors_broken_tips"] = "Your Gardener's Scissors are broken.",
    ["your_nickname"] = "Nickname: [sFont,blue]%s[-]",
    ["your_nation"] = "Region: [sFont,blue]%s[-]",
    ["nickname_cant_change"] = "You won't be able to change your nickname again!",
    ["slime_tv_desc"] = "Welcome to watch [blue]GUMBALL[-] channel. Our principle is:\n\"More ads than you thought.\"[blue](You can receive %d %s after you watch ads)[-]",
    ["slime_tv_extra_desc"] = "[blue]We should pay you %d %s if you clicked the ads accidentally.[-]",
    ["slime_tv_title"] = "GUMBALL CHANNEL",
    ["btn_text_watch_ad"] = "Watch ads",
    ["watch_ad_bonus_tip"] = "You watched the ads.Please accept the reward:",
    ["watch_click_ad_bonus_tip"] = "You clicked the ads.Please accept the rewards:",
    ["btn_text_unlock"] = "Unlock",
    ["tv_bonus_tip"] = "You've learnt a lot from TV!",
    ["system_feedBack"] = "Rating",
    ["system_email"] = "Mail to us",
    ["system_facebook"] = "Facebook",
    ["system_sdk_achievement"] = "Achievement",
    ["system_sdk_leaderboard"] = "Ranking",
    ["dungeon_black_smith_tip"] = "Prompt",
    ["dsct_equip_click"] = "Add equipment you want to upgrade to the left side.",
    ["dungeon_black_smith_consume1"] = "EP Cost:",
    ["dungeon_black_smith_consume2"] = "EP Cost: --",
    ["open_sesame"] = "Open Sesame!",
    ["open_wheat"] = "O wheat open!",
    ["open_barley"] = "O barley open!",
    ["open_soybean"] = "O soybean open!",
    ["you_are_found"] = "The bandits have noticed you.",
    ["treaure_found"] = "The stone gate opens up slowly, revealing a treasure deposit.",
    ["sphinx_guess_right"] = "You've received a sphinx reward!",
    ["sphinx_guess_wrong"] = "You're punished by the sphinx!",
    ["genie_1_dialog"] = "Hi! Are you the one who woke me up? Well, I'll grant you one wish!",
    ["genie_2_dialog"] = "Wow! This lamp oil smells fantastic! \nWell, I'll fulfil one advanced wish of yours!",
    ["genie_3_dialog"] = "Wow! Wow! What smell is this? My lord! You got the Holy Lamp Oil! I'll do anything for you!",
    ["fill_oil_success"] = "You poured into %s and rubbed the lamp.",
    ["title_genie_lamp"] = "Genie (%s)",
    ["your_wish_is_achieved"] = "The Genie has helped you fulfil your wish!",
    ["desert_altar_desc1"] = "There is a layer of thick dust on the altar. You can put the lamp on it and summon the Genie! [blue](When you obtain Aladdin's Lamp, you can summon the Genie)[-]",
    ["desert_altar_desc2"] = "You take out Aladdin's Lamp and place it on the altar. Now you can pour the lamp oil in and rub the lamp!\n[blue] (Please choose a lamp oil. It costs %s bottles each time.)[-]",
    ["btn_text_rub"] = "Rub",
    ["first_recharge"] = "\n[blue](Purchase for the first time to\nreceive %d Gems)[-]",
    ["btn_text_upgrade2"] = "Upgrade",
    ["find_item_in_rubish"] = "You got %d%s%s!",
    ["risker_stone_compound_desc"] = "Combine Adventurer's Rune. Receive extra %d Coins in settlement.",
    ["cant_see_career_info"] = "This title cannot be learnt in this exploration!",
    ["career_effect"] = "Max Level Effect",
    ["dp_not_enough"] = "Not enough dp to unlock.",
    ["nation_name"] = "My Region: %s",
    ["change_nation_success"] = "Modified Region Successfully",
    ["havent_learned_skill_tip"] = "You may check the details of the title as long as you have earned it in any adventures!",
    ["game_board"] = "Notice",
    ["btn_text_more"] = "More",
    ["under_line"] = "__",
    ["package_download_title"] = "Version Update",
    ["package_google_download_tip"] = "New version is now available in Google Play. Please update first.",
    ["package_appstore_download_tip"] = "New version is now available in App Store. Please update first.",
    ["package_download_tip"] = "New version is now available. Please update first.",
    ["btn_text_package_download"] = "Update",
    ["career_total_bonus1"] = "Award [blue]%d[-] \"%s\"",
    ["career_total_bonus2"] = "Award [blue]%d[-] %s",
    ["item_gain_way"] = "You can get this item from [blue]%s[-]",
    ["invalid_skill_desc"] = "(%s)",
    ["invalid_skill_text"] = "Invalid",
    ["superior_is_overdue"] = "Monthly Card has expired",
    ["money_limit_change"] = "Coin collection limit +%d",
    ["money_limit_tip"] = "Your coins reached the upper limit\nAlchemy Workshop cannot produce any more Coins",
    ["money_limit_text"] = "The Coin collection cap in the Alchemy Workshop is [blue]%d[-]",
    ["superior_reminder"] = "The Workshop Signboard has disappeared!",
    ["workshop_sign"] = "Workshop Signboard",
    ["book_1"] = "The 1st one",
    ["book_2"] = "The 2nd one",
    ["book_3"] = "The 3rd one",
    ["book_4"] = "The 4th one",
    ["book_5"] = "The 5th one",
    ["book_6"] = "The 6th one",
    ["get_book"] = "You got <%s>",
    ["change_achievement_progress"] = "Full dp",
    ["gd_msg11"] = "gd_Achievement is full",
    ["book_prop_desc1"] = "\"Faith Level %d\" %s\n",
    ["book_prop_desc2"] = "\"Faith Level %d\" %s\n",
    ["book_prop_desc3"] = "???",
    ["sacrifice_text"] = "Sacrifice (+%d EXP)",
    ["sacrifice_text2"] = "Sacrifice",
    ["submit_succ"] = "Sacrificed %s successfully",
    ["submit_upgrade"] = "%s's Faith has been upgraded!",
    ["submit_bonus"] = "Received %s's rewards!",
    ["need_any_equip"] = "You need select a equipment.",
    ["biography"] = "Biography",
    ["slime_account"] = "Gumball Account",
    ["bound"] = "Bound",
    ["btn_text_bind"] = "Bind",
    ["user_id"] = "User ID",
    ["account_bind_tip"] = "Bind to unlock more functions. \nYou will get %d %ss as reward when you bind for the first time.",
    ["unbound"] = "Unbound",
    ["account_bind"] = "Bind Account",
    ["account_bind_failed1"] = "%s has already logged in. Can't bind with the account.",
    ["account_bind_failed2"] = "Already bound with %s. Can't bind with the account.",
    ["account_bind_failed3"] = "Failed. Error: %d",
    ["account_bind_bonus_title"] = "Bind Account",
    ["account_bind_succ"] = "%s Account bound successfully!",
    ["account_bind_bonus_tip"] = "Bound with %s. \nPlease claim the following rewards:",
    ["google_center_login_title"] = "Prompt",
    ["amazon_center_login_title"] = "Amazon login prompt",
    ["google_center_login_tip"] = "You haven't logged in with google account. The system can't save your achievements and ranking data. Do you want to log in now?",
    ["amazon_center_login_tip"] = "You haven't logged in Amazon GameCircle. The system can't save your achievements and ranking data. Do you want to log in now?",
    ["btn_text_bandit_diary"] = "Bandit's Diary",
    ["pixy_come_back_tip"] = "I will be back!",
    ["achievement_completed"] = "Achievement Compeleted",
    ["nothing_happen_to_cave"] = "The stone gate did not respond...",
    ["gd_msg12"] = "Current DP has already reached the max you set.",
    ["gd_set_dp"] = "Enter DP you need",
    ["gd_btn_set_dp"] = "Set DP",
    ["intrude_monster_appear"] = "Appear! %s!",
    ["workshop_sign_tip"] = "You bought Workshop Signboard! [blue](Claim Gem in the Alchemy Workshop)[-]",
    ["btn_text_debug"] = "Debug",
    ["demon_title"] = "%s Statue",
    ["demon_tip"] = "%s·%s\n[blue](Next Level %d EXP)[-]",
    ["demon_max_level_tip"] = "%s·%s\n[blue](The Faith has been reached the max level)[-]",
    ["demon_level"] = "Faith LV.%d",
    ["property_detial_7212_1"] = "Cause %s damage",
    ["property_detial_7212_2"] = "Cause %d damage on all enemies within %s slots",
    ["property_detial_7213_1"] = "\nDamage to lifeless enemies +50%",
    ["property_detial_7213_2"] = "\nBring the effect Burning at the same time",
    ["property_detial_7220_1"] = "Cause %s damage on all enemies",
    ["property_detial_7220_2"] = "\nDamage to ranged enemies +50%",
    ["property_detial_7220_3"] = "\nDamage to Undead enemies +50%",
    ["property_detial_7220_4"] = "\nBlood leech effect+50%",
    ["mechanical_buff_1"] = "Attack [blue]+10%[-]",
    ["mechanical_buff_2"] = ", Power [blue]+10%[-]",
    ["mechanical_buff_3"] = "\nAll spell effects [blue]+20%[-]",
    ["system_share"] = "Share",
    ["system_forum"] = "Forum",
    ["system_about"] = "About",
    ["forum_url"] = "http://rs.qcplay.com/html/gumball/url/forum_en.htm",
    ["forum_url_lt"] = "http://bbs.leiting.com/plugin.php?id=iwechat:index&ic=gameindex&gid=287",
    ["lobi_url"] = "http://rs.qcplay.com/html/gumball/url/forum_jp.htm",
    ["current_language_name"] = "Simplified Chinese",
    ["lack_skill_energy"] = "Not enough %s. You can't cast it now.",
    ["living"] = "Living",
    ["boss"] = "BOSS",
    ["beast"] = "Beast",
    ["undead"] = "Undead",
    ["element"] = "Elemental",
    ["plant"] = "Plant",
    ["human"] = "Human",
    ["demon"] = "Demon",
    ["machine"] = "Mechanical Creature",
    ["lock_ring_base_desc"] = "Lose 5% HP each time you enter the next floor (attach extra effect based on the Monkey King's Skill)\n",
    ["lock_ring_lv1"] = "\"Havoc in Heaven LV.1\" Pain+5\n",
    ["lock_ring_lv2"] = "\"Havoc in Heaven LV. 2\" HP-2%\n",
    ["lock_ring_lv3"] = "\"Havoc in Heaven LV. 3\" Pain+5\n",
    ["lock_ring_lv4"] = "\"Havoc in Heaven LV.4\" Increase a random attribute\n",
    ["lock_ring_lv5"] = "\"Havoc in Heaven LV. 5\" Pain+5\n",
    ["task_property_use_failed"] = "You haven't finished the quest, cannot use this item!",
    ["title_buy_material"] = "Purchase",
    ["btn_text_buy_material"] = "Purchase",
    ["material_not_enough"] = "Not enough materials to combine [blue]%s[-]",
    ["cost_gem_to_buy"] = "\nSpend Gem [blue]×%d[-] to purchase?",
    ["give_back_change"] = "There's still leftover of purchase. Cough! I'm not gonna take advantage of you.\nHere are some coins for you!",
    ["cant_buy_scrap"] = "!\n[red](Can't buy the fragment directly)[-]",
    ["title_money_change"] = "Coin Change",
    ["rank_info_set"] = "Edit information",
    ["ranklist_info_tip"] = "You set nickname and region! [red](You can't revise the nickname after setting)[-]",
    ["ranklist_nation"] = "Region:",
    ["gain_ranklist_bonus"] = "You gained the rewards of Hero Altar!",
    ["recover"] = "Recover",
    ["gain"] = "Gain",
    ["task_completed"] = "Finished",
    ["download_pkg_title"] = "Loading...",
    ["download_pkg_desc"] = "Updating Files",
    ["system_blue_text"] = "[sFont,blue]%s[-]",
    ["ranklist_nickname"] = "Nickname:",
    ["dungeon_share_title"] = "Share Maze Score",
    ["dungeon_share_content"] = "Wow, you finished the adventure again! Share with your friends! [blue](You can claim rewards after sharing)[-]",
    ["fb_dungeon_share_title"] = "Gumball's Maze: %s",
    ["fb_dungeon_share_content"] = "I've reached %dF,defeated %d%% players worldwide(The 1st player is from %s)",
    ["fb_dungeon_share_content2"] = "I've reached %dF,defeated %d%% players worldwide",
    ["btn_text_share"] = "Share",
    ["slime_share_title"] = "Share New Gumball",
    ["slime_share_content"] = "Wow, here comes the new Gumball! Share with your friends! [blue](Claim rewards after sharing)[-]",
    ["fb_slime_share_title"] = "New teammate: %s",
    ["share_succ"] = "Shared successfully",
    ["gain_bonus_tip"] = "You gained the following rewards!",
    ["btn_text_new_comment"] = "Comment",
    ["btn_text_add_comment"] = "Comment",
    ["please_input_comment"] = "Please enter the comment.",
    ["add_comment"] = "Add Comment",
    ["comment_left_lable"] = "Remain",
    ["comment_left_value"] = " [%s]%d[-]",
    ["praise_limit_self"] = "You can't recommend your own comment.",
    ["comment_show_more"] = "More",
    ["comment_show_old"] = "Replay the content",
    ["no_more_comment_tip"] = "No more comment.",
    ["no_comment_tip"] = "No comment yet.",
    ["anonymous"] = "Anonymous",
    ["add_comment_success_tip"] = "Added successfully",
    ["comment_time_limit"] = "Can't publish consecutive comments. Please take a break.",
    ["first_recharge_bonus"] = "Recharge for the first time to get [gold]Terminator[-] Gumball.",
    ["recharge_bonus_title"] = "First Recharge Reward",
    ["first_recharge_tip"] = "Recharge (any amount of money) for the first time to claim Gift Pack.",
    ["btn_text_add_energy"] = "Charge",
    ["btn_text_reset_radar"] = "Reset\nExploration",
    ["btn_sky_city_search"] = "Explore",
    ["sky_city_guaide_bonus_title"] = "Received Reward",
    ["sky_city_repair_title"] = "Repair",
    ["sky_city_repair_desc"] = "Repair the airship requires:\n[blue]%d Gumballs\n%d Coins[-].",
    ["btn_text_repair"] = "Repair",
    ["airship_list_title"] = "Choose Airship",
    ["not_make"] = "(To be built)",
    ["btn_text_make"] = "Build",
    ["btn_text_airship_strengthen"] = "Transform",
    ["btn_text_actived"] = "Select",
    ["strengthen_sche"] = "(Transform %d/%d)",
    ["btn_text_honour"] = "Mysterious Statue",
    ["btn_text_rainbow"] = "Rainbow Fragment",
    ["btn_text_change"] = "Change",
    ["btn_text_unload_group"] = "Remove",
    ["btn_text_pet_list_info"] = "Details",
    ["airship_fire"] = "Fire",
    ["airship_armor"] = "Armor",
    ["airship_speed"] = "Speed",
    ["airship_luck"] = "Luck",
    ["airship_fire_level"] = "Fire Level",
    ["airship_armor_level"] = "Armor's Level",
    ["airship_speed_level"] = "Speed Level",
    ["airship_luck_level"] = "Luck Level",
    ["airship_max_radar"] = "Radar Ceiling",
    ["airship_max_energy"] = "Battery Slot",
    ["airship_chip"] = "%s Chip",
    ["relic_fragment"] = "Relic Fragment",
    ["airship_info_name"] = "%s [gray](To be built)[-]",
    ["airship_info_device"] = "Main Cannon: [blue]%s[-]",
    ["airship_info_cost"] = "Cost: [blue]%d[-] Relic Fragments",
    ["own_chip_num"] = "Have: [blue]%d[-] Relic Fragments",
    ["airship_total_cost"] = "Total consumption",
    ["airship_combat_title"] = "Attribute Specification",
    ["airship_combat_desc"] = "[blue]\"Fire\"[-] affects the [blue]damage[-] dealt in Air War.\n[blue]\"Armor\" [-]affects [blue]Defense[-] in Air War.\n[blue]\"Speed\"[-] affects the [blue]order[-] to attack in Air War.\n[blue]\"Luck\"[-] affects [blue]Crit[-] in Air War. If your Luck higher than opponents, you can plunder the Relic Fragments from theirs Warehouse.",
    ["airship_select_title"] = "Explore instruction",
    ["airship_select_desc"] = "[blue]\"Radar\"[-] When the number of targets exceeds the max, Radar can't continue to explore.\n\n[blue]\"Battery\"[-] It consumes battery to explore each time (Battery will recover at the speed of 1 every half an hour until it reaches full charge.)",
    ["airship_select_max_explore"] = "Unable to display more goals on the radar!",
    ["airship_select_no_energy"] = "Not enough Battery to explore.",
    ["airship_select_cannot_reset_radar"] = "Can reset Radar in %s",
    ["airship_strengthen"] = "Airship Transformation",
    ["airship_strengthen_cost_tip"] = "Do you want to use these materials to complete the progress?%s",
    ["ariship_strengthen_item"] = "%s×[blue]%d[-]",
    ["airship_chip_no_enough"] = "Not enough %s to transform.",
    ["airship_chip_no_enough2"] = "\n[blue](You can gather or plunder relics to get Fragments)[-]",
    ["airship_build"] = "Airship Build",
    ["airship_build_cost_tip"] = "Construction will consume %s%s,\nand %s Relic Fragments,\nare you sure you want to build the airship[blue]%s[-]?",
    ["airship_build_no_enough"] = "You don't have enough Relic Fragments to build. [blue](You can gather or plunder relics to get Fragments.)[-]",
    ["airship_build_chip_no_enough"] = "You don't have enough [blue]%s[-] to build!",
    ["airship_build_no_enough2"] = "You don't have enough Relic Fragments to build!",
    ["airship_build_chip_no_enough2"] = "Not enough %s to build!",
    ["sky_city"] = "Celestial City",
    ["sky_city_team_title"] = "Select Gumball %s",
    ["sky_city_pet_star"] = "Star Level",
    ["sky_city_pet_feed"] = "Feed",
    ["sky_city_pet_equip"] = "Equipment",
    ["sky_city_pet_ability"] = "Energy",
    ["sky_city_change_pet"] = "Change Gumball",
    ["sky_city_pet_select"] = "(%s)",
    ["sky_city_select_pet"] = "Select Gumball",
    ["event_type_resource"] = "Resource Island",
    ["event_type_monster"] = "Monsters Island",
    ["event_type_boss"] = "Boss Island",
    ["event_type_player"] = "Players Island",
    ["btn_text_attack"] = "Assault",
    ["btn_text_info"] = "Details",
    ["btn_text_info2"] = "Info",
    ["btn_text_search"] = "Explore",
    ["comment_words_limit_tip"] = "The comment is too long.",
    ["has_praise_already"] = "You already recommended the comment.",
    ["unlock_holy_items"] = "You unsealed %s.",
    ["unlock_dracula_shop"] = "You unsealed Storage Room.",
    ["unlock_seal"] = "Unseal",
    ["unlock_seal_cost"] = "Cost %s: %d",
    ["buy_money_tip"] = "Not enough Coins, would you like to buy some?",
    ["comment_date"] = " %d-%d-%d",
    ["blood_altar"] = "Blood Altar",
    ["blood_altar_desc"] = "This ancient altar is filled with evil energy. You can use it to strengthen your Sacred Artifact!\n[blue] (Infuse blood to enhance the attributes) [-]",
    ["improve_base_prop"] = "Basic attribute",
    ["improve_special_prop"] = "Ancestral Power",
    ["holy_items_base_prop_improved"] = "Improve %s basic attributes to +%d",
    ["holy_items_special_prop_improved"] = "Boost %s Ancestral Power to +%d",
    ["fail_to_upgrade_specail_prop"] = "You must upgrade basic attributes to %d.",
    ["holy_items_improve_falied"] = "Failed to upgrade. You wasted the Essence Blood.",
    ["max_level_yet"] = "The max level",
    ["gargamel_slime_dialog"] = "A filthy sorcerer is conducting an experiment in the cabin.\"It is you again. Why are you here? Maybe you will be interested in my stuff.\" [blue] (Spend 200,000 Coins to buy Sorcerer Gumball Fragment.)[-]",
    ["zorro_slime_dialog"] = "Thanks...Oh, is it my mask? What's a shame. Leave me alone.\n",
    ["btn_text_thanks"] = "Thank you",
    ["zooro_mask_title"] = "Zorro's Mask",
    ["zorro_mask_tip"] = "You learnt something after killing %s.\nSomething happened to your mask.",
    ["stealing_tip"] = "You stolen %s +%d",
    ["scrap_change"] = "Fragments Exchange",
    ["puzzle_box"] = "Treasure Pot",
    ["puzzle_box_title"] = "Gumball's Pot",
    ["gem_puzzle_box"] = "Golden Pot",
    ["click_can_use_tip"] = "Tap icon to use",
    ["btn_text_puzzle_box"] = "Gumball's Pot",
    ["btn_text_gem_puzzle_box"] = "Golden Pot",
    ["recruit"] = "Recruit",
    ["scrap"] = "Fragment",
    ["change_cost_scraps"] = "Exchange costs %s: %d",
    ["btn_text_confirm_exchange"] = "Confirm",
    ["exchange_scraps_done"] = "You exchanged %s ×%d",
    ["has_been_exchange"] = "Exchanged",
    ["goods_exchange_already"] = "The item has been exchanged.",
    ["brace_and_text"] = "\"%s\"",
    ["btn_text_use_amount"] = "Use %d",
    ["no_enough_for_use"] = "Not enough %s, cannot use",
    ["get_scraps"] = "You gained [blue]Gumball Fragment[-]",
    ["own_goods_amount2"] = "Already owned: %d",
    ["buy_cost_attrib2"] = "Purchase (%s %s)",
    ["change_cost_scraps2"] = "Exchange(%s %s)",
    ["modulation_cost_attrib2"] = "Brew(%s %s)",
    ["unlock_seal_cost2"] = "Cost (%s %s)",
    ["coffin"] = "Sacred Coffin",
    ["coffin_desc"] = "Years of soaking in blood gives this coffin an intense smell of blood that drives vampires crazy. [blue] (You may select one of these as your reward) [-]",
    ["holy_items_upgrade_title"] = "Ancestral Power (%d/%d)",
    ["coffin_appear_tip"] = "The ground starts shaking violently...",
    ["take_coffin_bonus"] = "You received rewards from Sacred Coffin.",
    ["doll_desc_title1"] = "Thump",
    ["doll_desc_title2"] = "Curse",
    ["doll_desc_title3"] = "Occult",
    ["doll_desc1"] = "Launch an attack each round, 50% chance to cause 200% damage",
    ["doll_desc2"] = "Have chance to attach Curse effect when attacking (Lower Attack, it lasts 3 rounds)",
    ["doll_desc3"] = "Recover 20% damage to HP",
    ["can_not_comment_tip_pet"] = "Can't comment. You don't have the target Gumball.",
    ["can_not_comment_tip_ship"] = "You cannot comment because you have not obtained this airship.",
    ["failed_reason_blood_poisoned"] = "Can't use. You are under the Blood Curse.",
    ["failed_reason_dark_ceremony"] = "You are cursed by the dark spell. You cannot use it!",
    ["bonus_choise_tip"] = "You selected [blue]%s ×%d[-].",
    ["exclusive"] = "Magic item discovery rate",
    ["dracula_fineblood"] = "Chance to loot Essence Blood",
    ["sky_treasure"] = "Celestial Combat Skill",
    ["tab_text_all"] = "All",
    ["tab_text_skill"] = "Skill",
    ["tab_text_up"] = "Increase",
    ["airship_skill_desc"] = "The following Gumballs must be participating on the selected team to enable the Combo Skill.",
    ["airship_skill_get_type_shop"] = "Target Combo Skill is available for purchase at the Celestial Market!",
    ["airship_skill_get_type_rainbow"] = "Target Combo Skill is available for purchase at the Rainbow Palace!",
    ["airship_skill_get_type_star"] = "Target Combo Skill is available for purchase at the Stars Palace!",
    ["airship_skill_get_type_moon"] = "Target Combo Skill is available for purchase at the Moon Palace!",
    ["airship_skill_get_type_sun"] = "Target Combo Skill is available for purchase at the Sun Palace!",
    ["airship_skill_get_type_forever"] = "Target Combo Skill is available for purchase at the Eternal Tower!",
    ["airship_skill_get_type_petshop"] = "Mercenary Camp Reward can receive the Combo Skill!",
    ["airship_skill_get_type_relic"] = "Can receive the Combo Skill from the Enlarge Relics",
    ["airship_skill_get_type_cost"] = "Score Rewards can receive the Combo Skill!",
    ["airship_skill_get_type_boss"] = "Receive the target Combo Skill by defeating relics Bosses!",
    ["airship_skill_get_type_card"] = "Gumball Secret Code is able to get the Combo Skill!",
    ["airship_skill_get_type_activity"] = "The Combo Skill can be bought from the Event Shop",
    ["airship_skill_get_type_temple"] = "Fane Expansion can manufacture this Hallow!",
    ["not_captured_airship_skill"] = "[gray](Not owned)[-]",
    ["guest_mode"] = "Guest Mode",
    ["guest_mode_tip"] = "Welcome! You are currently playing as a guest. We suggest you to bind your account in the game by going to Settings > Account, otherwise you will lose the game data when you change device.",
    ["airship_skill_explain_title"] = "Combo Skill instruction",
    ["airship_skill_explain"] = "Each Combo Skill requires [blue]specific Gumballs[-]. When the corresponding Gumballs are dispatched to join a battle (Assign Gumballs in group list), Combo Skills will automatically come into effect.",
    ["btn_text_multi"] = "Use %d",
    ["add_energy_title"] = "Charge",
    ["add_energy_desc"] = "Use [blue]Battery Pack[-] to recover Radar's battery. Each Battery Bag can recover [blue]5[-] points of battery. This charge can exceed the maximum battery level. [blue](Current Battery %d/%d)[-]",
    ["reset_radar_title"] = "Reset Exploration Level",
    ["reset_radar_desc"] = "Reset all enemies and buildings. It is recommended to reset when you are not able to defeat enemies. \n[blue](Current exploration rating is Lv.%d)[-]",
    ["no_energy_bag"] = "No available Battery Bag!",
    ["btn_text_guest_login"] = "Login as Guest",
    ["btn_text_gamecenter_login"] = "Login with GameCenter",
    ["btn_text_facebook_login"] = "Login with Facebook",
    ["btn_text_google_login"] = "Login With Google",
    ["btn_text_amazon_login"] = "Login With Amazon",
    ["sky_resource_store"] = "Celestial Supply",
    ["btn_text_sky_shop"] = "Celestial Market",
    ["third_account_auth_fail"] = "Failed to verify the account",
    ["need_dp"] = "(It requires %ddp)",
    ["btn_text_dp_bonus"] = "dp Rewards",
    ["achiv_prop_bonus"] = "Increase {prop} whenever you raid this maze.",
    ["change_nation_cool_time"] = "You already modified your region. You can modify again in %s.",
    ["mop_up_gem"] = "You have a chance to get Gems when Raiding this maze.",
    ["mop_up_exp"] = "EXP",
    ["click_too_fast"] = "Slow down!",
    ["find_treasure"] = "Consume [blue]1[-] [blue]%s[-] to unseal and get the reward. [blue](Current: %d)[-]",
    ["tab_title_strengthen"] = "Enhance",
    ["artifact_repair_tab"] = "Repair",
    ["artifact_relic"] = "Relics",
    ["havent_artifact"] = "Not yet earned",
    ["not_need_repair"] = "The artifact is perfectly. It doesn't need to repair.",
    ["hero_relic"] = "Hero's Remains",
    ["btn_text_risk_relic"] = "Adventure's Relics",
    ["btn_text_fight_relic"] = "Melee's Relics",
    ["btn_text_magic_relic"] = "Magic Relics",
    ["risk_depart_artifact"] = "Adventure Artifacts",
    ["fight_depart_artifact"] = "Melee Artifact",
    ["magic_depart_artifact"] = "Magic Artifacts",
    ["strengthen_compound"] = "Combination & Enhancement",
    ["repair_dura"] = "Repair Durability",
    ["compound_artifact"] = "\n[green]Combine (%s %s)[-]",
    ["upgrade_artifact"] = "\n[green]Enhance (%s %s)[-]",
    ["compound_artifact2"] = "\n[green]Combine (%s[-] [red]%s[-][green])[-]",
    ["upgrade_artifact2"] = "\n[green]Enhance (%s[-] [red]%s[-][green])[-]",
    ["btn_text_build2"] = "Expand",
    ["btn_text_punder"] = "Rob",
    ["using_artifact_tip"] = "The artifact is in use, can't enhance",
    ["artifact_upgrade_title2"] = "Artifact Enhancement",
    ["witch_statue_no_need_property"] = "%s dissolved into the statue.... The statue doesn't seem to change!",
    ["witch_statue_need_property"] = "%s dissolved into the statue.... The statue transpires violent lights!",
    ["blood_hunter_slime_dialog"] = "Isn't this my cloak you are wearing? But not quite the same on second look.",
    ["user_list"] = "Player List",
    ["relic_resource"] = "Resource",
    ["relic_defence"] = "Defense",
    ["relic_title"] = "Enlarge Relics",
    ["target_be_protected"] = "The player is under protection.",
    ["fight_ability"] = "Energy: %d",
    ["scraps_num"] = "Relic Fragment: %d",
    ["start_gather_tip"] = "Start collecting Ancient Relic Fragments",
    ["collect_tip"] = "You received Ancient Relic Fragment ×%d.",
    ["percent"] = "%d%%",
    ["btn_text_normal_tank"] = "Gumball's Pot",
    ["btn_text_gold_tank"] = "Golden Pot",
    ["buy_tank"] = "Purchase Pot",
    ["tank_tip"] = "Random Gumball's Fragment",
    ["slime_num"] = "Gumball x%d",
    ["btn_text_set"] = "Set",
    ["btn_text_choose"] = "Filter\nFragment",
    ["slime_set"] = "Gumball Settings",
    ["slime_set_explain"] = "When a 5-star Gumball equips a certificate, you can remove it from Golden Pot.",
    ["close_slime_gold_tank"] = "You removed %s from Golden Pot.",
    ["open_slime_gold_tank"] = "You added %s to Golden Pot.",
    ["close_already"] = "(Closed)",
    ["use_number"] = "Amount",
    ["own_tank_num"] = "Have %d",
    ["use_normal_tank_tip"] = "Use %d and get rare resources at random.",
    ["use_gold_tank_tip"] = "Use %d and get %d Gumball Fragments.",
    ["can_hire_slime_tip"] = "%d Gumballs in total.",
    ["choose_camp"] = "Select Faction",
    ["tank_extra_desc"] = "Get Gumball's Fragment and other rare resources at random.",
    ["gold_tank_extra_desc"] = "100% chance to get Gumball's Fragment (Can select a faction)",
    ["tank_before_detail"] = "\nIt must be used in \"Mercenary Camp\"(Unlock Mercenary Camp after you clear Borderland.)",
    ["tank_after_detail"] = "\nIt must be used in \"Mercenary Camp\" of World Map",
    ["btn_text_jump_to"] = "Skip",
    ["ghost_master_slime_talk"] = "A ghost floating in the small hut is staring at you. \"Why you again? OK. Same old rule.... Give me enough Ghost Crystal, I will exchange some things with you.\" [blue] (Spend 5 Ghost Crystal for Gumball's Fragment)[-]",
    ["ghost_no_crystal_tip"] = "\"Get lost! You don't have 5 Ghost Crystals!\"",
    ["slime_full_name"] = "Gumball",
    ["artifact_compound_tip"] = "Received %s\n%s after combining.",
    ["no_air_army"] = "Haven't assigned participating Gumballs.",
    ["sky_strike_cost"] = "It requires %s to attack. Are you sure you want to continue?",
    ["value_add"] = "%d+%d",
    ["download_pkg_tip"] = "Please ensure a strong network connection, check the quality of your connection if the download fails.",
    ["fix_airship_desc"] = "After repair, start [blue]airship search[-] function, go for sky venture and search for treasures of all kinds!",
    ["end_sky_city_combat"] = "Skip",
    ["sky_city_combat_win"] = "Victory",
    ["sky_city_combat_lose"] = "Failed",
    ["total_fight_ability"] = "Energy",
    ["sky_event_item1"] = "Wings of Gem",
    ["sky_event_item2"] = "Temple Contract",
    ["sky_event_item3"] = "Airship Chip",
    ["sky_event_item4"] = "Airship Tranform Material",
    ["random_drop"] = "(Random)",
    ["sky_event_bonus_tip"] = "\nAfter you're victorious, you can get the following rewards:\n\n",
    ["btn_text_open_treasure"] = "Unseal",
    ["btn_text_search_treasure"] = "Search",
    ["ap_desc"] = "AP.%d",
    ["sky_honor_piece"] = "Mysterious Statue",
    ["sky_honor_bonus"] = "Mysterious Statue Reward",
    ["thousand_type"] = "%s,%s",
    ["slime_not_enough"] = "Not enough Gumballs.",
    ["money_not_enough"] = "Not enough Coins.",
    ["confirm_to_attack"] = "Are you sure you want to assault %s?",
    ["explore_level"] = "[blue](Level %d exploration)[-]",
    ["left_time_to_reset"] = "[blue](Reset in %s)[-]",
    ["continue_attack"] = "You need to consume %s if you wish to continue the assault.",
    ["sky_explore_monster"] = "Floating Island",
    ["sky_explore_player"] = "Player",
    ["sky_explore_boss"] = "BOSS",
    ["download_completed"] = "Update completed.",
    ["ship_donot_response"] = "No response from the airship....",
    ["bonus_value_desc"] = "Valuable Quota",
    ["btn_text_charge"] = "Recharge",
    ["total_value"] = "Total Value",
    ["btn_text_buy_with_price"] = "Purchase %s",
    ["tab_others"] = "Other Goods",
    ["tab_sky_city_resource"] = "Celestial Goods",
    ["arena_enter_tip1"] = "\n[blue](Join the gladiator match and duel %s)[-]",
    ["arena_enter_tip2"] = "\n[blue](You're defeated. Please leave.)[-]",
    ["time_limit_gift"] = "Time-limited Pack",
    ["time_limit_gift_desc"] = "Purchase [blue]%s[-] to claim these extra gifts (only once)",
    ["left_time"] = "%02d:%02d:%02d",
    ["time_limit_gift_tip"] = "Buy [gold]%s[-], valued %d%%",
    ["take_time_gift_fail"] = "Failed to claim the time-limited pack.",
    ["take_time_gift_over_time"] = "The pack already expired.",
    ["take_time_gift_already"] = "You already claimed the pack.",
    ["thousand_num"] = "%dk",
    ["thousand_num2"] = "%.1fk",
    ["arena_flee_tip"] = "You ran away from the Fighting Stand in shame.",
    ["btn_text_known"] = "Got it!",
    ["special_skill_trigger_text"] = "Activated %s!",
    ["captain_dialog1"] = "Crows in the dark night was reminiscent of thousand years of hardship on the road.",
    ["captain_dialog2"] = "The sound of waves remains but not the same evening then.",
    ["captain_dialog3"] = "How could you and me today repeat the story of yesterday?",
    ["captain_dialog4"] = "Can I board your ship with this old ticket?",
    ["summon_be_enough"] = "Already reached max summons.",
    ["equip_ugpraded_tip"] = "Your %s was upgraded.",
    ["arena_win_title"] = "Victory!",
    ["arena_slime_join_dialog"] = "I have not fought like this for a long time. Hahaha! That's ecstatic! Count me in your adventure, kid!",
    ["arena_refuse_enter"] = "The opponent declined your challenge.",
    ["tab_text_relic_base"] = "Base",
    ["tab_text_relic_technology"] = "Tech",
    ["tab_text_relic_skill"] = "Combo\nSkill",
    ["tab_text_relic_skill2"] = "Combo Skill",
    ["unopen_function_tip"] = "The function is not available yet.",
    ["destruct_equip_bonus_tip"] = "From Reward of \"%s\"",
    ["slime_note_title"] = "Gumball's Note",
    ["sky_city_unopen_tip"] = "Adventurers, the celestial city is under construction. The next version is expected to be open soon, so stay tuned!",
    ["treasure_get_material_tip"] = "Treasure Research: %s×%d",
    ["creation_gate_title"] = "Gate of Creation",
    ["creation_gate_tip1"] = "It seems like the door is shaking...",
    ["creation_gate_tip2"] = "Weak energy fluctuations are coming from behind the door...",
    ["creation_gate_tip3"] = "Powerful energy fluctuations are coming from behind the door...",
    ["creation_gate_tip4"] = "Very powerful energy fluctuations are coming from behind the door, it seems like it's about to open!",
    ["zerg_desc_title"] = "Seed of Destruction",
    ["zerg_desc"] = "Trigger self-explosion after being killed to cause 300% damage on random targets.",
    ["havent_war_key"] = "You don't have any Key of War.",
    ["havent_item"] = "You have no %s!",
    ["btn_text_open_more"] = "Use %d",
    ["btn_text_continue"] = "Continue",
    ["system_board_title"] = "A letter from us",
    ["system_board_date"] = "%04d.%02d.%02d",
    ["system_board_1"] = "To: Dearest Gumball,\n\n",
    ["system_board_2"] = "Though we are only a tiny company, that doesn't hinder\nour ambition to create A Truly Funny Game that brings Exceptional Experience for everyone!\n\n",
    ["system_board_3"] = "What I want to say, first of all, is that we have made\nreference to several other oustanding products. The basic model of this game came from Red Winter's \"Dungelot\".\nOh my! That was a fantastic game which edified us aplenty. We would like to express our gratitude here.\n\n",
    ["system_board_4"] = "In addition, we would also like to thank \"Runestone Keeper\" from Black Fire. It was an equally excellent product that offered a variety of rich elements and lots\nof great inspirations. (Though I was literally drained by its abundance.)\n\n",
    ["system_board_5"] = "Meanwhile, we've designed hundered of Easter Eggs and hidden events in the maze (As you go deep into the maze, you'll find them). Many of the events are designed to salute to those great films and comics. If any of these elements are causing any inconvenience to you or if you have any other proposal,",
    ["system_board_6"] = "please let us know and we will make corrections immediately!\n\n",
    ["system_board_7"] = "Last, you can contact us through \"Guide\" in \"Settings\" if you have any problems or any good suggestions. We will reply as soon as possible.",
    ["system_board_8"] = "In addition, 5% of the game income will be used to support individual developers.\nIf you want to develop a \"fun game but don't care about simply making money\", please contact us too.",
    ["system_board_9"] = "We would\nalso like to hear from you too.\n\n",
    ["system_board_10"] = "Contact us: service@gdmaze.com\n\n",
    ["system_board_11"] = "[blue]Email: service@gdmaze.com[-]\n\n",
    ["system_board_12"] = "Contact us: service@gdmaze.com\n\n",
    ["system_board_13"] = "Wechat public number: busiyimigong\n\n",
    ["rdlist_title"] = "Gumball's Maker",
    ["rdlist_name"] = "[green]Copy Right[-]\n\n[blue]Game Designer[-]\n\n[blue]Numerical Designer[-]\n[blue]Script Designer[-]\n\n[blue]Instances & Plot Designer[-]\n\n[blue]Client Engineer[-]\n\n\n\n\n\n[blue]Server Architect[-]\n\n\n\n[blue]Technical Consultant[-]\n[blue]Concept Artist[-]\n\n\n\n[blue]Scene Designer[-]\n[blue]UI Designer[-]\n\n\n\n[blue]Animation & Light Effect[-]\n\n[blue]Art Consultant[-]\n[blue]Music & Fx[-]\n\n[blue]Quality Control[-]\n[blue]QA Engineer[-]\n\n\n\n\n\n[blue]Operation & Support[-]\n\n\n\n\n\n\n\n\n\n[blue]R&D Director[-]\n[blue]Producer[-]\n\n",
    ["rdlist_1"] = "  QC-PLAY\n\n",
    ["rdlist_2"] = "  Alva Xin\nQuanbin Wang\n",
    ["rdlist_3"] = "  Shaolin Zhuang\n",
    ["rdlist_4"] = "  Yang Wang\nZhongyang Shu\n",
    ["rdlist_5"] = "  Xiwen Shen\nMimicry Chen\n",
    ["rdlist_6"] = "  Yabin Zou\nJinhu Li\nGaobao Chen\nDonghui Chen\nHongren Huang\nZack Deng\n",
    ["rdlist_7"] = "  Yulong Pan\nXiang Chen\nPeter Wood\nYing Chen\n",
    ["rdlist_8"] = "  Trees Wei\n",
    ["rdlist_9"] = "  Baojiao Wang\nStiff_cat Fu\nBiwei Zhuang\nYameng Guo\n",
    ["rdlist_10"] = "  Enze Wang\n",
    ["rdlist_11"] = "  Linchao Liu\nJian Zhang\nQixian Pan\nYuze Chen\n",
    ["rdlist_12"] = "  Xu Lin\nBainian Chen\n",
    ["rdlist_13"] = "  Zhi Gao\n",
    ["rdlist_14"] = "  Xinzao Chen\nXianbin Gao\n",
    ["rdlist_15"] = "  Xiaoliang Wu\n",
    ["rdlist_16"] = "  Dedong Chen\nDongrong Zhang\nNing Yuan\nXiaobao Chen\nZeyu Yin\nWenqiang Guo\n",
    ["rdlist_17"] = "  Toky Feng\nJacky Lv\nAlvin Luo\nStella Yin\nMengyi Guo\nNanci Chen\nAva Zhuang\nYang Pang\nGrace Hong\n\n",
    ["rdlist_18"] = "  Mingjun Li\n",
    ["rdlist_19"] = "  Vincent Yang\n",
    ["btn_text_go_to_fight"] = "You can go fight too!",
    ["leave_you_away"] = "Your %s has left.",
    ["scrap_limit_set_tip"] = "Keep at least one Gumball available.",
    ["villager_arm_desc1"] = "Excuse me... are you still busy?",
    ["villager_arm_desc2"] = "This... I want to go home! Do you have any more to tell?",
    ["villager_arm_desc3"] = "Oh? I just packed my suitcase... what else is there?",
    ["villager_arm_desc4"] = "Wahoo! I can finally go home... What? There's still more to do?",
    ["villager_arm_desc5"] = "Hey, why are you pulling me? You want me to drink with you?",
    ["villager_arm_desc6"] = "Hey! Let go, I still have a lot of things to do!",
    ["saint_summon_tip1"] = "For Athena! Kill!",
    ["saint_summon_tip2"] = "Monsters, die!",
    ["saint_summon_tip3"] = "Charge! Charge! Charge!",
    ["saint_summon_tip4"] = "Biceps, go!",
    ["saint_summon_tip5"] = "This day has finally come!",
    ["saint_summon_tip6"] = "I want to live for honor!",
    ["saint_summon_tip7"] = "It's finally my turn to take the stage!",
    ["saint_summon_tip8"] = "Mom, I want to go home...",
    ["saint_summon_tip9"] = "Why do I feel like I'm being fooled?",
    ["saint_summon_tip10"] = "How do you feel you've been brainwashed?",
    ["saint_summon_tip11"] = "You always felt what wasn't right?",
    ["yuan"] = "",
    ["property_use_range_bonus"] = "Received %s +%d",
    ["monster_buff_tip"] = "(Left %s rounds)",
    ["relic_explain_title"] = "Plunder Introduction",
    ["relic_explain_title2"] = "Extra Bonus",
    ["relic_explain_desc"] = "Pilot an airship to plunder other players' [blue]Relic Fragments[-]!\n",
    ["relic_explain_desc2"] = "1. All fragments (and Coins) that [blue]your target haven't collected from the tramcar[-]\n2. A small amount of fragments in [blue]Warehouse[-] (Affected by Luck)\n3. Additional rewards are given out for daily wins:\n\n",
    ["relic_explain_desc3"] = "\"%d Wins\" %s",
    ["relic_explain_desc4"] = "Targets which haven't been plundered earn a chance to refresh rivals the next day. %s",
    ["relic_refresh_time_desc"] = "(Refresh after %s)",
    ["relic_revenge_desc"] = "The target player plundered you at %s:",
    ["relic_revenge_desc2"] = "[red]You lost %d %s![-]",
    ["relic_revenge_desc3"] = "Can reseize all resources after the revenge. [blue](Remaining Time %s)[-]",
    ["relic_revenge_time"] = "%02d-%02d %02d:%02d",
    ["relic_revenge_explain"] = "Players can take revenge to reseize Relic Fragments and Coins after being plundered. Attacks stay recorded for 3 days. Please reseize your resources in time!\n\n",
    ["relic_revenge_explain2"] = "[blue]You can still plunder %d times. You haven't taken revenge yet.\nCan reseize Coins (Total: %d).\nCan reseize Relic Fragments (Total: %d)[-]",
    ["relic_revenge_title"] = "Revenge Introduction",
    ["be_attack_record"] = "Record of being plundered",
    ["plunder_detail"] = "Win a victory in plunder mode to\nget the following rewards:\n",
    ["luck_add"] = "[green](Luck +%d)[-]",
    ["rob_already"] = "Plundered!",
    ["artifact_upgrade_cost2"] = "Consume %s Artifact Fragments, %s %s\nand %s Coins to enhance the target Artifact.",
    ["upgrade_artifact_cost"] = "\n[green] Enhance (%s[-] [red]%d[-][green]/%d)\nCan use %s to replace ([-]%s[green]/%d)[-]",
    ["dark_dragon_sacrifice_succ"] = "You offered the Dark Furnace... The statue releases extremely bright light!",
    ["dark_dragon_sacrifice_tip"] = "[blue]Submit right offerings to attract Dark Dragon's attention.[-]",
    ["auto_disconnect_tip"] = "You have been disconnected from the world of Gumballs for being idle too long\n[blue](Log in again to continue playing)[-]",
    ["dark_dragon_sacrifice_tip"] = "[blue]Submit right offerings to attract Dark Dragon's attention.[-]",
    ["btn_text_make_sunshine"] = "Create Sun",
    ["make_sunshine_succ"] = "You created Sun ×1.",
    ["btn_text_comment_num"] = "Comment %d",
    ["btn_text_turn"] = "Details",
    ["havent_this_slime"] = "You don't have the target Gumball.",
    ["btn_text_equip"] = "Equip",
    ["monster_captain_hint1"] = "[blue]David Jones' legacy. Brings special effects.[-]",
    ["monster_captain_hint2"] = "[blue]David Jones' organ. Consume to enhance attributes.[-]",
    ["monster_captain_stomach_name"] = "David Jones's Stomach",
    ["monster_captain_stomach_desc"] = "David Jones's Stomach is filled with all sorts of half digested food. The worst part is that every so often he would Bring such food back from his stomach and chew it again! Well... For a mutant, your expectation is set too high. Let's forget about those unpleasant matters and carry on feeding him. At least, this can strengthen his battle capacity...",
    ["aiouliya_statue_dialog1"] = "\"... My child... You are able to see me...\n... I guess it's destiny...\"",
    ["aiouliya_statue_dialog2"] = "\"... I'm the lord of distortion, Aioria...\n... All ore in this area is your reward...\"",
    ["aiouliya_statue_dialog3"] = "\"... He-he... You are still here...\n... Are you waiting for more rewards...\"",
    ["aiouliya_statue_dialog4"] = "\"... If you can defeat that guy...\n... Despicable Virginia... Come back to me after...\"",
    ["aiouliya_statue_dialog5"] = "\"... Kill Night Lady, Virginia...\n... Kill her and you will get what you are longing for...\"",
    ["slime_info_desc"] = "Gumball info",
    ["east_shrie_submit_succ"] = "%s dissolved into the shrine... The shrine emits very strong light!",
    ["east_shrie_submit_fail"] = "%s dissolved into the shrine... The shrine seems indifferent!",
    ["machine_altar_submit_succ"] = "%s dissolved into the altar... The altar emits very strong light!",
    ["machine_altar_submit_fail"] = "%s dissolved into the altar... The altar seems indifferent!",
    ["all_slime_title"] = "All Gumballs",
    ["sky_city_find_treasure"] = "You discovered %s!",
    ["sky_city_bonus_msg"] = "You recieved %s!",
    ["treasure_bonus_msg"] = "You received treasures from the palace.",
    ["unequip"] = "(Haven't equipped)",
    ["sky_city_team_desc_title"] = "Organize (%s)",
    ["sky_city_team_desc_msg"] = "The total Energy in Air War is decided by participating Gumballs. Now you can dispatch up to [blue]%d[-] Gumballs to join a battle. (Collect [blue]Mysterious Statue[-] to enhance Leadership)\n\n[blue] \"Star Level\"[-] A higher star level Gumball has higher Energy.\n[blue]\"Feed\"[-] Feed Gumballs to enhance their Energy.\n[blue]\"Equipment\"[-] Equip weapons and certificates to enhance Gumballs' Energy.\n\nThe combination of specific Gumballs can trigger Combo Skills.",
    ["recharge_error_title"] = "Recharge unreceived",
    ["recharge_error"] = "Sorry, Recharge unreceived. Please check again later or Contact us(Tap Settings, Guide to Contact us).",
    ["response_problem"] = "Feedback",
    ["recharge_ok_title"] = "Successful",
    ["recharge_ok_text"] = "Purchased [blue]%s[-] Successfully!",
    ["recharge_close_tip"] = "I'm so sorry, this function is not available.",
    ["system_share_title"] = "Gumballs & Dungeons",
    ["system_share_desc"] = "Explore the mysterious dungeon with world wide players.FREE to Play Now!",
    ["fb_share_url"] = "http://rs.qcplay.com/html/gumball/share/get_game.htm",
    ["download_pkg_fail"] = "Failed to download resource (%d)",
    ["airship_skill_desc2"] = "You don't have the target Combo Skill",
    ["btn_text_bonus"] = "Reward",
    ["btn_text_recruit2"] = "Recruit",
    ["btn_text_exchange"] = "Exchange",
    ["number_proportion"] = "(%d/%d)",
    ["tab_text_use"] = "Use",
    ["tab_text_resource"] = "Goods",
    ["energy_bonus"] = "Increase Radar's battery to %d.",
    ["arena_bonus_not_taken_tip"] = "You haven't picked up the reward. Are you sure you want to leave?",
    ["sky_pet_shop"] = "Celestial Camp",
    ["reset_radar_tip1"] = "Reset the exploration rating to Lv.%d [blue](The current exploration rating must be at least Lv.%d)[-]",
    ["reset_radar_tip2"] = "Reset the exploration rating to Lv.%d [red](The current exploration rating must be at least Lv.%d)[-]",
    ["reset_radar_tip3"] = "You already reset the exploration rating today. [blue](Reset again after %s)[-]",
    ["btn_text_cost"] = "Consume",
    ["kill_recover2"] = "Recover %s",
    ["level_max"] = "Lv.Max",
    ["level_flag"] = "Lv.%d",
    ["airship_strengthen_full"] = "Already transformed the target airship to the maximum limit.",
    ["defensive_success"] = "Successfully defended",
    ["revenge_ok"] = "Revenged!",
    ["negative"] = "-%s",
    ["rob_time_tip"] = "Before %s",
    ["btn_text_revenge"] = "Revenge",
    ["revenge_tip_title"] = "Revenge!",
    ["rob_tip_title"] = "Assault!",
    ["last_revenge_fail_tip"] = "You failed to take revenge last time: (\nYou can take revenge again after %s. [blue](Consume Gem ×1 to take revenge now)[-]",
    ["last_rob_fail_tip"] = "You failed to assault last time: (\nYou can assault again after %s. [blue](Consume Gem ×1 to take revenge now)[-]",
    ["btn_text_revenge_now"] = "Revenge Now",
    ["btn_text_rob_now"] = "Assault Now",
    ["fix_relic_title"] = "Ancient Mine Pit",
    ["fix_relic_tip"] = "You can repair a Mine Pit after you have [blue]%s[-] and then carry on to excavating the relics.",
    ["fix_relic_tip2"] = "In the Sky Exploration level[blue]Relics of Ancient Civilization[-],\nit is possible to find such a device!",
    ["fix_relic_tip3"] = "[%s]%d[-] %s required to repair.",
    ["btn_text_fix"] = "Repair",
    ["relic_open_tip"] = "Relics are opened.",
    ["dislist_contact"] = "(If you have any question, please contact us)\nEmail: service@gdmaze.com",
    ["dislist_contact_cn"] = "(If you have any question, please contact us)\nEmail: service@gdmaze.com",
    ["title_sell_reagent"] = "Sell Potion",
    ["sell_item_confirm"] = "Are you sure you want to sell [blue]%s[-]? You can get [blue]%d[-] Coins after selling.",
    ["sell_item_confirm2"] = "Are you sure you want to sell [blue]%s[-]? You can sell one to get [blue]%d[-] Coins. You can sell all to get [blue]%d[-] Coins.",
    ["btn_text_sell"] = "Sell %d",
    ["btn_text_sell2"] = "Sell",
    ["sky_instance_die_tip"] = "He-he! This place is quite special. I'm unable to help you!",
    ["captain_diary"] = "Captain's Diary",
    ["captain_diary_desc"] = "\"... Thanks to my new comrade, the grand GUMBALL is finally off on a brand new journey! The cruise has lasted for %s!\"\n[blue]The Captain's Diary automatically records all instances you encounter. You can select located instances on the radar after resetting exploration.[-]",
    ["sky_instance_name"] = "%s %dF",
    ["unpassed"] = "Uncleared",
    ["completed"] = "Finish",
    ["record_sky_instance"] = "Consume [blue]%d[-] points of Radar Battery to directly mark the coordinate on Radar. [blue] (Current Radar Battery is [-]%s[blue])[-]",
    ["appeared"] = "Appeared",
    ["monster_style_living"] = "Beast Class",
    ["monster_style_boss"] = "Boss",
    ["monster_style_undead"] = "Undead",
    ["monster_style_element"] = "Element",
    ["monster_style_plant"] = "Plant",
    ["monster_style_human"] = "",
    ["monster_style_demon"] = "Demon",
    ["monster_style_machine"] = "Machine",
    ["monster_style_slime"] = "Gumball",
    ["time_ceasing_use_hint"] = "Can't cast Timestill now",
    ["revenge_record_unvalid"] = "The record has been invalidated!",
    ["display_version"] = "Version Displayed: %s",
    ["real_version"] = "Current Version: %s",
    ["pet_recruit_pay"] = "%s: %d/%d",
    ["pet_recruit_title"] = "Recruit Gumball",
    ["pet_recruit_desc1"] = "This portal is the hub of the whole mercenary world. It connects with many distinct planes. You can recruit powerful warriors when you are in need of them. [gray] (Well, I have to admit",
    ["pet_recruit_desc2"] = "the introduction is meaningless. It is only for UI because they like it.",
    ["pet_recruit_desc3"] = "Too bad! Well, I have to compromise since it is hard to find a cheap source of labor now. )[-]",
    ["pet_recruit_detail"] = "Get fragments from the Gumball's Pot and Golden Pot.",
    ["open_golden_pot"] = "Open Golden Pot (%d/%d)",
    ["btn_text_pause_dungeon"] = "PAUSE",
    ["sky_city_group_title"] = "Select Faction",
    ["btn_text_group"] = "Team",
    ["is_actived"] = "(Selecting)",
    ["sky_city_group_select"] = "Select Participant",
    ["robot_num_desc"] = "Amount of Robots: %d Dispatched, %d Standby",
    ["change_cost_scraps3"] = "Recruit (%s %s)",
    ["btn_text_use_pot"] = "Fragments",
    ["dragon_shadow_dialog"] = "Kid, the upcoming battle will be terrifying...Take this ring. Hope it will be of help.",
    ["when_sky_combat"] = "During Air War,",
    ["relic_function_limit_tip"] = "Required: Gumball's Total Star Rank reaches %d [blue](Current Star Rank %d)[-]",
    ["permit_limit_tip1"] = "Requirements: Relics Diggers Level %d\n[blue](Current Level %d)[-]",
    ["permit_limit_tip2"] = "Required: Loading Tech (Tramcar) Level %d\n[blue](Current Level %d)[-]",
    ["airship_limit_rob_times"] = "Required: Successfully plundered %d times.\n[blue](Current count: %d)[-]",
    ["airship_limit_robbed_times"] = "Required: Being plundered %d times.\n[blue](Current count: %d)[-]",
    ["hard_working"] = "Digging...",
    ["sky_city_is_close"] = "Celestial City is under maintenance...Stay tuned for more gameplay.",
    ["make_combo_skill"] = "Create Combo Skill",
    ["has_own_combo_skill"] = "Already have the target Combo Skill.",
    ["relic_function_airship_limit"] = "Required: build %s",
    ["skill_cost_desc"] = "Consume %s: %d",
    ["skill_cost_energy"] = "Energy",
    ["skill_cost_format"] = "[blue]Consume %s: [-][blue]%d[-]",
    ["dungeon_pause_tips"] = "You are now in %s. \nYou can't enter %s now.",
    ["btn_text_next"] = "Next",
    ["kill_robber"] = "Kill a certain amount of %s to upgrade the mask. ([blue]{0}/{1}[-])",
    ["tab_text_robot"] = "Robot",
    ["cannot_be_split"] = "The robot cannot disenchant",
    ["not_find_robot"] = "Failed to get the information of robot",
    ["robot_is_activied"] = "Can't disenchant a participating robot.",
    ["gd_set_attrib"] = "Set Attributes",
    ["more_slime"] = "Gain more Gumballs",
    ["ship_physic_skill_desc"] = "Each Gumball Airship has a main cannon which can launch an attack each round in Air War. (Some special combo skills can replace main cannon's effect after being cast.)",
    ["not_pet_actived"] = "None of participating Gumballs is from the faction.",
    ["keep_last_one"] = "You must keep a Gumball at least.",
    ["gd_set_hp"] = "HP",
    ["gd_set_mp"] = "MP",
    ["gd_set_attack"] = "Attack",
    ["gd_set_magic"] = "Power",
    ["gd_set_search_point"] = "EP",
    ["gd_set_max_hp"] = "Max HP",
    ["gd_set_max_mp"] = "Max MP",
    ["relic_no_worker"] = "You don't have any Relics Diggers to collect.",
    ["relic_no_container"] = "Not enough capacity. Can't collect any more now.",
    ["tower_is_finshed"] = "completed all trials of the current faction.",
    ["no_reward"] = "No available reward can be claimed",
    ["btn_text_trial"] = "Trial",
    ["sky_tower_floor"] = "Floor %d",
    ["tower_title"] = "%s's Trial",
    ["tower_desc_title"] = "About Trial (%d F)",
    ["tower_desc"] = "You have finished all trials of %s.\nStay tuned for new version",
    ["tower_desc_skill"] = "Skill (%s)",
    ["tower_attrib_fault"] = "--",
    ["btn_text_start_trail"] = "Start",
    ["tower_floor"] = "Trial Floor",
    ["tower_bonus"] = "Reward of Trial Tower",
    ["tower_desc_title1"] = "About Trial",
    ["tower_desc1"] = "Can dispatch Gumballs from different factions to join the trial in Eternal Tower and earn rewards. The trial progress and rewards for Gumballs from different factions will be [blue]counted separately[-].",
    ["tower_desc_title2"] = "Current Progress",
    ["tower_desc2"] = "%s: [blue]%d/%d[-]\n",
    ["btn_text_submit"] = "Submit",
    ["range_desc"] = "%d - %d",
    ["tree_house_max_level"] = "The target skill already reached the max level.",
    ["relic_rob_tip"] = "The function is not available yet, stay tuned",
    ["cant_active_pet"] = "You are pausing now. \nYou can't replace selecting Gumballs.",
    ["cant_restart_dungeon"] = "You are pausing now. \nYou can't reopen Mazes",
    ["dungeon_pausing"] = "Pausing",
    ["cant_feed_slime"] = "You are pausing now. \nYou can't feed Gumballs",
    ["cant_wear_weapon"] = "You are pausing now. \nYou can't equip for selecting Gumballs",
    ["cant_feed_lictor_slime"] = "You are pausing now. \nYou can't feed Gumballs in Soul-link",
    ["btn_text_take_gift"] = "Claim Pack",
    ["time_limit_gift_desc2"] = "You have already purchased [blue]%s[-], please claim the reward",
    ["circus_title"] = "Circus Notice",
    ["currency_symbol"] = "CNY %s",
    ["third_hand_bonus_tip"] = "You cleared Vagrant's Tent. Something happened to the third arm.",
    ["gd_set_money"] = "Coins",
    ["gd_set_gem"] = "Gems",
    ["relic_rob_bonus_tip"] = "Win a victory in plunder mode to get the rewards:",
    ["sky_city_combat_bonus_tip"] = "After you are victorious, you will receive the rewards:",
    ["relic_main_title"] = "Resources Plunder",
    ["relic_refresh_time"] = "Refresh new targets after %s",
    ["remain_fight_ability"] = "Remaining",
    ["btn_text_strike"] = "Assault",
    ["handling_paladin_experience"] = "You already learnt all of the content.",
    ["btn_text_change_target"] = "Change\nopponent",
    ["btn_text_record"] = "Record",
    ["no_revenge_target"] = "No available revenge target.\nWell...Just stay tuned.",
    ["no_revenge_num_tip"] = "Haven't taken revenge for %d plunders",
    ["revenge_record_title"] = "Event Record",
    ["relic_boss_leave"] = "Leave after %s",
    ["relic_boss_leave_tip"] = "%s has been left",
    ["third_hand_plunder"] = "The Third Arm was activated!",
    ["relic_rob_win_tip"] = "You plundered resources successfully!",
    ["relic_rob_fail_tip"] = "Failed to plunder resources! You can try again after %s!",
    ["relic_boss_fail_tip"] = "%s is harmed!",
    ["relic_find_eggs_tip"] = "You found some resources!",
    ["relic_rob_scrap1"] = "(Tramcar)",
    ["relic_rob_scrap2"] = "(Extra plunder)",
    ["relic_boss_win_tip"] = "You defeat %s!",
    ["special_prop_desc1"] = "Recover MP after killing an enemy.",
    ["special_prop_desc2"] = "Killing an enemy, EP",
    ["smash_element"] = "Crystal you have inserted has been smashed",
    ["smash_special_element"] = "You are under Altar's Countersurge",
    ["input_activate_code"] = "Input activation code",
    ["account_activate_input"] = "Activate the account first",
    ["please_input_activate_code"] = "Please input activation code!",
    ["need_kill_elem_lord"] = "Kill Lord to pick up the reward.",
    ["btn_text_activate"] = "Active",
    ["btn_text_get_code"] = "Claim",
    ["equip_random_bonus"] = "Receive %d Treasure at random",
    ["sky_instance"] = "Sky Instance",
    ["text_copied"] = "Copied player's ID to clipboard",
    ["switch_account"] = "Switch account",
    ["equip_forge_tip"] = "You have received %s×%d from Forging Anvil",
    ["master_oogway_submit_fail"] = "Turtle Master doesn't seem satisfied.",
    ["master_oogway_desc_7035"] = "Bah! Faugh! What the hell is this?",
    ["master_oogway_desc_9022"] = "Pooh! This liquor tastes like chicken poo!",
    ["master_oogway_desc_9047"] = "Burp! This liquor has really strong aftereffects!",
    ["master_oogway_desc_9044"] = "Burp! This liquor tastes good...",
    ["master_oogway_desc_7216"] = "Wow! This liquor is amazing!\nFine! Let me teach you something!\nYou have mastered the Close Fingers!",
    ["master_oogway_desc_8062"] = "Damn! This is my uncle... \nSigh! You can take these beads!",
    ["lord_altar_desc"] = "Various mysterious runes are engraved on this ancient altar. You can try to activate it.\n[blue](Submit corresponding crystals to activate the Altar.)[-]",
    ["fire_altar"] = "Fire Elemental Altar",
    ["water_altar"] = "Water Elemental Altar",
    ["earth_altar"] = "Earth Elemental Altar",
    ["thunder_altar"] = " Air Elemental Altar",
    ["choose_compound_spell"] = "Select a spell you want to combine",
    ["compound_spell"] = "Combine %s!",
    ["consume_magic_item"] = "(Consume magic rune: %d/%d)",
    ["magic_spell"] = "%s Scroll",
    ["compound_spell_cost_rune"] = "(Consume %s: %d/%d)",
    ["btn_text_compound_spell_2"] = "Combine",
    ["btn_text_compound_spell"] = "Combine %d",
    ["compound_spell_text"] = "Combine %s Scrolls!\n",
    ["cant_compound_spell"] = "The Scroll can't combine",
    ["choose_forge_equip"] = "Select treasure you want to forge",
    ["btn_text_forge_treasure"] = "Forge treasure",
    ["forge_treasure"] = "Forge%s!\n",
    ["compound_spell_tip"] = "You have received %s×%d",
    ["need_treasure_drawing"] = "[red](A drawing is needed)[-]",
    ["upgrade_equip_title"] = "Upgrade equipment",
    ["upgrade_equip"] = "Upgrade %s!",
    ["btn_text_upgrade_suit"] = "Upgrade suit",
    ["prop_upgrade_equip1"] = "Melee",
    ["prop_upgrade_equip2"] = "Mage",
    ["prop_upgrade_equip3"] = "Can forge Rank 6 Treasure (Consumes Quenching Essence)",
    ["car_money_detail"] = "These coins are still in the tramcar (Quickly plunder before the player can collect.)",
    ["car_scrap_detail"] = "These resources are still in the tramcar (Quickly plunder before the player can collect.)",
    ["extra_scrap_detail"] = "These resources are still in the player's warehouse (Your Luck is %d better than the target's. You can also plunder %0.1f%% resources.)",
    ["title_text_relic_base"] = "Base",
    ["title_text_relic_technology"] = "Tech",
    ["title_text_relic_skill"] = "Combo Skill",
    ["upgrade_magic_suit_tip"] = "Click the icon on the left side to add equipment.\n[blue](Can upgrade Mage suit)[-]",
    ["upgrade_physic_suit_tip"] = "Click the icon on the left side to add equipment.\n[blue](Can upgrade Melee suit)[-]",
    ["upgrade_not_cost_enough"] = "Not enough %s. Can't upgrade.",
    ["you_active_drawing"] = "You have learned to make %s",
    ["learn_dragon_magic_tip"] = "You learnt Dragon Magic!",
    ["get_dragon_power"] = "You learnt Giant Dragon's Power",
    ["cave_hide_item_dialog"] = "When you attempt to get closer, enemies in this area start to yell at you. Looks like a fierce battle is inevitable!",
    ["find_hide_item"] = "You light up Great God of Thieves' Lantern!",
    ["world_tree_maintenance"] = "World Tree Maintenance",
    ["is_maintenance"] = "The World Tree is being upgraded. Please be patient.\nRemaining Time: [red]{left_time}[-]",
    ["platform_limt1"] = "Sorry. World Tree is now full. New accounts can't log in.\n",
    ["platform_limt2"] = "Email: service@gdmaze.com",
    ["get_comments_fail_tip"] = "Failed to get the comments date.",
    ["max_floor_already"] = "You have reached the max floor in maze.",
    ["btn_text_use_property"] = "Use %d",
    ["dreamland_instance_fail"] = "Err... Defeated... I'm afraid our cooperation is not perfect yet...",
    ["commander_comming"] = "Such a pleasure to work with you! Are you going to other places for further training? May I come with you?",
    ["summon_not_injury"] = "Commander is in good health. No need to recover.",
    ["dont_have_summon"] = "Unable to use %s without a summoned beast",
    ["dreamland_instance_suc"] = "What an easy battle!",
    ["comma"] = ",",
    ["shipskill_desc"] = "This broken device was left from the Genesis War one thousand years ago. Back then, our gods were fighting fiercely against invaders from another world in the sky. Various Combo Skills of extreme power were launched by both parties. As time goes by, most of these Combo Skills are vanishing from the world but well kept in ancient books. Some relic hunters specializing in sky ruins are in hot pursuit of these Combo Skills.",
    ["shipskill_type_desc_0"] = "",
    ["shipskill_type_desc_1"] = "",
    ["shipskill_type_desc_2"] = "%s%% chance to cast the skill (Instead of airship's attack):",
    ["shipskill_type_desc_3"] = "%s%% chance to cast the skill after attacking:",
    ["shipskill_type_desc_4"] = "%s%% chance to cast the skill after suffering damage:",
    ["shipskill_add_attrib"] = "%s+%d%%",
    ["shipskill_add_attrib2"] = "%s +%d",
    ["shipskill_own_ability_cure_1"] = "Enhances Energy (%d%% of Energy)",
    ["shipskill_own_ability_cure_2"] = "Enhances Energy (%d%% of self current Energy)",
    ["shipskill_enemy_ability_cure_1"] = "Enhances Energy (%d%% enemy's total Energy. Can't exceed %d%% of friendly targets' total Energy.)",
    ["shipskill_enemy_ability_cure_2"] = "Enhances Energy (%d%% enemy's current Energy. Can't exceed %d%% of friendly targets' total Energy.)",
    ["shipskill_own_ability_damage_1"] = "Causes damage (%d%% of Energy)",
    ["shipskill_own_ability_damage_2"] = "Causes damage (%d%% of self current Energy)",
    ["shipskill_enemy_ability_damage_1"] = "Causes damage Enhances Energy (%d%% enemy's total Energy. Can't exceed %d%% of friendly targets' total Energy.)",
    ["shipskill_enemy_ability_damage_2"] = "Causes damage (%d%% enemy's current Energy. Can't exceed %d%% of friendly targets' total Energy.)",
    ["shipskill_own_prop"] = "Enhances %s by %d",
    ["shipskill_enemy_prop"] = "Decreases the enemy's %s by %d",
    ["shipskill_physics_attack"] = "cause %d%% damage to enemies when attacking",
    ["shipskill_physics_attack2"] = "Causes %d%% of damage when attacking.",
    ["shipskill_fixed_damage_1"] = "Causes damage (%d%% of main cannon's power)",
    ["shipskill_fixed_damage_2"] = "Causes damage (%d%% of main cannon's power, ignores Armor)",
    ["shipskill_critical_attack"] = "cause %d%% damage to enemies when attacking, %d%% chance to launch critical strike",
    ["shipskill_damage_cure"] = "cause %d%% damage to enemies when attacking, increase Energy (%d%% damage)",
    ["shipskill_debuff"] = "%d%% chance to %s enemy for a round",
    ["activate_group_tip"] = "Selecting! %s!",
    ["shackles_bonus_talk1"] = "Hmm? Wait... The court has made the judgement! I have won the case!",
    ["shackles_bonus_talk2"] = "Here is a reparation list...",
    ["new_version_found_title"] = "New version is now available.",
    ["new_version_found_desc"] = "New version is now available. Please restart to update to the latest version!",
    ["holy_revive"] = "Holy Rebirth",
    ["gd_btn_enter_dungeon"] = "Enter Maze",
    ["gd_btn_rich"] = "Rich Handsome Stud",
    ["nick_illegal"] = "Nickname contains invalid characters.",
    ["comment_illage"] = "Failed. Comment contains invalid characters.",
    ["operation_illage"] = "Operation failed,please try again.",
    ["physical_resistance"] = "Physical Resistance",
    ["spell_resistance"] = "Spell Resistance",
    ["all_magic"] = " ",
    ["all_attack"] = " ",
    ["gd_btn_rich2"] = "Rich Handsome Stud 2",
    ["old_terminal_a"] = "Ha-ha! Too simple!|You downloaded some files from the terminal!",
    ["old_terminal_b"] = "Hmm... It was tough but you made it!|You downloaded some files from the terminal!",
    ["old_terminal_c"] = "Well... I'll just press these buttons.|You broke the terminal!",
    ["old_terminal_d"] = "What the hell is this? I don't understand it at all...|You broke the terminal!",
    ["anubis_answer_1"] = "Isis's Staff",
    ["anubis_answer_2"] = "Maat's Feather",
    ["anubis_answer_3"] = "Satie's Eye",
    ["anubis_answer_4"] = "Khnum's Horn",
    ["btn_text_activity"] = "Event",
    ["open_activity"] = "Start",
    ["close_activity"] = "End",
    ["activity_id_edit"] = "Event ID",
    ["start_time_edit"] = "Start Time",
    ["duration_time_edit"] = "Event Duration",
    ["start_time_placeholder"] = "E.g.: 20160501010000",
    ["duration_placeholder"] = "Unit: Second",
    ["please_input_activity_id"] = "Enter event ID",
    ["please_input_activity_start_time"] = "Enter start time",
    ["please_input_activity_duration"] = "Enter event duration",
    ["activity_id_error"] = "Wrong event ID",
    ["activity_start_time_error"] = "Wrong event start time",
    ["activity_duration_error"] = "Wrong event duration",
    ["face_score_tip"] = "You saw yourself in the mirror...",
    ["face_score_tip_90"] = "Everything in this world will fall for me!",
    ["face_score_tip_80"] = "Ha-ha! How beautiful I am!",
    ["face_score_tip_70"] = "Hmm? I'm quite pretty!",
    ["face_score_tip_60"] = "Not bad. Definitely better than average!",
    ["face_score_tip_50"] = "My looks... Nothing special!",
    ["face_score_tip_40"] = "Well... I've got other merits!",
    ["face_score_tip_30"] = "Never mind... One glance would be more than enough...",
    ["face_score_tip_20"] = "Er... I have fallen behind since my birth...",
    ["face_score_tip_10"] = "Gosh! That's horrible!",
    ["face_score_tip_0"] = "I wanna kill myself!",
    ["blood_throne_high"] = "You are acknowledged by the throne!|You are shrouded by a layer of violent energy...",
    ["blood_throne_comm"] = "The throne shows no response!|I'm afraid it's just not for you...",
    ["blood_throne_lowly"] = "You can sense a strong smell of murder!|Your vitality has been sucked away...",
    ["device_remould"] = "Modify Device (%d/%d)",
    ["remould_already"] = "Completed!",
    ["airship_strengthen_open"] = "Unlocks after promoting to %d stars",
    ["title_device_remould"] = "Modify Device",
    ["remould"] = "Transform",
    ["compound_material"] = "Combine",
    ["cave_hide_shelf_tip"] = "You picked... from the bookshelf",
    ["answer_anubis_ok"] = "You are awarded by Anubis!",
    ["answer_anubis_fault"] = "You are punished by Anubis!",
    ["sky_stone_carry_hint"] = "Can carry a Rune every time",
    ["tab_text_stone"] = "Rune",
    ["revenge_stone_choose_title"] = "Revenge Rune",
    ["plunder_stone_choose_title"] = "Plunder Rune",
    ["get_revenge_stone_hint"] = "Not any Revenge Rune available, can get it from Sky Exploration!",
    ["get_plunder_stone_hint"] = "Not any Plunder Rune available, can get it from Sky Exploration!",
    ["relic_revenge_bonus_tip"] = "Rewards for successful revenge:",
    ["air_ship_up_rank"] = "Promote",
    ["air_ship_up_confirm"] = "Promote [blue]%s[-] requires %s chips\nHalo Level+1 after promotion\n[blue](%s)[-]",
    ["chip_not_enough"] = "Not enough %s chips!",
    ["join_rank_list"] = "World Ranking",
    ["join_confirm"] = "When you joined World Ranking,\nyour game information(Gumballs,Score,Maze Floors) will be displayed to other players.Do you wish to join World Ranking?",
    ["join"] = "Accept",
    ["do_not_join"] = "Decline",
    ["strengthen_not_enough"] = "You must modify all devices first.",
    ["up_rank_successful"] = "Successfully promoted %s",
    ["airship_rank_is_max"] = "Airship already reached the max rank!",
    ["remould_device"] = "Modify Device",
    ["split"] = "Disenchant",
    ["split_desc"] = "You will receive [blue]%d[-] Relic Fragments after disenchanting\nAre you sure you want to disenchant?",
    ["system_service"] = "Customer Service",
    ["customer_service_contact"] = "Contact us",
    ["cs_weixin"] = "Email:",
    ["cs_qq_group"] = "Official Communication Group:",
    ["cs_weixin_public"] = "Email:",
    ["text_copied_default"] = "Have been copied to the clipboard",
    ["btn_text_signout"] = "Sign out",
    ["signout_confirm"] = "Are you sure you want to quit?",
    ["sing_in_title"] = "Sign in",
    ["google_login_succ_toast"] = "You have registered the Google account, your achivements and scores will be saved automatically.",
    ["poineer_server_hint"] = "",
    ["google_permission_denied"] = "Access denied, can not sign in with Google",
    ["google_permission_disabled"] = "Failed to sign in with google, please allow the app to access to your contacts by going to Settings>Applications>Application manager>Permissions",
    ["take_soul"] = "Detain Souls",
    ["damnation_talk"] = "Damn it! I curse you...",
    ["forge_spade_material_lock"] = "Not enough materials!",
    ["forge_spade_succ"] = "You forged the Shovel!",
    ["not_find_useful_item"] = "Didn't find anything useful!",
    ["lack_spade"] = "Not enough shovels!",
    ["dont_have_key"] = "You don't have the Key!",
    ["your_password_is_error"] = "You entered wrong password %d times!",
    ["strongbox_open_succ"] = "You opened the Safe Box!",
    ["strongbox_bomb"] = "The sounds of \"quack quack\" comes from the Safe Box",
    ["you_find_wood"] = "You found a Timber!",
    ["you_light_bonfire"] = "You lighted the Bonfire!",
    ["light_cave_tip"] = "The torch illuminates the surrounding space",
    ["bonfire_desc"] = "The burning bonfire makes crackling sounds.",
    ["you_get_torch"] = "You found a Torch!",
    ["burning_fire"] = "Burning Bonfire",
    ["receive_mail_tip"] = "You received a new mail!\n[blue](Pause to check it)[-]",
    ["btn_text_to_see"] = "Go to View",
    ["btn_text_see_later"] = "Later",
    ["system_card_bonus"] = "Secret Code",
    ["card_bonus_title"] = "Gumball's Secret Code",
    ["card_bonus_subhead"] = "Enter correct secret code\nto receive rewards",
    ["card_bonus_default"] = "Enter a Secret Code:)",
    ["pets_camp"] = "Faction",
    ["sky_boss_island_desc"] = "This magnificent war colossus is the product of Creation War in ancient times. Although after a thousand years, it still retains certain strength. After the victory, you will receive high rewards.",
    ["sky_player_island_desc"] = "This airship is from other adventure teams. Like you, they are operated by Gumballs. You will receive their resources after you are victorious.",
    ["sky_monster_island_desc"] = "The roar of the beasts comes from the depth of floation island, it seems that they are very dissatisfied for your disturbance. You can plunder their cave to receive rewards after you are victorious.",
    ["sky_tower_desc_title"] = "%s %dF",
    ["arrived_max_floor"] = "(Reached Max floor)",
    ["sky_tower_desc"] = "The tower has been standing here in the beginning of creation. You can prove your fleet's strength and claim rewards through the tower's trial.",
    ["sky_tower_layer"] = "%dF",
    ["relic_airship_desc"] = "This airship belongs to another adventure team.\nYou can drive your airship to defeat them and\nplunder their Coins and Relic Fragments.",
    ["relic_boss_desc"] = "Darla Montes, the Plane Swallower, is\nallegedly from some unknown Land of Machines.\nReceive rewards after you are victorious.",
    ["revenge_airship_desc"] = "This airship is from a disagreeable adventure team. It plundered your Base recently. Declares war on it to take back resources that belong to you!",
    ["fight_ability_2"] = "Energy",
    ["after_hours_disappear"] = "(Disappeared after %d hours)",
    ["after_minutes_disappear"] = "(Disappeared after %d minutes)",
    ["after_seconds_disappear"] = "(Disappeared after %d seconds)",
    ["after_hours_leave"] = "(Leave after %d hours)",
    ["after_minutes_leave"] = "(Leave after %d minutes)",
    ["after_seconds_leave"] = "(Leave after %d seconds)",
    ["pass_skytower_floor"] = "You passed %s %dF and receive the rewards!",
    ["apk_payment_method"] = "Please select payment method",
    ["apk_recharge_amount"] = "Please select the amount you want to recharge",
    ["apk_currency_nt"] = "%d $NT",
    ["apk_other_amount"] = "More..",
    ["surplus_pt"] = "Left: %d pt",
    ["apk_recharge_tips"] = "Not enough pt, are you sure you want to purchase now?",
    ["enter_pay_amount"] = "Enter the amount of recharge",
    ["pay_amount_tip"] = "Enter an value of 50 to 5000",
    ["revenge_money_detail"] = "Main currency of the Gumball World, with a variety of uses.(These Coins belong to you, go to recapture them)",
    ["revenge_relic_detail"] = "Can be used to build and upgrade GUMBALL Airship (These resources belong to you, go to recapture them)",
    ["gd_btn_add_shovel"] = "Add Shovel",
    ["btn_text_fb_share"] = "Share to Facebook",
    ["btn_text_line_share"] = "Share to Line",
    ["buy_gem_by_pt_tip"] = "Consume [blue]%d[-] pt to purchase [blue]%s[-]{extra_desc}?",
    ["extra_receive_gem"] = ", and receive extra [blue]%d[-] Gems",
    ["recharge_pt_succ"] = "You purchased [blue]%d[-] pt!",
    ["need_download_new_pkg"] = "Need to download new resources. Please be sure to keep a stable network environment",
    ["download_again"] = "Re-Download",
    ["btn_text_trigger_event"] = "Search",
    ["btn_text_trigger_question"] = "Talk",
    ["mop_up_finish_task"] = "Directly complete Circus quest after raiding this maze",
    ["mop_up_task_desc"] = "Your dp at %s has reached the max level, \nand you can complete it instantly at the end of raiding!",
    ["whirlpool_desc"] = "Numerous creatures from a different plane hover around the Space Rift. The surrounding area\nis wrapped in a %s-colored Energy Field, which allows \nspecific Gumballs to approach.",
    ["whirlpool_title"] = "Space Rift: %s",
    ["limit_camp"] = "(Limited to %s)",
    ["sequence_combat"] = "Continuous fight",
    ["cant_access_whirlpool"] = "While you're driving an airship to approach the crack, \nyou suddenly sensed a strong energy wave from \ninvisible field of force in front, preventing you from moving forward...\n\n[blue] (Battle Faction: %s)[-]",
    ["probability_get_item"] = "A chance to get %s after a victory.",
    ["next_round"] = "Next Round",
    ["fight_session"] = "Game %d",
    ["trigger_even_bonus_desc1"] = "You find some valuable items!",
    ["trigger_even_bonus_desc2"] = "With the help of {pet}, \nyou found even more useful items!",
    ["trigger_even_desc1"] = "This corpse has remained on this floating island for a long time.\nYou may be able to find some valuable items.",
    ["script_desc_sky_stone1"] = "On this runestone, there's a slight flowing energy, weak and unstable. Embed it into the airship's power furnace, it can help to produce energy.",
    ["script_desc_sky_stone2"] = "This runestone is bathed in red light, you can feel a slight burning pain when you touch it, which is a result of outflowing energy. Using it as an auxiliary fuel of this airship may lead to unexpected results.",
    ["script_desc_sky_stone3"] = "This scorching runestone is like a heart wrapped by flame, regularly pacing with time. Every time it beats, it will emit powerful energy, providing excellent assistance to the airship's power furnace.",
    ["script_desc_sky_stone4"] = "This runestone is beaming with dazzling light, when it gets exposed in air, the temperature around will sharply rise, enabling nobody to get close. Even the distance is very far, and you can feel the burning heat. As for its origin, there has been a variety of controversies, it is a star core after its collapse, or the power source of the lord of Land of Machines? However, these don't matter, you have clearly understood that putting it into the airship's power furnace can turn it into a invincible weapon!",
    ["stone_style_plunder"] = "Plunder",
    ["stone_style_explore"] = "Explore",
    ["stone_style_revenge"] = "Avenge",
    ["stone_detail"] = "[gray](Can select to activate the Runestone before %s starts a battle.)[-]",
    ["find_explore_trigger"] = "Discovered %s!",
    ["explore_level_reduce_tip"] = "[blue](Current Exploration was demoted to level %d.)[-]",
    ["explore_level_add_tip"] = "[blue](Current Exploration was upgraded to level %d.)[-]",
    ["trigger_even_1014_detail"] = "(Elf asked you for {num} {item})",
    ["trigger_even_bonus_desc45"] = "{pet} sneaks into the Tree House quietly... \nAfter a while, it comes back with an exquisite Wooden Chest!",
    ["trigger_even_fail_tip45"] = "{pet} sneaks into the Tree House quietly...",
    ["trigger_even_fail_tip45_2"] = "Damn! The Elves have discovered you!",
    ["trigger_even_1015_detail"] = "(Dave asked you for {num} {item})",
    ["trigger_even_bonus_desc48"] = "{pet} sneaks into the shop quietly... \nAfter a while, it comes back with a dirty carton!",
    ["trigger_even_fail_tip48"] = "{pet} tries to sneak into the shop...",
    ["trigger_even_fail_tip48_2"] = "Shit! Dave found us!",
    ["trigger_even_1016_detail"] = "(Smuggler asked you for {num} {item})",
    ["trigger_even_bonus_desc51"] = "{pet} sneaks into the Camp quietly... \nAfter a while, it comes back with a rusty Iron Chest!",
    ["trigger_even_fail_tip51"] = "{pet} tries to sneak into the camp...",
    ["trigger_even_fail_tip51_2"] = "Damn! The Smuggler has discovered you!",
    ["trigger_even_1017_detail"] = "(Magic Apprentice asked you for {num} {item})",
    ["trigger_even_bonus_desc54"] = "{pet} sneaks into the shop quietly... \nAfter a while, it comes back with a shining runestone!",
    ["trigger_even_fail_tip54"] = "{pet} tries to sneak into the shop...",
    ["trigger_even_fail_tip54_2"] = "Damn! The Magic Apprentice has discovered you!",
    ["trigger_even_1019_detail"] = "(Orc Artisan asked you for {num} {item})",
    ["trigger_even_bonus_desc60"] = "{pet} sneaks into the Smithy quietly... \nAfter a while, it comes back with a rusty Iron Chest!",
    ["trigger_even_fail_tip60"] = "{pet} tries to sneak into the smithy...",
    ["trigger_even_fail_tip60_2"] = "Damn! The Orc Artisan has discovered you!",
    ["trigger_even_bonus_desc62"] = "{pet} is reading spell silently with a serious look on its face! \nThe soul of the prisoner screams out wrathfully... \nYour soul is confined to be a runestone!",
    ["trigger_even_fail_tip62"] = "{pet} tries to imprison the souls...",
    ["trigger_even_fail_tip62_2"] = "Sorry, you failed to imprison the souls!",
    ["trigger_even_bonus_desc63"] = "{pet} is reading spell silently with a serious look on its face! \nThe soul of the prisoner groans joyfully... \nYour soul has dispersed and a runestone comes to show!",
    ["trigger_even_fail_tip63"] = "{pet} tries to relieve the souls...",
    ["trigger_even_fail_tip63_2"] = "Sorry, you failed to relieve the souls!",
    ["question_bonus_desc"] = "Very good! A scholarly answer indeed.\n Here is your reward!",
    ["question_fail_tip_type1"] = "The Archaeologist has ridiculed you.",
    ["question_fail_tip_type2"] = "You're taunted by the machinist!",
    ["question_fail_tip_type3"] = "The Chemist has ridiculed you.",
    ["question_fail_tip_type4"] = "The World Tree has ridiculed you.",
    ["question_fail_tip_type5"] = "The Magic Boy has ridiculed you.",
    ["trigger_even_bonus_desc71"] = "With the help of {pet}, \nyou've cured this demon and received its gratitude!",
    ["trigger_even_bonus_desc89"] = "With the help of {pet}, \nyou've produced three bottles of adventure reagents!",
    ["trigger_even_bonus_desc90"] = "With the help of {pet}, \nyou've refined a shining runestone!",
    ["trigger_even_bonus_desc95"] = "{pet} ascends the throne... The dragon echoes a roar and drops a chest!",
    ["trigger_even_bonus_desc99"] = "{pet} gently feels the crystal...\nA strong light flashes and a runestone appears!",
    ["trigger_even_fail_tip100"] = "The Gumballs try to take away the crystal...",
    ["trigger_even_fail_tip100_2"] = "{pet} tries to take away the crystal...",
    ["trigger_even_fail_tip100_3"] = "Sorry to have failed in the crystal certification!",
    ["trigger_even_bonus_desc122_1"] = "The Steel Gate opens slowly and a loud voice is heard from therein, which says, \"My god! It's His Majesty. Unlock the door and serve the best wine!\"\n[blue](The Steel Gate presents gifts to Gumball the King of Dwarves)[-]",
    ["trigger_even_bonus_desc122_2"] = "The Steel Gate opens slowly and a loud voice is heard from therein, which says, \"Visitors are not welcome here, except good wine and blacksmiths! Come in! {pet}!\"\n[blue](You receive a warm reception and some gifts)[-]",
    ["you_close_whirlpool"] = "You locked the Space Rift!",
    ["login_sub_title"] = "Gumballs & Dungeons",
    ["login_start_text"] = "START",
    ["lictor_pet_feed_limit"] = "The target Gumball is in Soul-link, cannot upgrade Exclusive Skill!",
    ["active_no_weapon"] = "The target Gumball is in adventure, cannot equip Exclusive Weapon!",
    ["lictor_no_weapon"] = "The target Gumball is in Soul-link, cannot equip Exclusive Weapon!",
    ["active_no_medal"] = "The target Gumball is in adventure, cannot equip Badge!",
    ["lictor_no_medal"] = "The target Gumball is in Soul-link, cannot equip Badge!",
    ["market_goods_type_name6"] = "Time-limited Pack",
    ["market_goods_type_name7"] = "Workshop Signboard",
    ["market_hero_price"] = "Price: %d",
    ["market_book_desc1_1"] = "Come to where",
    ["market_book_desc1_2"] = "the flavor is",
    ["market_book_desc1_3"] = "Gumball",
    ["market_book_desc1_4"] = "Country",
    ["market_book_desc2_1"] = "Behind that",
    ["market_book_desc2_2"] = "healthy smile",
    ["market_book_desc2_3"] = "there is a",
    ["market_book_desc2_4"] = "Gumball",
    ["market_recharge_price"] = "(Price: %s)",
    ["market_sub_price"] = "(Price: %s",
    ["anti_bracket"] = ")",
    ["market_fragment"] = "Fragment",
    ["market_fragment_desc"] = "Purchase specific Gumball's fragment!",
    ["market_gift_num"] = "(%d/%d)",
    ["market_sold_out"] = "Sold out",
    ["market_sub_title_gem"] = "Bonus Point",
    ["market_sub_title_slime"] = "Gumball's Star Rank",
    ["market_sub_title_boss"] = "Kill Boss",
    ["market_sub_title"] = "Gumball's Group Purchase",
    ["camp_title_1_1"] = "Canas' Enlightenment",
    ["camp_title_1_2"] = "Aoluwei's Blade",
    ["camp_title_1_3"] = "Ranger's Song",
    ["camp_title_1_4"] = "Abyss' Roar",
    ["camp_title_1_5"] = "All Gumballs",
    ["camp_title_2_1"] = "Golden Pot ×5",
    ["camp_title_2_2"] = "Golden Pot ×1",
    ["camp_title_3_1"] = "Gumball's Pot ×5",
    ["camp_title_3_2"] = "Gumball's Pot ×1",
    ["camp_desc"] = "This faction includes [red]%d[-] Gumballs!",
    ["camp_desc_2_1"] = "Continuous use [red]5[-] to get [red]25[-] Gumball's\nFragments!",
    ["camp_desc_2_2"] = "Use [red]1[-] to get [red]5[-] Gumball's Fragments!",
    ["camp_desc_3_1"] = "Continuous use [red]5[-] to get rare resources\nrandomly!",
    ["camp_desc_3_2"] = "Use [red]1[-] to get rare resources randomly!",
    ["career_title_1"] = "Melee Title",
    ["career_title_2"] = "Magic Title",
    ["career_title_4"] = "Venture Title",
    ["career_title_8"] = "Dragon Title",
    ["guest_mode_tip2"] = "You are logging on [blue]Guest Mode[-], game data will be [red]lost[-] and some function can not be used once you change your device. Please bind your account in ([blue]Settings-Account[-])",
    ["guest_mode_tip3"] = "You are logging on [blue]Guest Mode[-] now, please use [blue]Bound Account[-] to log in to protect your account security.",
    ["enter_combat"] = "Enter Battle",
    ["airship_armament"] = "%s\n%s Lv.%d",
    ["airship_armament_no"] = "%s\nClick to add secondary cannon",
    ["airship_skill_type1"] = "Tech",
    ["airship_skill_type2"] = "Special Troop",
    ["airship_skill_type3"] = "Magic",
    ["airship_skill_gun1"] = "Tech Cannon",
    ["airship_skill_gun2"] = "Special Cannon",
    ["airship_skill_gun3"] = "Magic Cannon",
    ["airship_main_skill"] = "Main Cannon",
    ["airship_wingman_skill"] = "Secondary Cannon",
    ["airship_main_skill_tip"] = "Unable to replace main cannon",
    ["wingman_title"] = "Select secondary cannon",
    ["wingman_subhead"] = "Type: %s",
    ["wingman_explain1"] = "[blue]Received the special effect of [%s][-]",
    ["wingman_explain2"] = "[gray]Carries the cannon to get its effect.\nYou haven't built [%s]. Unknown effect![-]",
    ["wingman_tip"] = "Must build Secondary Cannon Platform",
    ["airship_physics"] = "Attack!",
    ["ship_gun_desc_value"] = "Might: %s",
    ["ship_gun_desc_type"] = "Type: %s",
    ["deskclock_time_change"] = "Time changed!",
    ["deskclock_special_sound"] = "The cassette cracks, \nyou must have bumped into something!",
    ["need_item_first"] = "You should put materials in first!",
    ["open_door"] = "Open the door",
    ["cant_break_seal"] = "You can't unseal it!",
    ["dark_damage"] = "You're burned by the breath of darkness!",
    ["unlock_seal_room"] = "You sacrifice the Scroll of Light Curse, \nand use the holy light to disperse the breath of darkness.",
    ["guard_statue_left"] = "A violent magic fluctuation came from the left side,\nit has absorbed vampire's blood!",
    ["guard_statue_right"] = "Strong magic waves teleported from the right \nabsorb the blood of the vampire!",
    ["material_boom"] = "Material explodes!",
    ["you_get_solvent"] = "You concocted a potion!",
    ["deskclock_cur_time"] = "Current time is %s:%s",
    ["queen_desc_title1"] = "Death Blessing",
    ["queen_desc1"] = "Enhances Gumball's Attack by 1 after being killed",
    ["queen_desc_title2"] = "Protection Halo",
    ["queen_desc2"] = "When entering a battle, decreases damage suffered by Gumball by 50%.",
    ["rook_desc_title1"] = "Shoot",
    ["rook_desc1"] = "Attack is able to additionally penetrate (Loses HP each round, lasting for 9 rounds.)",
    ["rook_desc_title2"] = "Blindage",
    ["rook_desc2"] = "Helps Gumball resist 50% of damage",
    ["king_desc_title1"] = "Healing Light",
    ["king_desc1"] = "Casts once every 3 rounds to help Gumball recover HP.",
    ["king_desc_title2"] = "Prayer Halo",
    ["king_desc2"] = "When entering a battle, Gumball becomes immune to all abnormal status.",
    ["knight_desc_title1"] = "Charge",
    ["knight_desc1"] = "50% chance to cause double damage when attacking.",
    ["knight_desc_title2"] = "Battle Halo",
    ["knight_desc2"] = "When entering a battle, Dodge for yourself and Gumball enhanced by 25%.",
    ["pawn_desc_title1"] = "Valor",
    ["pawn_desc1"] = "Enhances Attack by 2 each round.",
    ["pawn_desc_title2"] = "Revenge Halo",
    ["pawn_desc2"] = "When entering a battle, Gumball's attack is able to additionally blood leech. (Transfers 20% of damage suffered to HP.)",
    ["explore_stone_choose_title"] = "Exploration Runestone",
    ["get_explore_stone_hint"] = "No Exploration Runestone!\nYou can get some from Sky Exploration.",
    ["queen_monster_aid_desc"] = "Decreases the damage suffered by {0}%",
    ["knight_monster_aid_desc"] = "Enhances Dodge by {0}%",
    ["gd_btn_rich3"] = "Rich Handsome Stud 3",
    ["airship_debuff_title"] = "Debuff Explanation",
    ["airship_debuff_desc"] = "[blue][Burning][-] Continually loses Energy\n[blue][Poisoned][-]Continually loses Energy\n[blue][Seal][-] Cannot cast Combo Skill\n[blue][Healing Forbidden][-] Cannot enhance Energy\n[blue][Slowdown][-] Reduces Speed to [blue]0[-]\n[blue][Paralyze][-] Reduces the damage dealt to [blue]30%[-]\n[blue][Weaken][-] Increases the damage suffered by [blue]30%[-]",
    ["activity_open_content"] = "The event will start in\n[blue]%s[-].\nIt will last for [blue]%d hours[-].",
    ["activity_end_content"] = "The event is ongoing. The remaining is [blue]%s[-].",
    ["activate_open_time"] = "Day %d Hour %02d Minute %02d",
    ["guards_dialog1"] = "The king is waiting for you, fighter!",
    ["guards_dialog2"] = "I will be rooting for you, Fighter...",
    ["guards_dialog3"] = "Our hero is back!",
    ["all_small_badge_bonus_taken"] = "I have nothing more to give you...",
    ["lack_submit_item"] = "You don't have all required items.",
    ["king_bonus_taken"] = "The king gave you a reward...",
    ["find_nothing"] = "You have searched this area...",
    ["clouds_rain_shrine_tip"] = "A terrible harp sound comes from inside...",
    ["drunk_blocking"] = "The drunk barred the way!",
    ["cave_entrance_collapse"] = "The entrance to the cave has collapsed...",
    ["rescue_princess_succ"] = "You have rescued the Princess!",
    ["swamp_cave_pick_tip"] = "Kill Durango first to pick up rewards",
    ["guards_leader_tip"] = "Come on, Fighter!",
    ["guards_leader_bonus_tip"] = "You have obtained Guardian Captain's assistance!",
    ["king"] = "King",
    ["princess"] = "Princess",
    ["chancellor"] = "Chancellor",
    ["guards_leader"] = "Guardian Captain",
    ["received_bussiness"] = "You have accepted the merchant's request!",
    ["suspend_bussiness"] = "Closed...",
    ["little_boy_tip1"] = "Hmm... Tasty!",
    ["little_boy_tip2"] = "Wish I had more sweets...",
    ["laijia_grave_title2"] = "The tomb of the Silver Harp",
    ["adventurer"] = "Adventurer",
    ["adventurer_dialog1"] = "The Silver Harp is said to be hidden in this village!",
    ["adventurer_dialog2"] = "Legend has it that someone once saw a dragon in a cave!",
    ["adventurer_dialog3"] = "I heard fairies can grant wishes!",
    ["adventurer_dialog4"] = "It is said that to reach Melchiade,\none must defeat the terrifying Stone Colossus!",
    ["adventurer_dialog5"] = "Rumour has it that a town in the north...\nHas been swept away by Dragon King!",
    ["adventurer_dialog6"] = "I heard one needs Fighter's Certificate to enter the holy temple!",
    ["adventurer_dialog7"] = "I've been told that Fighter is on a punitive expedition against Dragon King!",
    ["shop_decorating"] = "Closed for construction!",
    ["priest"] = "Oracle",
    ["huge_hole_material_insufficient"] = "Not enough skeletons...",
    ["bury_huge_hole_succ"] = "The target ghost has been released...",
    ["monster_appear"] = "%s appeared...",
    ["priest_disappear_tip"] = "I'm no longer wanted here!\nSee you, my warrior...",
    ["dragon_city_lock_tip"] = "Your advance is hindered by scorching lava!",
    ["btn_text_accept"] = "Accept",
    ["btn_text_refuse"] = "Refuse",
    ["refuse_dragon_king_tip"] = "Stupid choice...\nGo repent in hell!",
    ["open_dragon_king_box_tip"] = "The Chest Imp devoured you down...",
    ["save_progress_confirm"] = "Do you want to save your progress?\n[blue](You will be able to resume progress after being killed.)[-]",
    ["save_progress_succ"] = "Successful!",
    ["save_progress_fail"] = "Failed!",
    ["brave_dragon_revive_tip"] = "Well, I can help you resume progress from where you saved,\neven though I can't help revive you.",
    ["btn_text_load"] = "Load",
    ["box_monster_flee"] = "The Chest Imp has run away...",
    ["dragon_king_destory"] = "This place has been destroyed by Dragon King!",
    ["peot_button1"] = "Silver Harp",
    ["peot_button2"] = "The legend of the Fairy",
    ["peot_button3"] = "Melchiade",
    ["peot_button4"] = "Destroyed village",
    ["cannot_arrive"] = "You can't visit this place yet!",
    ["no_reaction_tip"] = "Nothing happened...",
    ["gd_btn_auto_fight"] = "Auto Fight",
    ["abnormal_status"] = "All abnormal status",
    ["peter_desk_1"] = "A Letter from Developers",
    ["peter_desk_2"] = "A Letter from Peter",
    ["peter_mail_title"] = "A Letter from Peter",
    ["peter_mail_1"] = "To Dearest Gumballs,\n\nSorry to bother you guys!\n\n",
    ["peter_mail_2"] = "Without noticing, it has been 3 years since we began conceptualization and development of \"{app_name}\".\n\n",
    ["peter_mail_3"] = "Three years ago, we gathered together and planned to develop a \"truly enjoyable\" game and we didn't want a product that followed the same pattern in the current\ngame market.",
    ["peter_mail_4"] = " So a month later, we formally began to develop a game called \"Gumballs & Dungeons\"...\n\n",
    ["peter_mail_5"] = "Someone said, \"Life is a journey with the same start and\nend. The difference is how you experience your journey.\"\n",
    ["peter_mail_6"] = "However, it was not so easy for us in these 3 years...\n\n",
    ["peter_mail_7"] = "We experienced a lot of difficulties during these three\nyears - Our investors withdrew their investments and\nour partnered operator dissolved the contract. What's\nmore, media channels suspected us and some who had\nstriven with us for years left the company...",
    ["peter_mail_8"] = "It was\nan uphill struggle to achieve what we had wanted. When\nwe filled our hearts with hope and asked for authorization\nfrom the respected game companies and cartoonists,\nall we received in reply were legal letters...",
    ["peter_mail_9"] = "which\nforced us to rename the game and replace all of the\nart resources.\n\n",
    ["peter_mail_10"] = "Nothing could shake the basis of our belief...In most\ngames, adding a character or a stage means replacing\ndata and pictures.",
    ["peter_mail_11"] = " In \"{app_name}\", we\npretty much developed tons of hidden elements and\nfeatured designs for each character and stage in order to\ncreate a completely different experience for players each\ntime.",
    ["peter_mail_12"] = " Of course, these designs gave us a tenfold workload. \nDue to the lack of a larger workforce, we hardly had\nenough rest in the past three years. We have made\nevery effort to enrich the game for our players, day in\nand day out. Even so, we have never neglected any small\ndetail in the game.",
    ["peter_mail_13"] = "We tried our best to create an immersive\nstory and constantly re-edit even the most mundane part\nof a game description. We did what we could to make\nit perfect, even though it is not perfect yet...\n\n",
    ["peter_mail_14"] = "The lucky point has been that we have succeeded in the launch of our game and it has even garnered a Google recommendation, putting it on the global map. Recently,\nwe have also received letters from players around the\nworld, with most of them recognizing our efforts and\nencouraging us, hoping that we can continue to press\non...",
    ["peter_mail_15"] = "We are greatly touched by this show of support and\nare glad that all our years of efforts were worthwhile!\nWe sincerely thank all of our fans for their growing\nand continued support.\n\n",
    ["peter_mail_16"] = "The game is not perfect because it has just been released and we hope to seek your understanding. We will keep releasing tons of new contents in the near future, including new Gumballs, new mazes, a map editor and other features. We will keep on working and provide our\nfans with more fun moments to enjoy.\n\n",
    ["peter_mail_17"] = "Meanwhile, we are eager to get your continued support. (After all, it has not been easy for our team.) We endured heavy financial losses since we began developing the\ngame three year ago...We would be thankful if you could\nbe able to provide some small monetary support! But\nnot to worry, we won't be adding any unreasonable\npurchase/cash systems into the game.",
    ["peter_mail_18"] = " Please do\nrecommend \"{app_name}\" to your friends and help us promote it if you really consider it a great\ngame... All of your efforts will go far in helping us.\nSo much thanks once again!\n\n",
    ["peter_mail_19"] = "We sincerely hope you can enjoy the game and that everything goes well in work and health for you.\nThank you!\n\nSincerely yours,\n\nPeter & Vincent\n\n",
    ["comment_url_fail"] = "Sorry, failed to get comments link!",
    ["btn_text_weixin_share"] = "Share to Wechat",
    ["btn_text_friends_share"] = "Share to Moments",
    ["btn_text_weibo_share"] = "Share to Weibo",
    ["cn_dungeon_share_content"] = "I reached floor {layer}of {area_name} in \"Gumball & Dungeon\".",
    ["cn_slime_share_desc"] = "I received %s in \"Gumball & Dungeon\". Come and check it out!",
    ["wecat_game_share_desc"] = "Join the intelligence-required adventure game \"Gumball Dungeon\" to experience Roguelike strategies, world exploration and collection.",
    ["weibo_game_share_desc"] = "No more TV series and gossip! Try \"Gumball & Dungeon\", a Roguelike intelligence-required adventure mobile game.",
    ["exclamatory_mark"] = "!",
    ["error_code"] = "Error Code:",
    ["first_bind_phone_bonus"] = "Submit for the first time to get Gems as reward",
    ["first_step_bind"] = "Sept 1: Please enter your phone number",
    ["second_step_bind"] = "Sept 2: Please enter one time password",
    ["btn_text_send_authcode"] = "Send OTP",
    ["btn_text_submit_confirm"] = "Confirm",
    ["phone_number_is_wrong"] = "Wrong phone number, please enter again!",
    ["after_a_time_resend"] = "Resend after %ds",
    ["phone_auth_code_error"] = "The OTP is 4 numbers",
    ["system_phone_record"] = "Phone number",
    ["system_id_card_record"] = "ID card number",
    ["please_input_id_card"] = "Please enter your ID card number",
    ["id_card_no_error"] = "Wrong ID card number, please enter again!",
    ["your_auth_code_error"] = "The OTP you entered is wrong. Please try again.",
    ["phone_number_submited"] = "Submitted successfully",
    ["id_card_submited"] = "Submitted successfully",
    ["communicate_failed"] = "Communication failed",
    ["use_pot_fail"] = "Failed to use %s",


    --------- 下面这段本地化资源为青瓷平台专用，无需翻译 ------------



    ["quick_login"] = "Quick Login",
    ["account_login"] = "Account Login",
    ["btn_text_register"] = "Register",
    ["btn_text_login"] = "Login",
    ["register_account"] = "Register",
    ["register_account_tip"] = "No account? Register now!",
    ["forget_password_tip"] = "Forgot password?",
    ["input_account"] = "Input account",
    ["input_account_tip"] = "Please input 6~32 letters, numbers or underline",
    ["input_password"] = "Input password",
    ["input_password_tip"] = "The password must be 6~16 case-sensitive letters, numbers and symbols.",
    ["input_password_again"] = "Input password again",
    ["account_cannot_be_null"] = "Account name must not be blank!",
    ["password_cannot_be_null"] = "Password field must not be blank!",
    ["passwords_not_match"] = "Password fields must be the same!",
    ["account_register_ok"] = "Successfully registered for an account!",
    ["account_register_fail"] = "Failed to register for an account!",
    ["account_length_error"] = "An account must be 6~32 characters!",
    ["password_length_error"] = "A password must be 6~16 characters!",
    ["account_not_conform_to_the_rules"] = "Your account does not conform to the rules.",


    ---------------- end of 青瓷平台本地化资源  -----------------



    --------- 下面这段本地化资源为雷霆平台专用，无需翻译 ------------



    ["app_not_installed"] = "You haven't installed the app!",
    ["charge_failed"] = "Failed to recharge. Error code: %d",


    ---------------- end of 雷霆平台本地化资源  -----------------





    ["my_server_name"] = "Gumballs & Dungeons",
    ["btn_text_logout"] = "Log out",
    ["peter_mail_game_name1"] = "Gumballs & Dungeons",
    ["peter_mail_game_name2"] = "Gumballs & Dungeons",


    ["physical"] = "Physical",
    ["spell"] = "Magic",
    ["gd_msg13"] = "Can only be activated in a maze!",
    ["gd_invincible_buff"] = "Activate Invincible",
    ["btn_text_scrap_shop"] = "Fragment Shop",
    ["buy_slime_scrap_limit"] = "Time-limited Purchase",
    ["buy_scrap_time"] = "Close after %s",
    ["gd_close_invincible_buff"] = "Cancel Invincible",
    ["captain_diary_desc2"] = "\"...New companions have joined. The great Gumball is able to start off new journey. The voyage has already lasted for %s!\"",
    ["date_desc"] = "%s %s",
    ["dash_symbol"] = "~",
    ["is_delay_maintenance"] = "Due to some unexpected reasons, the World Tree has failed to upgrade.\nWorld Tree is upgrading. Please be patient.\nRemaining Time: [red]{left_time}[-].\nSorry for any inconvenience it may have caused. Thanks for your understanding and continued support.",
    ["get_error"] = "View Error",
    ["skip_workshop_guide"] = "Skip Alchemy Tutorial",
    ["skip_dungeon_guide"] = "Skip Maze Tutorial",
    ["saving"] = "Saving",
    ["compass_desc"] = "The magnetic needle of the compass is suddenly shaking. It is sensing something valuable.\nThere are some %s on your left side and some %s on your right side. Which would you like to collect?\n[blue](It consumes %d EP to collect resources.)[-]",
    ["compass_be_broken"] = "Your compass has been broken.",
    ["cant_find_resource"] = "There isn't any resource nearby!",
    ["search_point_not_nough"] = "Not enough EP",
    ["wait_next"] = "Wait a minute",
    ["compass_collect_item"] = "Collect %s",
    ["exchange_tip"] = "You exchanged %s×%d",
    ["scroe_detail"] = "%s Score: %d/%d",
    ["medal_detail"] = "Remaining: %s",
    ["sky_activity_exchange_title"] = "Badge Shop",
    ["sky_activity_exchange_time"] = "Close after %s",
    ["btn_text_exchange_multi"] = "Exchange %d",
    ["sky_activity_bonus_title"] = "Event Rewards and Details",
    ["sky_activity_bonus_time"] = "Close after %s",
    ["sky_activity_bonus_info1"] = "[blue]\"Current Score\"[-]",
    ["sky_activity_bonus_info2"] = "Now you have [blue]%d[-] scores. You can get [blue]%s[-].",
    ["sky_activity_bonus_info3"] = "Event rewards will be mailed within 2 days after the event ends.",
    ["sky_activity_bonus_info4"] = "Now you have [blue]%d[-] scores. You can't get any reward yet.",
    ["sky_activity_bonus_info5"] = "[blue]\"Event Details\"[-]",
    ["sky_activity_bonus_info6"] = "1. Reset all enemies each day.",
    ["sky_activity_bonus_info7"] = "2. Recover an attack chance every hour.",
    ["sky_activity_bonus_info8"] = "3. You are able to earn [blue]scores and badges[-] after killing enemies.",
    ["sky_activity_bonus_info9"] = "4. Score rewards will be given away within 48 hours after the event ends.",
    ["sky_activity_bonus_info10"] = "5. [red]The function to exchange badges for rewards will be removed[-] in 48 hours after the event ends.",
    ["sky_activity_bonus_info11"] = "6. [red]All scores and badges will be cleared[-] before the next event starts.",
    ["sky_activity_bonus_info12"] = "7. Reasonably arrange your time and enjoy your life.",
    ["btn_text_sky_activity_bonus"] = "Reward Info",
    ["sky_activity_die_tip"] = "The target enemy has been killed.",
    ["sky_activity_run_away_tip"] = "The enemy already fled away.",
    ["buy_activity_times_title"] = "Ran out of attack chances",
    ["buy_activity_times_desc"] = "Consume [blue]%d[-] %s\nto instantly recover assault chance by [blue]%d[-].\n[blue](Current is %d/%d, After %d/%d)[-]",
    ["sky_activity_revive_desc"] = "Consume [blue]%d[-] Gems to revive and continue to fight.\n[blue](Remaining revive chances: %d/%d)[-]",
    ["sky_activity_top_title"] = "Score Ranking",
    ["sky_activity_end_tip"] = "The event has already ended.\nThe function to exchange badges for rewards will be shut down after %s.\n(Remaining badges will be cleared.)",
    ["gem_lack_cannot_recive"] = "You don't have enough Gems to continue the fight.",
    ["leave_combat"] = "Leave Battle",
    ["activity_end"] = "I'm sorry, but the event has already ended. You can no longer continue this fight.",
    ["own_goods_amount3"] = "Now you have already have %d of the target item.",
    ["sky_activity_rank"] = "Rank %s",
    ["manual_login_game_center"] = "Sign in using your Game Center account to safeguard your account security, please set through mobile's Settings -> GameCenter",
    ["guest_login_tip"] = "Guest login prompt",
    ["get_idfa_fail"] = "Failed to log in via guest. Please close \"No Ad Tracking\" in Ads under the Privacy Settings.",
    ["use_pot_fail"] = "Failed to use %s",
    ["strange_sounds"] = "Strange Noise",
    ["comment_loc"] = "Only display local language",
    ["sky_activity_suffix"] = "Fleet Group",
    ["btn_text_close_to"] = "Approach",
    ["ship_handbook_title_1"] = "Technology airship",
    ["ship_handbook_title_3"] = "Magic Airship",
    ["ship_handbook_title_2"] = "Special airship",
    ["ship_handbook_title_4"] = "All airships",
    ["ship_handbook_subtitle"] = "(%d/%d)",
    ["ship_handbook_desc_title"] = "Description of airship",
    ["ship_handbook_desc_explain"] = "Each airship will provide a halo, which has effect on all airships. When the airship level ascends, its corresponding halo will be enhanced.",
    ["btn_text_airship_handbook"] = "Album",
    ["rebels_desc1"] = "This eyeball is awesome!\nI can see again.Thank you!",
    ["rebels_desc2"] = "This helmet is rather special...\nIt can cure my eyes!",
    ["rebels_desc3"] = "Sigh...It doesn't work...",
    ["skill_limit_scene"] = "Perhaps this space is special...\nYour ability is limited by rules...",
    ["engineering_manual_title_1"] = "Blasting",
    ["engineering_manual_title_2"] = "Chemistry",
    ["engineering_manual_title_3"] = "Metallurgy",
    ["engineering_manual_title_4"] = "Mechanics",
    ["engineering_manual_title_5"] = "Electrical Science",
    ["engineering_manual_title_6"] = "Aviation",
    ["manual_can_not_cost"] = "Cannot learn with insufficient materials!",
    ["manual_level_max"] = "Max level reached, cannot learn!",
    ["manual_learn_text"] = "Study",
    ["manual_learn_text_make"] = "Manufacture",
    ["manual_learn_text_inject"] = "Inject",
    ["manual_learn_text_recover"] = "Supply",
    ["manual_cannot_learn_text"] = "The max level",
    ["avalon_cannon_title"] = "Avallon Cannon",
    ["avalon_cannon_desc"] = "This sophisticated mechanical battery can launch powerful\ncannon shells to destroy enemies nearby!\n",
    ["avalon_cannon_info"] = "[blue]Battery power %d\nBattery target %d%%\nBattery duration %d /%d[-]\n",
    ["avalon_cannon_cost"] = "[blue](Consuming %d %s, can be launched)[-]",
    ["avalon_cannon_load"] = "[blue](Loaded with cannon shells, no need to consume)[-]",
    ["avalon_cannon_count_down"] = "[blue](Battery cooling, after %d round, can be launched)[-]",
    ["avalon_cannon_attack_title"] = "Shoot!",
    ["avalon_cannon_cannot_attack"] = "Not satisfied with the launch condition!",
    ["attack_lack_of_material"] = "Not enough cannon shells!",
    ["avalon_cannon_in_cd"] = "Cooling...cannot be launched!",
    ["avalon_cannon_no_target"] = "No enemy found!",
    ["avalon_cannon_attack"] = "Bang! Bang! Bang!",
    ["avalon_lab_cannot_submit"] = "You don't have what I need!",
    ["avalon_lab_cannot_submit_dwarf"] = "Take it off!",
    ["avalon_lab_cannot_submit_goblin"] = "Forget it! Dude...your physical condition doesn't look good!",
    ["avalon_lab_goblin_item"] = "Thank you! The experiment was successful!\nThese medications are your rewards!",
    ["avalon_lab_goblin_manual"] = "Thank you! I'll trach you something!\nYou have learned %s!",
    ["avalon_lab_item"] = "Very good! This is your reward!",
    ["avalon_lab_attrib"] = "Very good! I will strengthen your body!\nYou may suffer some pains in the process...hold on!",
    ["avalon_lab_manual"] = "Very good! I'll teach you something!\nYou have learned %s!",
    ["avalon_lab_refuse_gray_dwarf"] = "Humph! Blind thing!",
    ["avalon_lab_refuse_dwarf"] = "Humph! Blind thing!",
    ["avalon_lab_refuse_goblin"] = "I hope you can change your mind...",
    ["avalon_time_bomb_succ"] = "Successful demolition of the time bomb!",
    ["avalon_time_bomb_fail"] = "Time bomb detonated!",
    ["avalon_time_bomb_ok_text1"] = "Cut the left line",
    ["avalon_time_bomb_ok_text2"] = "Cut the middle line",
    ["avalon_time_bomb_ok_text3"] = "Cut the right line",
    ["avalon_gas_device_destory"] = "You have destroyed the poison gas device!",
    ["avalon_steel_door_destory"] = "You have destroyed the Steel Gate!",
    ["avalon_steel_door_trans"] = "There is a channel under the ruins!",
    ["avalon_steel_door_addition"] = "Attack, physical resistance and Spell Resistance enhanced",
    ["avalon_steel_door_addition_title"] = "Steel Gate",
    ["avalon_attack"] = "Power",
    ["component_drop"] = "Engineering component drop probability",
    ["btn_text_cabin_1"] = "Turn the knob to the left",
    ["btn_text_cabin_2"] = "Turn the knob to the right",
    ["btn_text_cabin_3"] = "Press the red button",
    ["btn_text_cabin_4"] = "Press the green button",
    ["component"] = "Engineering components",
    ["engineering_manual_study"] = "Learn",
    ["engineering_manual_cannot_open"] = "You can open it only if you arrive to the specified maze!",
    ["engineering_manual_study_success"] = "Study %s succeeded!",
    ["engineering_manual_study_success_make"] = "You made %s!",
    ["engineering_manual_study_success_inject"] = "You did %s!\n%s %d points restored!",
    ["engineering_manual_study_success_recover"] = "Your airship has been resupply!",
    ["engineering_manual_attrib_desc"] = "(Current %s %d/%d)",
    ["engineering_manual_material_desc1"] = "To study this project, consuming:\n{name1} {color1} {curNum1}[-]/{needNum1}",
    ["engineering_manual_material_desc2"] = "To study this project, consuming:\n{name1} {color1}{curNum1}[-]/{needNum1}\n{name2} {color2}{curNum2}[-]/{needNum2}",
    ["engineering_manual_material_desc5"] = "To study this project, consuming:\n{name1} {color1}{curNum1}[-]/{needNum1}\n{name2} {color2}{curNum2}[-]/{needNum2}\n{name3} {color3}{curNum3}[-]/{needNum3}\n{name4} {color4}{curNum4}[-]/{needNum4}\n{name5} {color5}{curNum5}[-]/{needNum5}",
    ["engineering_manual_achive_max_level"] = "This project has reached the highest level!",
    ["avalon_time_bomb_hint"] = "Tick...",
    ["using_artifact_tip2"] = "The artifact is in use, cannot repair",
    ["gem"] = "Gem",
    ["chess_talk1"] = "Your Majesty? Is it you, Your Majesty!\nTerrific! My lord is back!",
    ["chess_talk2"] = "...Your power was bestowed on Her Highness while you were away.\nHowever, the cunning White Chess Bishop Dathomir\nwas resentful at Her Highness' reign and accepted Evil God's creed!",
    ["chess_talk3"] = "...That Evil God is a titanic devil eye!\nDathomir became his follower.\nHe masterminded a coup and abducted Her Highness.",
    ["chess_talk4"] = "...I have built up a troop in secret\nReady to overthrow Dathomir and the bogus god behind him!\nYour Majesty, please lead us!",
    ["queen_talk1"] = "Your Highness! Is it you?\nMy goodness! You are well!",
    ["queen_talk2"] = "...The cunning White Chess Bishop Dathomir...\nCan't believe he would have accepted Evil God's creed! How could he plot the coup and keep you captive!",
    ["queen_talk3"] = "...That Evil God is a titanic devil eye!\nSince Dathomir became his follower,\nHis whole character has changed as if spellbound!",
    ["queen_talk4"] = "...I have built up a rebel troop in secret to overthrow Dathomir and the bogus god behind him!\nHer Highness, please lead us!",
    ["bishop_talk1"] = "Damn it! Dathomir!\nDare you present yourself in front of me! I'll kill you!",
    ["normal_talk1"] = "Hey, I am Black Chess Bishop Samuel!\nWould you like to hear the story of this chessboard?",
    ["normal_talk2"] = "...The current ruler of the chessboard is the respected Queen.\nHowever, the cunning White Chess Bishop Dathomir\nwas displeased with Her Highness' reign and has accepted Evil God's creed!",
    ["normal_talk3"] = "...That Evil God is a titanic devil eye!\nDathomir became his follower.\nHe masterminded a coup and abducted Her Highness.",
    ["normal_talk4"] = "...I have built up a troop in secret\nTo overthrow Dathomir and the bogus god behind him!\nWill you help us?",
    ["chess_tip1"] = "Excellent! My lord!\nSamuel is at your service!",
    ["chess_tip2"] = "My lord! Please don't give up us...",
    ["normal_tip1"] = "Excellent! Thanks!\nSamuel is at your service!",
    ["normal_tip2"] = "Fine! Please give it another think...",
    ["btn_text_promise"] = "Agree",
    ["btn_text_fight"] = "Get ready for battle",
    ["bishop_dead"] = "The Bishop has passed away.The loss can't be recovered.",
    ["btn_text_what"] = "What?",
    ["peter_join_us"] = "Peter joined your team!",
    ["gain_peter_dialog"] = "OK!\nI know you haven't resigned yourself...\nI I'll accompany you!",
    ["btn_text_all_right"] = "Well!",
    ["board_dialog"] = "At the beginning of the game, Red moves first, then players alternate moves. Each time only one piece can move exact one square horizontally or vertically except when reaching its own den or the river. The lion, the tiger and the rat each has its own method of movement: the lion and the tiger can jump over the river except when the opponent's rat is in the river blocking the route. The rat, when in the river, can't be captured by an attacking enemy piece.\n[blue](The rules of Jungle above have nothing to do with this game)[-]",
    ["btn_text_give"] = "Give",
    ["btn_text_not_give"] = "No",
    ["athena_formula_desc"] = "Give Athena Gumball [blue]50[-] Gems to know the secret of Athena's tears!",
    ["ahena_tear_title"] = "Athena' Tears",
    ["btn_text_merge"] = "Fusion",
    ["pet_connect_tip"] = "\"Carry\" %s:",
    ["earth_connect"] = "Spurting 50% damage on enemies within the range of 1 and turning over the slate within the damage range",
    ["ice_connect"] = "Freezing effect (for 1 round)",
    ["fire_connect"] = "Burning effect (for 2 rounds)",
    ["thunder_connect"] = "Ignore all Spell Resistance +30%",
    ["lighter_connect"] = "Effect on undead enemy +100%",
    ["dark_connect"] = "Result in additional damage +50%",
    ["need_all_dungeon_puzzle"] = "Can open only once all fragments are collected!",
    ["btn_text_biography"] = "Biography",
    ["sky_activity_combat_run_away"] = "%s escaped into the airship!",
    ["bs_police_talk1"] = "Hi! Friend, I'm officer Blue Shark...\nDid you see a Gumball in a red coat?\nIt is called Bloody Wolf, a brutal killer!",
    ["bs_police_talk2"] = "...This killer is very cunning, in order to avoid our hunt, he hided with his men inside the aircraft!",
    ["bs_police_talk3"] = "...Our previous arrests, ended in failure!\nAnd we lost two colleagues!",
    ["bs_police_talk4"] = "...You seem very strong can you help us arrest this killer?\nI can provide you with powerful weapons!",
    ["machine_special_prop_improved"] = "%s power core rising to +%d",
    ["improve_special_prop2"] = "Power core",
    ["machine_upgrade_title"] = "Power core (%d /%d)",
    ["operate_table"] = "Console",
    ["operate_table_desc"] = "There are various tools and manuals on this console, so that you can use them to improve your equipment.\n[blue](with parts, you can upgrade the properties of your equipment)[-]",
    ["intelligence_pc_title"] = "Intelligent computer",
    ["intelligence_pc_desc"] = "This intelligent computer was originally one part of the aircraft operating system. But now it has been modified. You can\nconnect network with it to inquire about a variety of things.",
    ["btn_text_pc1"] = "Download learning materials",
    ["btn_text_pc2"] = "Upgrade equipment",
    ["btn_text_pc3"] = "Read something else...",
    ["btn_text_pc4"] = "Return to last level...",
    ["btn_text_pc5"] = "Police station information",
    ["btn_text_pc6"] = "News information",
    ["btn_text_pc7"] = "Last page",
    ["pc_upgrade_equip_desc"] = "On the screen, there are a number of electronic device optimization programs, and then a console pops-up below the computer.\n[blue](with parts, you can upgrade the attributes of equipment)[-]",
    ["pc_see_more_desc"] = "There is some messy information on the screen. It seems that that contents were not cleared after browsing.",
    ["pc_bonus_tip"] = "You downloaded \"%s\"...you learned something!",
    ["has_no_bishop"] = "You don't have any bishop!",
    ["activity_tip_pre"] = "The strategies to deal with enemies or the final boss in the hard mode are different. Some tactics are [red]not suitable[-] for the adventure in the maze, including: \n\n",
    ["beast_gate_forbid"] = "An invisible barrier blocking you!",
    ["pay_succ"] = "Successfully",
    ["recharge_delay"] = "Due to the network condiction, the payment may be delays, please wait",
    ["attrib_error_title"] = "Warning of Data Abnormal",
    ["attrib_error_shutdown"] = "Data exception, please enjoy the game normally.",
    ["sky_activity_combat_tip"] = "After defeating %s, you [red]can't enter[-] Interior of Smuggler. \nAre you sure you want to fight?",
    ["sky_activity_combat_reseted"] = "Monster has been reset!",
    ["google_account_explain_desc"] = "To Dearest Adventurers,\n\nSorry to bother you guys! When you update your Android version to 6.0 or above, the 'Permission of the sign in with google' will be moved to 'Contact Permission Group'. So if you sign in with G+ account, you will receive the system prompt - 'Access your contacts'. Please don't worry! We only use the permission of login, that don't involve other permissions about user privacy. If you are reticent to login with G+, could consider using Guest mode or Facebook login.\n\nReferences:\n[url]https://goo.gl/fC5Cg8\nhttps://goo.gl/fC5Cg8[-]\n\nG&D Team",
    ["airship_console_tip"] = "You send a signal to the airship!",
    ["learn_manual_succ"] = "You've learned%s!",
    ["learn_engineering_enough"] = "You have mastered %s, this book is no longer helpful to you!",
    ["dungeon_defenser_name"] = "%s %d floor",
    ["script_energy_nuclei1"] = "This rough looking crystal nucleus is a product of the ancient War of Creation. Crystal nucleus contains energy beyond imagination. Just one nucleus alone can power up war colossus that stands several kilometers tall; lasting thousands of years.",
    ["script_energy_nuclei2"] = "\n[blue]Use to compound Gumball statue and upgrade to the Celestial Medal[-]",
    ["doraemon_submit"] = "You hand over the device to Future Cat!",
    ["forbid_call_airship"] = "Signal seems bad here...",
    ["no_fight_ability"] = "The airship has been damaged and can not provide support!",
    ["no_monster"] = "There is no threat",
    ["script_sky_medal1"] = "This simple metal medal is from the Sky Adventure Era hundreds of years ago. It was made and issued by the \"sky guardian\" Lord Nelson. It is said that each medal contains a trace of Nelson's will. Not only is it a symbol of honor, but it can also guide you through the fight!",
    ["script_sky_medal2"] = "In ancient relilc, you can view and upgrade \"Celestial Medal\"",
    ["btn_text_machine"] = "Mechanics",
    ["script_boy_medal1"] = "This glittering bronze medal is a bonus awarded by a fairy to reward your \"honesty\". The inscription is also engraved with the encouragement of the fairy, \"to Pinocchio, wood head may you be honest in life!\"",
    ["script_boy_medal2"] = "This glittering bronze medal is a bonus awarded by a fairy to reward your \"honesty\". The inscription is also engraved with the encouragement of the fairy, \"to Pinocchio, wood head may you be honest in life!\"",
    ["movie1"] = "The Big Bang Theory",
    ["movie2"] = "Friends",
    ["movie3"] = "I Love Lucy",
    ["movie4"] = "Card house",
    ["movie5"] = "Modern Family",
    ["movie6"] = "The Sopranos",
    ["movie7"] = "Heroes",
    ["movie8"] = "24 Hours",
    ["movie9"] = "Supernatural",
    ["movie10"] = "Spartacus",
    ["movie11"] = "Game of Thrones",
    ["movie12"] = "Lost",
    ["movie13"] = "Prison Break",
    ["movie14"] = "Star Trek",
    ["tab_text_relic_medal"] = "Medal",
    ["title_text_relic_medal"] = "Study",
    ["watch_movie1"] = "You've watched \"%s\" for a while...\n%s",
    ["watch_movie2"] = "Haha! This show is really funny!",
    ["watch_movie3"] = "You learned something!",
    ["watch_movie4"] = "You've learned%s!",
    ["monster_come_out_from"] = "%s came out from %s!",
    ["goods_exchange_over"] = "The item has been exchanged.",
    ["system_prompt"] = "Prompt",
    ["cant_take_superior_bonus_now"] = "Temporarily unable to receive, please log in and try again!",
    ["btn_text_activity_shop"] = "Event Store",
    ["massage_room_extra_bonus"] = "My dear, this is something a previous guest left behind, it may be of some use to you. Please take it!",
    ["btn_text_thanks2"] = "Thank you",
    ["massage_room_title"] = "Massage room",
    ["black_market_shop_tip"] = "Black Market Vendor's Favor+20",
    ["black_market_shop_extra_bonus"] = "You are a VIP customer of our shop now. I will show you some rare items next time!",
    ["black_market_shop_title"] = "Black Market Vendor",
    ["awake_dungeon_title"] = "Fane's Trial",
    ["btn_text_awake_dungeon_intro"] = "Fane Introduction",
    ["btn_text_finished"] = "Completed",
    ["awake_dungeon_finished"] = "Completed!",
    ["awake_dungeon_can"] = "After completion, %s statue can be built",
    ["awake_dungeon_cannot"] = "5 Stars with certificate can participate in trial",
    ["btn_text_costume"] = "Fashion",
    ["change_costume"] = "You've changed %s!",
    ["default_costume_name"] = "%s Costume",
    ["desc_no_effect"] = "No effect",
    ["desc_wearing"] = "%s (Wearing)",
    ["sculptor_desc"] = "After the recruitment, all Gumballs, who have passed the trial, can build Hero's Statue!",
    ["sculptor_require_desc"] = "Recruiting Sculptor Gumball requires: [blue]At least %d Gumballs have finished the trials! Consume %d coins[-]",
    ["trial_slime_not_enough"] = "Gumballs who have finished the trial is insufficient",
    ["cannot_awake_dungeon"] = "%s condition is insufficient",
    ["dungeon_limit_active_pet"] = "Only %s fight",
    ["awake_dungeon_desc_title"] = "Fane of Snowy Mountain",
    ["awake_dungeon_desc"] = "Deep in the reaches of the Snowy Mountain lies a forgotten village. For thousands of years, even the best known adventurers of the mainland had never set foot here. On the northern side of the village, there is a huge ice peak towering the clouds, carved with lifelike faces on the cliffs. If archaeologists were to have seen these, they will be surprised to find that behind every seemingly monotonous statue, there is a famous name: White Robe Hair Ryan, Dark Ranger Guerfeude, Light Dark Scales Adams, Dragon Slayer Buck Lott... the heroes of Creation War. Even after a thousand years, you can still feel their power. Under the ice peak, there is an ancient temple which is the trial place of the ancestors and presided over by High Priest. If you are confident about your strength, you can try entering the temple and take the ancestors' trial, towards the road of the strong!",
    ["awake_dungeon_desc_tip"] = "[blue]Upon completion of the trial, you can get high reward and construct a unique Hero's Statue on the Peak of the Strong![-]",
    ["script_desc_gumball_orb"] = "[blue]Used to construct and upgrade Gumball's Statue[-]",
    ["dungeon_not_support"] = "This feature is disabled in Trial Maze",
    ["fairy_tip1"] = "You get a reward from the fairy!",
    ["fairy_tip2"] = "Your nose is shorter!",
    ["fairy_tip3"] = "Your nose is longer!",
    ["fairy_tip4"] = "You promised the fairy's request...",
    ["fairy_tip5"] = "Ouch! My nose!?",
    ["fairy_tip6"] = "Fairy was very angry and left!",
    ["btn_text_take_bonus"] = "Claim",
    ["rotine_title_treasure"] = "Underground treasure",
    ["rotine_title_score"] = "Foreign businessmen",
    ["rotine_task_title"] = "%s (%d/%d)",
    ["rotine_attrib_rotine_hoe"] = "Magic Shovel",
    ["rotine_attrib_rotine_score"] = "Alien Race's Token",
    ["rotine_bonus_desc"] = "%s ×%d can be obtained",
    ["rotine_desc_treasure"] = "\"Hey! I can smell the treasure with my nose, and there are a lot underground! Do you have a magic shovel? I don't mind you digging with me.\"\n\n[blue]You can obtain magic shove after completing specified tasks[-]",
    ["rotine_desc_score"] = "\"Hey, friends! I am selling the rarerest things on the mainland! But they can only be exchanged with our family tokens! Did you take them with you?\"\n\n[blue]You can obtain Alien Race's Tokens after completing specified task[-]",
    ["rotine_treasure_lack_item"] = "Your shovels have been used out!",
    ["rotine_treasure_fail_tip"] = "Dig failed!",
    ["recruit_fairy_talk_1"] = "Hey! Why did you pull me...\nstay away from me!",
    ["recruit_fairy_talk_2"] = "Hey! Release me...\nif you do it again, I'll fall out!",
    ["recruit_fairy_talk_3"] = "Pinocchio, you're awesome...\nAthena! Why did you pull my sleeve?",
    ["recruit_fairy_tip"] = "You persuaded the fairy to fight for you!",
    ["rotine_score_fail_tip"] = "Exchange failed!",
    ["rotine_score_lack_item"] = "Not enough Alien Race's Tokens!",
    ["wooden_nose_desc1"] = "Depending on the length of the nose ({size} cm), the additional effect is:",
    ["wooden_nose_desc2"] = "\"{size} cm\"",
    ["remote"] = "Long-range",
    ["interfere_device_dialog"] = "This device is launching special electric waves to control Officer Blue Shark to attack randomly!",
    ["rotine_progress_fail_tip"] = "Failed to get!",
    ["own_goods_amount4"] = "You already have %d!",
    ["buy_times_limit"] = "[gray](Limited purchase times %d)[-]",
    ["pet_camp_card_buff"] = "The magic lizard can cross to the secondary planes to bring treasures to you!\nOpen [blue]4[-] Golden Pots every day (1 per camp)",
    ["pet_camp_card_title"] = "Magic Lizard",
    ["pet_camp_card_desc"] = "This spell lizard is the spell pet of the Necromancer Haven. Haven knows that this spell lizard can reach any secondary plane without the limitation of space barrier (for example, it flees to the half plane of other legendary masters to steal treasures).\nHaven paid a high price to buy this spell lizard and used a mountain of spell materials to feed it... No matter how much Haven did, the spell lizard did not accept him. The lizard is always lying in its nest, still (even the posture is fixed). No matter how furious Haven is, it just turns a blind eye on him.\n\n[blue]Obviously, this spell lizard is scared of you (After trying youre methods It will serve you obediently)[-]",
    ["magic_cabrite_title"] = "Magic Lizard",
    ["take_pet_camp_bonus_fail"] = "Failed to open the Golden pot",
    ["tab_text_relic_strengthen"] = "Enhance",
    ["tab_text_relic_make"] = "Manufacture",
    ["market_book_desc3_1"] = "Poetry in",
    ["market_book_desc3_2"] = "mtion",
    ["market_book_desc3_3"] = "dancing close to",
    ["market_book_desc3_4"] = "Gumball",
    ["market_book_desc4_1"] = "A real",
    ["market_book_desc4_2"] = "Gumball",
    ["market_book_desc4_3"] = "in a Virtual",
    ["market_book_desc4_4"] = "world",
    ["energy_nuclei_level"] = "%s (Lv.%d)",
    ["bs_rage_tip"] = "Blue Shark looks more oppressive!",
    ["script_desc_dlc_puzzle"] = "On this fragmented magazine there are some showy patterns. Because of serious damages, you cannot identify it. In fact, these fragments come from a group of Sorcerers called Star and Moon scholars (some records also refer to this group as Star and Moon Set). They are broad and profound, and with the only aim of exploring they have made amazing achievements. But these scholars make the gods feel unpeaceful. Thus, every church, received a divine message at the same time,they had to be destroyed...In the two decades of the war, Star and Moon scholars were hit devastatingly, and only very few survived. The only surviving scholars used special record methods (using non-causal metaphor or through uncertainty of particle to mix up the line of destiny) to avoid the glance of gods, thus saving their findings.",
    ["havent_get_all_puzzle"] = "\n\nAll magazine fragments collection incomplete!\n[blue](Click on the magazine to see the source of the fragment)[-]",
    ["script_desc_dlc_puzzle2"] = "[blue]All fragments collected, open \"%s\"[-]",
    ["dlc_puzzle_gain_desc"] = "\n\n[blue]%s[-]",
    ["script_desc_dlc_puzzle3"] = "[blue]In the store tab you can view and open the new maze \"%s\" (%d/12)[-]",
    ["area_is_not_opened"] = "New maze not yet open, so stay tuned!",
    ["element_suit_merge_msg"] = "Fuse %s into %s\n[blue] (After fusion, it will not be separated again) [-]",
    ["element_suit_merge_title"] = "Suit Fusion",
    ["prop_addition_desc_412_1"] = "When attacking, {1}% chance to deal double damages",
    ["prop_addition_desc_412_2"] = "When attacking, {1}% chance to deal {0} damages",
    ["forbid_upgrade_suit_hp"] = "Not enough HP, cannot upgrade the equipment!",
    ["forbid_upgrade_suit_mp"] = "Not enough MP, cannot upgrade the equipment!",
    ["prop_ignore_resist"] = "Ignores enemy {resist}+{1}%",
    ["slime_skill_too_often"] = "Airship re-supplying, unable to provide support!",
    ["duplicate_mechanical_spider"] = "Mechanical Spider already exists, cannot be summon again",
    ["no_pos_to_call_spider"] = "Insufficient space to summon Mechanical Spider",
    ["spider_skill_name"] = "Mechanical Claw",
    ["spider_skill_desc"] = "Launch an attack every %d round",
    ["active_cast"] = "(ACTIVE)",
    ["cost_mp"] = "(Consume %d MP)",
    ["steam_wreckage"] = "%s Wreckage",
    ["awake_pearl"] = "Gumball's Pearl",
    ["awake_pearl_subhead"] = "When a 5-star Gumball equips a certificate, he can smelt excess Gumball's Fragments into pearl",
    ["can_smelt"] = "Can be smelted",
    ["awake_pearl_compound_desc"] = "When a 5-star Gumball equips a certificate, he can smelt the redundant Gumball's Fragments into the pearl",
    ["btn_text_smelt_pearl"] = "Smelting Pearl",
    ["prophecy_desc"] = "Power+6, the damage of all high-level spells+50%\nEverytime you enter the next floor, Prophesy Point+5 (Add extra effect according to High Priest Gumball's skill) \n\"Great Prophecy Lv.1\" Recover HP+5\n\"Great Prophecy Lv.2\" Recover MP+5\n\"Great Prophecy Lv.3\" Prophesy Point+5\n\"Great Prophecy Lv.4\" Obtain random Spell Scrolls\n\"Great Prophecy Lv.5\" Upgrade a random attribute",
    ["title_fate_stone"] = "Fate Pillar",
    ["search_tip1"] = "Searching",
    ["search_tip2"] = "%d Gumball found...",
    ["fate_desc1"] = "No scholars can give an accurate interpretation for the Fate Pillars in the desert, seems as though the Fate Pillars have been in existence since the birth of Plane.",
    ["fate_desc2"] = "More than a thousand years ago, Saint Astana expected to find the answer by detecting isotope.",
    ["fate_desc3"] = "But surprisingly, history of the pillars dates even further back than the Plane!",
    ["fate_desc4"] = "Thus, Astana made a bold speculation: \"... The whole region with the pillars at the center is the \"Real Projection\" of a certain higher Plane.\"",
    ["fate_desc5"] = "This projection is perfectly integrated here, because the rules it contains are far higher than our world.",
    ["fate_desc6"] = "And its true location is somewhere around the center of the chaos universe... the anomalies that we experienced near the pillars are not illusions.",
    ["fate_desc7"] = "They are the fate fragments of our actual existence in the real world or the parallel world!",
    ["fate_detail_1"] = "When alliance members or friends nearby (closest to you) and you touch the Fate Pillar at the same time, you can find each other and receive rewards.",
    ["fate_detail_2"] = "If there is a certain relationship between the Gumballs of both parties (in play), the Chain of Fate will be linked!",
    ["title_fate_chain"] = "Chain of Fate",
    ["fate_type_1"] = "Normal",
    ["fate_type_2"] = "Intimacy",
    ["fate_type_3"] = "Legacy",
    ["fate_type_4"] = "The Lovers",
    ["fate_type_5"] = "Old enemy",
    ["btn_text_fate_request"] = "Send request",
    ["btn_text_fate_chain"] = "Chain of Fate",
    ["fate_target_busy_tip"] = "The other party is Fate Linking, please try again later!",
    ["fate_target_invalid_tip"] = "Target invalid!",
    ["fate_request_desc"] = "The player currently has [blue]%d[-] Gumballs and has Fate Linked with you for [blue]%d[-] times!",
    ["fate_answer_desc"] = "You received a new request! [blue](Fate Link with this player for %d times)[-]",
    ["btn_text_wait_answer"] = "Waiting for the response from other side... (%d)",
    ["btn_text_agree"] = "同 意（%d）",
    ["fate_chain_bonus"] = "To be rewarded when the following Gumball is linked!",
    ["btn_text_complete"] = "Achieved",
    ["btn_text_take_bonus2"] = "Claim Bonus",
    ["active_universe_falcon"] = "Enable Universal Falcon's airship halo? [blue](When enabled, Exploration Level will be reset to %d)[-]",
    ["btn_text_start_using"] = "Enabled",
    ["btn_text_direct_reset"] = "Direct Reset",
    ["get_location_fail"] = "GPS Positioning failed (%s)",
    ["location_perssion_desc"] = "The game requires positioning function to continue service.",
    ["to_enable_gps_desc"] = "Positioning not in service. Please turn on positioning function.",
    ["no_location_permission"] = "You refused the game's positioning feature, we cannot activate relevant features for you.",
    ["awake_carving_title"] = "Gumball Hero's Statue",
    ["awake_carving_subhead"] = "Please select the Gumball to build the statue",
    ["awake_carving_desc"] = "Need to finish the Fane's Trial",
    ["awake_carving_finish"] = "Construction completed!",
    ["awake_is_carving"] = "%s statue is under construction",
    ["awake_lack_dungeon"] = "Dungeon Trial not complete, cannot be built",
    ["awake_actived_pet"] = "This Gumball is adventuring, unable to build",
    ["awake_lictor_pet"] = "This Gumball is Soul-Linked, unable to build",
    ["awake_lack_medal"] = "Badge of Honor not equipped, cannot be built",
    ["awake_lack_rank"] = "Have not reach 5 Stars, cannot be built",
    ["awake_carving"] = "%s Statue",
    ["awake_carving_cost_time"] = "It will take %d hours to build",
    ["awake_carving_extra_prop_desc"] = "The attribute is enhance in sky battle",
    ["btn_text_awake_carving"] = "Build Statue",
    ["awake_carving_lack_material"] = "Insufficient materials to build",
    ["awake_crystal_title"] = "Energy Crystal Nucleus",
    ["awake_crystal_subhead"] = "Obtain by killing the BOSS of Sky Exploration",
    ["awake_crystal_name"] = "%s (Lv.%d)",
    ["awake_carving_boost_comfirm"] = "Spend [blue]%d[-] Gems to speed up and complete the statue building immediately!",
    ["is_carved"] = "This Gumball's Statue has been built",
    ["tab_text_awake_recruit"] = "Recruit",
    ["tab_text_awake_skill"] = "Relic",
    ["awake_strengthen_title"] = "Fane Expansion",
    ["awake_skill_create_cond"] = "The Gumball who controls the relic, needs to build a statue",
    ["awake_dungeon_limit"] = "%s requires: %d times Fane's trial completed! [blue](Currently %d times completed)[-]",
    ["awake_carved_limit"] = "Construction of %s requires: construction of the corresponding Gumball Hero's Statue! [blue](%s)[-]",
    ["awake_carved_limit2"] = "%s statue has not been built yet!",
    ["relic_function_level_limit"] = "Need to enhance %s to Level %s",
    ["relic_awake_dungeon_limt"] = "Gumball has finished [red]%d[-] trials [red](currently %d times)[-]",
    ["relic_awake_dungeon_enouth"] = "Gumball has finished [green]%d[-] trials [green](currently %d times)[-]",
    ["hero_upgrade_awake_carving"] = "Hero's Statue",
    ["go_awake_dungeon"] = "Head towards the temple of trial",
    ["go_awake_carving"] = "Build Hero's Statue",
    ["upgrade_awake_dungeon_desc"] = "When a 5-star Gumball equips a certificate, he can go to the Fane of Snowy Mountain for trial!",
    ["upgrade_awake_no_open"] = "[red](The trial of %s is not enabled)[-]",
    ["waite_for_carving"] = "Hi! I'm building my statue, please come back later! (Construction will be completed at %02d:%02d:%02d)",
    ["waite_for_carving2"] = "Hi! My statue has been built. Please wait! (End of construction, please take out the statue)",
    ["awake_carving_tip_title"] = "%s Statue",
    ["awake_carving_tip_desc"] = "At the moment, your Hero's Statue is built on the Peak of the Strong for the world to pay their respects! This right is reserved for the strongest who stands on the top of the world. In fact, each Hero's Statue will mend a small part of the defects in the Plane Law and perfect your world. At the same time, the statue is protected by the Plane (Statue will generate faith when worship by people). These powers can provide you with great help!",
    ["btn_text_awake_refresh_prop"] = "Recast",
    ["btn_text_awake_refresh_prop_by_gem"] = "Recast Diamond",
    ["awake_refresh_subhead"] = "Recast Attribute",
    ["awake_refresh_desc"] = "Spend %s Relics Fragment or %s Gems to randomly modify one of the following attribute:",
    ["awake_refresh_prop"] = "[green]Fire +2~5\nArmor +2~5\nSpeed+2~5\nLuck+2~5[-]",
    ["btn_text_handbook"] = "Album",
    ["awake_all_carving"] = "All statues",
    ["carving_not_build"] = "Unbuilt",
    ["not_qualified_pet"] = "No eligible Gumball!",
    ["special_lord_altar_desc"] = "This ancient altar is engraved with all kinds of mysterious runes, and only the elemental lords are have the ability to activate it! [blue](Place the corresponding crystal to activate altar)[-]",
    ["awake_no_open_tip"] = "Gumball's Trial is not enabled",
    ["confuse_slime_fail"] = "He has no any response to your actions...",
    ["confuse_slime_talked"] = "The other party chooses to ignore you...",
    ["confuse_slime_option1"] = "Persuade It",
    ["confuse_slime_option2"] = "Bribe him...",
    ["confuse_slime_option3"] = "Wake it up",
    ["confuse_slime_join"] = "%s joined your team!",
    ["can_refresh_awake_prop"] = "[gray](Can be recast)[-]",
    ["awake_refresh_succ"] = "Successful recast, %s+%d",
    ["awake_refresh_max_value_tip"] = "The %s Statue Attribute has reached the MAX, whether to need [blue]continue the recast[-]?",
    ["awake_refresh_max_value_ok"] = "Continue the recast",


    ["system_func"] = "Function",
    ["func_setting"] = "Function setting",
    ["func_setting_explain"] = "Game Function & Operation",
    ["shipskill_invincible_rate"] = "{rate}% chance of immunity to all damages",
    ["shipskill_immunity_all"] = "{rate}% chance of immunity to all debuffs",
    ["shipskill_damage_double"] = "Deal double damages next time",
    ["shipskill_all_attrib"] = "All attributes+{value}",
    ["shipskill_damage_absorb"] = "Decrease the damage suffered+{rate}%",
    ["shipskill_cure_add"] = "Recover Energy+{rate}%",
    ["shipskill_cannon_combo"] = "Main Cannon attacks again",
    ["fate_target_cancel"] = "The other party canceled the link!",
    ["fate_target_refuse"] = "The other party refused your request!",
    ["fox_tail_desc_1"] = "Adds various effects according to the number of Foxtail (Kill the living enemy to upgrade Foxtail: Exp{exp}/{need_exp})",
    ["fox_tail_desc_2"] = "Adds various effects according to the number of Foxtail (Kill the living enemy to upgrade Foxtail)",
    ["fox_tail_desc_3"] = "\"{num} tails\"",
    ["shipskill_hallows_desc"] = "In the Fane of Snowy Mountain, some unremarkable items are stacked in a corner. These items are covered with dust, like garbage that is discarded randomly. However, if you take them to the outside world, you will find that even the cheapest one can easily be bartered for a city. The former owners of these artifacts were the dead heroes during the Creation War period. Each artifacts records a legendary history. Even after thousand of years, they are still very powerful.",
    ["airship_skill_desc3"] = "Need the following Gumballs as battle participant to control the Relic!",
    ["btn_text_max_level"] = "Has been promoted to the Max Level",
    ["gumball_baby_desc"] = "This young life is the crystallization of Gumballs' love. Although it was just born, is already has some special talents.",
    ["fate_gumball_detail"] = "[gray](Automatically upgrade after obtaining this Gumball)[-]",
    ["gumball_baby_birth"] = "Good News! %s Gumball has given birth! Go to the World Tree to visit Gumball's Baby! [blue](Permanently upgrade all attributes of Gumball)[-]",
    ["gumball_baby_desc2"] = "His parents are %s and %s!",
    ["creation_door_tip1"] = "You felt a burst of energy...",
    ["creation_door_tip2"] = "!!!!!?",
    ["creation_door_tip3"] = "No reaction from the gate...",
    ["new_fate_title"] = "Chain of Fate Accomplished!",
    ["lack_fate_link"] = "Insufficient times of Fate Link, please try again later!",
    ["recharge_web_extra_gem"] = "Obtain extra Gems",
    ["fate_value_format"] = "[yellow]%d[-]/%d",
    ["airship_share_title"] = "Airship's sharing",
    ["airship_share_content"] = "Wow! More airships have joined! Share with your friends! [blue](You can claim bonus immediately after sharing)[-]",
    ["fb_airship_share_title"] = "New airships join in: %s",
    ["cn_airship_share_desc"] = "I received %s in \"Gumball & Dungeon\". Come and check it out!",
    ["buy_energy_confirm"] = "You are short on energy, charge up immediately?",
    ["fate_chain_bonus_extra_desc"] = "You have reached Fate Link with %s!",
    ["lt_signout_confirm"] = "Log out and exit to the login screen\nPlease make sure to remember [blue]the Account Information before logout[-]",
    ["cost_to_buy"] = ", consume [blue]%d[-]%s to buy?",
    ["cost_to_exchange"] = ", consume [blue]%d[-]%s to exchange?",
    ["activity_scrap_time"] = "(Close after %s)",
    ["float_paraded_desc"] = "A float team is slowly coming to you. The big-head-baby walking in the forefront of the team, is waving to you to invite you to join!",
    ["float_paraded_desc2"] = "[blue](You can obtain a lot of Red Envelopes when you join for the first time everyday)[-]",
    ["title_buy_material2"] = "%s Exchange",
    ["btn_text_one_exchange"] = "One Key Exchange",
    ["fail_to_do_operate2"] = "Insufficient %s to %s",
    ["current_money_lack"] = "Insufficient [blue]coins[-], whether to consume [blue]%d[-] Gems to buy [blue]%d[-] coins?",
    ["current_relic_scrap_lack"] = "Insufficient [blue]Relics Fragments[-], whether to consume [blue]%d[-] Gems to buy [blue]%d[-] Relics Fragments?",
    ["select_art_statue_desc"] = "Please select the type of Magic Statue?",
    ["unfinished_art_statue_desc"] = "Obviously this \"%s\" Statue is unfinished, and you need continue to sculpture for %d times! [blue](Each sculpture consumes 100 EP)[-]",
    ["duplicate_carving"] = "This floor has already been sculptured!",
    ["complete_carving"] = "You completed %s Statue!",
    ["continue_carving"] = "You have sculptured %s...",
    ["art_statue_bonus_tip"] = "You get enlightenment from the statue!",
    ["art_statue_still_exist"] = "Your %s is uncompleted!",
    ["gumball_attrib_bonus_format"] = "Gumball %s+%d",
    ["goods_locked"] = "You are buying [blue]%s[-], please wait.",
    ["normal_activity_end_tip"] = "The event is over, %s Exchange will be closed after %s! (The remaining %s will be cleared)",
    ["gumball_active_tip"] = "Gumball is taking adventure!",
    ["call_summon_building_tip"] = "You are not access to some buildings in this floor, sure to leave?",
    ["still_in_dungeon"] = "Still in the Maze",
    ["exchange_pet"] = "You exchanged %s",
    ["dungeon_collapse"] = "The dungeon has collapsed!",
    ["dungeon_collapse_warnning"] = "The current Dungeon will collapse after the %d round, as soon as possible into the next layer",
    ["left_can_buy_times"] = "Left Buy times %d",
}



return localization_string_table;


